I'll be blunt. I can understand the reasons for not including MP, based on time, budget, or a combination of the two. What is really, and I mean really rubbing me the wrong way is how the information regarding the complete removal of MP was just kind of dribbled out two days before beta. I would not have purchased Elemental without MP, and while that game was a bust I've been patiently waiting for a year as Stardock has stated they would like to make things right. It's not an issue of money for me, it's the fact that I feel that I've been strung along for years now.
If Fallen Enchantress was an attempt to "make things right" with the customer base, it has certainly had the opposite effect for me. I fully acknowledge that, as a TBS gamer who gets the most enjoyment from coop with friends, I'm in the minority. I get that. But I feel I've been lied to and strung along and it's left me more than a little pissed off.
I honestly and sincerely wish the people working on FE the utmost success, but I think I'm done with Stardock. I'm not going to do anything silly like a boycott, it's not that, it's just that I don't feel like I can trust a damn thing they say, so why bother following their game development?
Anyway, this isn't some righteous crusade or anything, I just wanted to make my voice heard. Don't worry, I'll let myself out and make sure the door doesn't collide with my backside. For the majority of people who were only interested in single player, I hope FE turns out to be everything you hoped!
Well troll, actually in this case it would take alot of resources because of some technical issues with the way the game was coded. Take a minute out of your busy life and read some of the thread if you would like to know more.
wow, you can play Demigod as a single player, I ignored it FOR YEARS because I thought it was an MP only game
oh, and thanks for taking time to write these stats
I never liked any kind of mutiplayer video game of any kind whether I was winning or losing.
I play video games to have some time alone and to see how amazing the technology of my computer and the program design can be and that includes it's artificial intelligence.
No matter what you are still playing with a machine that creates digital images whether
with someone else, friend or whatever human player there is always AI physics and digital
number crunching and stats involved. If I want to to compete with someone for my ego or prove something
to them I'll do it face to face, in the flesh whether it be pool, boxing whatever. In multiplayer video games
there are cheats, exploiting and rushed tactics and strategies simplified that have to be rush and simplified by
the opponent in order to win or even just stay a float. Thus good thought out strategies and tactics get thrown
out the door.
Come on video gaming is an escape and there is nothing wrong with that. I like my friends, family and
whoever else but I would rather be in a world and situation where I don't have to deal with them
dull humans I mean after all we are fighting giants, heroes, demons, aliens, robots, cyborgs, super bionic soldiers, wizards, gods
on a machine that if programmed right could be more of a challenge than most ordinary humans, in a world where you can see things you'll
never see anywhere else do magic and defy the laws of nature go where you'll never be able to go in real life, be in a situation you can only imagine yourself in like owning and ruling 10 magical cities.
who wants to win or lose against scrawny Chris Johnson who has thick glasses and has made a lot of
foolish mistakes in his life like all humans. And if you really are a tennis player or paint ball, boxer
with something to prove then I rather actually compete with you in that way.
What's more many of us don't have the time to meet for multiplayer games.
We have busy lives.
But nonetheless I am not against having multiplayer for those who want it its just
not the meat of any video game to me. Just a bunch of maps throw together with everything opened up for ordinay people to compete on in haste.
Hi, can't remember when I signed up... maybe it was for Galactic civilisation 2 and that was to ask if and when multiplayer would be added to that game. If you hold a vote on the forums about how many people want to play multiplayer then it'll give you false information because only regulars to this site will vote and I bet most of them would say "SP is the only thing thats important".
I have three brothers (one owns his own PC so we've bought two copies of the best MP games) and I have four friends that would love to play a multiplayer version of this game idea, so atleast five copies will be bought on my "selling" them to my friends and brother... I told a friend to buy Galciv 2 because there were hints multiplayer may come at some point, the game was fun however we are still just waiting (does it have multiplayer?).
My friends and I own several copies of sins and have just bought sins rebellion and are getting ready to play LANs at my place, Multiplayer is the big draw for most people today and any good RTS, TBS, FPS, TPS, MMO and action flight sim will tell you this. I really want to support this small company because their ideas have been pretty good so far however the world doesn't turn to the tune of charity, my friends and will not purchase this game or many other games that do not have multiplayer.
I personally though really like the WOM/FE story, so I'll probably buy FE (think I bought WOM after 2011). Where you would've had five customers you now only have one possible consumer due to the lack of MP.
I understand that the company needs to get some money into itself, to deliver a polished and playable game as soon as possible to start making money but there will be many like my friends that wont even look at it if it doesn't have MP. If MP is implemented in an expansion then I'll easly sell this game to my friends however I'm worried that FE without MP will only sell to the core fans and most of them will be getting the title for free... so this great idea may die before we can enjoy multiplayer.
There are issues that come with the "waiting for player combat" at the end of each turn and thats why games like endless space allow players to engage in combat while others are taking turns, turn time limits, combat time limits and I find the extra time is good for checking you tech trees and economy.
Please don't let WOM/FE universe die, I really want my Kingdom and its living god leader to do battle with my friends avatars lol
PS. I originally bought WOM because of the multiplayer component (heard after purchase that it was faulty) but the idea is a fantasy readers dream come true, who doesn't want to rule as a demidod and destroy your friends ans strangers?
The older consumer isn't all that important, younger consumers still in school is where the money is and thats why MP is so big. They have time to plan and talk about what game they'll play together after school and on the weekend or LANs on long weekends... I'm not sure what the figures are but I'm willing to bet money that ages 7-20 make up the majority of consumers.
I've always wondered why it would be different, how can RTS games do it better than TBS if its so much more difficult?
Still payed for the game though, cutting MP means cutting consumers and I wouldn't have bought WOM if I knew the MP was broken beforehand. the hard core SP are getting FE for free anyway, good MP will bring in new customers that are actually going to pay for the content and expansions while the SP just pay for expansions.
Not sure why the choice has to be great SP or crap SP and MP... why can't we have Great SP and just substitute AI for other Human players? the answer "code programing doesn't support it" doesn't make any sense to me, why do it wrong to start with?
Isn't the reason this whole debate is going on is because a poor game was made and now they're making up for it by giving FE (remake of WOM) to players that are fans of stardock (zero money changing hands apart from those people that like TBS and didn't know about WOM) while cutting MP which leads to very few new fans buying the game and therefore bringing in revenue.
It was said before in this thread but didn't seem to be commented on, when games are reviewed alot of weight is put on MP and that affects the score... alot of people don't even look at a game unless it has MP, IMO not having MP is a poor business decision especially when your core fan groupd (forum users) are getting the game for free lol
Lol guess people who prefer MP are more competitive by nature, also alot of MP games are played by younger people usually so for them trash talk is part of the MP. not sure how trash talk in MP has ruined any MP game... you can just, mute them or ignore them cant you?
Must be why things like consoles never took off, who'd want to play MP anyway?
If forum users are mainly SP (don't know how AI can be any fun) and I'm guessing the regulars will be getting FE for free then how much return on release day does SD expect... many people will not be buying the game unless it has MP (same content as SP) and as that one marketing guy said MP are the loudest of any group and tell casual player friends to buy this game.
Will release revenue justify an MP expansion, I doubt it and if MP does happen then its because SD is truely in trouble and realise working MP is the only thing that'll bring in money because the most of the SP didn't pay a cent for it. However I'm sure SD thought long and hard about releasing the game for free to those pre 2011 owners of WOM so hopefully they realise that their figures aren't correct and that MP will play LAN anytime that is possible.
Nothing like looking into the eyes of your enemy while you type "i'm in your base ucking your shit" and when your good enough having all your friend openly discuss how there "League of Nations" is going to take you down because for whatever reason your good at strategy games. (someone always betrays the league for my protection though hahahahaha)
As easily as one can argue that without MP the game won't sell, I can argue that mostly people prefer MP for the challenge. Let's face it, most TBS has weak AI. By that I mean AI that uses ridiculous cheats to be even close to competitive with a human player. A great AI would probably convince many people that generally only buy games with MP to get FE. A good game is a good game, even without MP. That is the core of the issue for me. Is the game good? That is what needs to be proven if MP is to ever be a possibility.
I would like to destroy you fools online, but without modding MP support I will eventually tire of your pain. And that is not even on the table at this point.
You, sir have may unrivaled respect for getting the point with every word.For most of the rest:
What is a game without Multiplayer? I can't believe what I read here. I can't.
What would Civ be without MP? What would GalCiv be without? Every HoMM Game?
I have endless difficulties to imagine that you people who tell me "we have all no issues with no mp" and " 80% of 4x gamers dislike mp" are gamers at all.
I do play SP. I do like SP. But what you don't get is, Fallen Enchantress is no 4X.It is no RTS. You can't even cvompare it to Space RTS.
Fallen Enchantress can still be what HoMM>4 / Disciples / AoW should have been and badly failed. The logical Combination of Torchlight and Civ, of Minecraft and Alpha Centauri, of DAoC and BattleChess. It could be the spark of Hope for HOMM4 Players like me. (which quite almost never played HOMM in SP)...God, imagine TQ without mp. I can't.
I know I provoke HOMM4 bashing now. Feel free. I hate these empty arguments about it. And I heard them all. I don't care.
I do feel a little shocked that there is no mp, reading it a few days after registration. But I don't mind the money. explained in the last sentence.
But I guess not all is lost about mp.
And thus we need no empiric evidence here, let me tell you something. 9 / 10 HoMM only play MP. 10/10 Civ Players played MP on a civ product and I guess all liked it. >15 million people play minecraft MP.PC platform only. I guess ca. 350k people would play it if it was only singleplayer. Think about it..seriously.
I wouldn't mind waiting 6 months more on a finished product. not a single second. All here should know where actionsim leads too.
I would honestly pay full price for a mp DLC or Addon.
And Stardock, I love FE SP so far, keep up the good work.
P.S. english not mother tongue so pls be kind
P.P.S : And non modded mp would be nice.
This is so BS and i'm also done with Stardock...Bad move and heres why...yes I do agree more focus on singleplayer is better, definately better content...However, to remove a feature that was already there, WTF...Trying to right a wrong my ars, yes u sold me a half complete piece of crap and to rectify this by giving me fallen enchantress for free, yes its a better game but you removed the only reason I play this game and lost a few sales...My point about multiplayer is that...if your not even going to attempt to pull a bad ars game that satifies as many as possible, then why even make amends...Yah so what they got to focus more on singleplayer, are you F in kidding me...Thats just retarded thinking...they make buttloads of money...No Excuses...they can afford to pay more people to work on it, have 2 teams or 10 teams of programmers working on singleplayer and multiplayer....This is why I say, stardock is just the same as most companies, they don't give a shht...and there just being lazy...
As I understand, those who used MP function was only about 3% of the community whereas to bring over MP fuction to FE would take as much financially as they've already put towards the game. Anyone can see with those numbers that MP isn't worth the effort.
That said, SD is STILL considering MP for one of their expansions (again as I understand), so to abandon them now would be to shut any chance out later.
Does the expression "if they build it, you will come" still have merit to you. If not, then maybe multiplayer really isn't worth it, and SD should focus on more Scenarios. (I would sure like that as MP in a TBS is USELESS...but that's imo)
Incorrect. Stop trolling and start reading. The very first page of this thread has the CEO explaining why they can't afford to do MP yet. It is still on the table for later. You shouldn't post a random rant without taking some time to read the thread. Makes you look foolish. But hey, it's the internet. People make mistakes.
A beautiful game like FE begs to be shared with friends and family. MP would be a great addition to this already fun game and it's nice to see that there is still the possibility in the future. Hopefully it comes to fruition...
Not everyone plays random strangers online in video games. I play exclusively with my brother and other close friends where the minimal trash talking is always in good nature and only adds to the experience. Nothing like having a brew with friends and discussing game-play and strategies.
Human opponents also add more flavor to the video game experience than any AI can due to various playing styles, strengths, and weaknesses. Even the variance in flaws between human opponents makes the gaming more 'realistic.'
However, the devs did a great job on the SP, and I am definitely enjoying this game especially as someone who is playing an Elemental game for the first time. I really hope FE has a good amount of sales. In this day and age of consolized twitcher games, we need more strategy games like FE proliferating the market once again.
I did notice that this particular thread has a large number of views as well...that must account for something in regards to multiplayer demand!
Actually they did an offical poll asking people if they would pay a dollar for multiplayer in Fe and a majority said no IIRC. This game really is not geared to casual multiplayer, considering the settling phase can take hours.
The demand for multiplayer goes back more than a decade. I had a few acquaintances working as developers who did a couple of really successful TBS games back in the 1990s. They then showed me a good alpha, easily ten years ago or more, of an interesting strategy/RPG/economic sim hybrid set in ancient Greece among legendary heroes and gods.
At one company, the head of accountancy killed a deal, claiming that no game set in Ancient Greece would ever be a success. The company's big name producer even offered to take on the role of shepherding the title at every stage; it was no go. The money wouldn't be approved, by somebody who knew nothing about games and therefore had all the answers.
At another, the CEO heard and saw everything they had to offer, and then said that if it didn't include multiplayer, he wasn't interested. Singleplayer was dead. (Mind the date, again.)
Periodically we hear that singleplayer games are dead, and that the PC is dead. Also, the keyboard and mouse are dead. The fact that the people who are usually spending a fortune getting these messages out are also the ones making games that are multiplayer, non-PC, or game controller-only never seems to be passed along, or considered as possibly biasing their opinions in the slightest.
I have nothing against multiplayer. But the idea that every game that appears must have multiplayer or it will end up crying in a corner, abandoned by all, simply isn't borne out by the facts. It's a very expensive process to produce a game that's equally good as a singleplayer and multiplayer experience, and there are still many people who prefer singleplayer.
There's nothing wrong with that.
I'd like to see MP personally, but I'd like to see other features more. This game has a lot of direction for expansion.
I'd be curious if MP could work as a kickstarter- I think that would be the fairest way to judge whether it should be done- let the MP community pay for it.
Those numbers arent really explained at all, so I dont think you can rely on them to say no on would play MP. How are they gathered? Where do they come from? As I understand it you have some games that are complete flops as examples, if you hate WoM your hardly going to go online are you? An demigod I seem to recall had some major issues on release as well, perhaps that put a lot of people off, once a game gets a bad rep it really tanks any hope of MP taking off.
Plus I want to know if these numbers include LAN or justonline etc. I know I played CIV 4 exclusively MP, I have never played single player past a couple of introductory games, but this was all LAN, I never made an account etc with firaxis. So did I get "counted" as playing MP?
The same with Sins pre rebellion, all LAN. I live in a coutnry wehere the internet sucks and is really expensive. I still played lots of MP tho.
Oh and finally what percentage actually played the game at all, vis a vis using flops. For example I simply didnt play Sots 2, I have literally less then 60 minutes playtime in steam, 0 MP time. It sucked HARD. Now the stats on that will say oh 0.0003 percent of people went online so why should Sots 3 have MP?
Well I played Sots 1 MP all the time, I loved it. Simply put you cant use Sots 2 as an example of people who want MP as it was a complete failure. Could this apply to the games cited as reasons why MP is not worth it?
HAHAHA, are you kidding me...Stardock corporation CEO said they can't afford it...this company has made a ton of money on its software products and games for years, and thats the excuse??? HAHAHA Listen, i've been a customer of stardock for 15 plus years, i've spent hundreds of dollars on there software and games...I have never in the 15 years of business i've done with them seen a remote chance of idiocy until now. I'm sorry but to change what was originally offered to begin with is a major fail...especially over excuses like we cant afford too, it'll hamper single player development HAHAHA, do u people not have any clue...We The Minority Paid For The Original Too...How is it right that they single us out, remove a feature THAT WAS ALREADY THERE IN WOM...really hahaha, i'm moving on from this BS...Good luck all...maybe someday they will re-implement multiplayer, but to not do so right off the bat, wait a go stardock for not slamming one out of the park. No Excuses...if u accept excuses you accept trivial meaningless sht, Screw That...
Now I am for MP and I perfer a non-fast pace MP expereance. Since I don't suffer from ADD as many seem to do these days, I want the entire SP expereance when I play SP in ANY GAME.
The only things that I would want in a MP version is a LAN/Hotseat (which would allow me to play multipule empires) /TCP/IP and a simultaneous turn system similar to AOW:SM. That way I can still do thinks while waiting for opponents to finish thier turns.
Thank you for not distracting your developmental efforts and resources to provide MP. As a person who has seen many good SP games suffer due to the inclusion of MP features, I appreciate the decision to not pursue it for the initial release. I'd even appreciate it more if you skipped MP altogether to finalize and work out the many quirks/bugs with the SP game that remain, then continue to add content to it. If the SP starts to suffer or put on the back burner, to pursue MP features I fear you will alienate the larger group of players than the few who say MP is a must.
O.K.
I just ordered a porsche.
Didn´t choose a color for it.
I hope it will be GrAsSfRoGgYgReEn.
My neighbor and the porsche seller said there is no such color.
But it must be GrAsSfRoGgYgReEn.
Nice discussion
kesmai
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