I've locked/archived this thread/blog and have started a new discussion over here: http://forums.demigodthegame.com/454943/
Please join me if you like.
Am I streaming?
Well, I started a thread back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike. I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc. Feel free to use this post for any LoL discussion, etc.
Super fast background: I played a lot of Demigod as pacov/cheesuscrust. Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me. In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards.
Here's some of the things I've learned in the previous thread:
New Player tips
Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends
pacov's misc info
Here's a guide I made
pacov's Guide to Improving at League of Legends and Moving Up in Elo
k - so I'm just going to put down some of my thoughts. I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so). We all have varied skill levels, so some of this might be useful and some not. Caveat complete.
Prerequisite- you need to know how to play every single role. You don't have to be a god at every single role (more power to you if you are - I'm certainly not). You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2). In my case, I'm good at support and adc. I'm not great, but have serviceable mids and jungles and so so tops. Knowing what you are good at and bad at is very important. If you don't know, I can probably tell you - but you really should know... Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it. I'll talk about how to get better at specific roles in a bit.
Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles. Call your preferred role immediately when you hit the lobby. Say "adc pref." Do this as soon as you hit the lobby. Some people believe that if you call a role you magically get it. This is stupid, but if you call something out, folks will often accomodate your request. If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref." In my experience, you generally do not want to call support. It's a very important role, but you want to be in a position to carry every single game if possible. If you aren't calling out a role, you are hoping that other players can carry you. If you are hoping that folks will carry you, you don't deserve to win. You need to know your best roles and you absolutely should request them.
Solo or duo in ranked? - Well, my 1st thought here is that you should solo. If you solo, you have to rely on yourself. IMO - its a much bigger test of skill to play solo and win than to duo. Do you want someone to carry you or do you really want to know that you are actually good? That said, provided you have the right duo partner, you can increase your odds of winning quite a bit. The simple math is that instead of having 4 teammates as unknown quantities, you only have 3. If you have a good duo teammate, you know what you can expect. When you duo, you get the most bang for your buck by having complimentary roles. Support/adc is good; jungle/mid also works. Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles. Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker. For example, Bryff is a good mid. If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered. In short, we can expect that we will be a disadvantage when duo queuing. Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game. Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support. If you want that, you can usually get it.
How do you get better in roles that you are not good at? - Well, here's what I do. And this is really what I do on a regular basis. I think about what I'm good at and what I'm not good at. For instance, I realized that I don't play any hyper carry ads. So, I read up on hyper carries like vayne and kog maw. I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ). Then, I fire up a custom game and try out the mechanics of whatever champ vs AI. Usually I learn a few tricks during that custom on how to position myself, etc. Then, I'm off to normal games where I'll request the role or character I'm trying out. Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself. So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots). If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game. Then, do your best. Continue with this until you feel like you have a serviceable skill level in whatever role. And keep in mind what you need to work on. For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth. That way, I'll be able to get the job done if I need to play mid. The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team. So, best to be ready for it. Put your time in and practice roles.
One last thought - there are certain things you can generally expect in ranked. 1 - if you are 1st pick, you generally can call whatever you want. Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT. 2 - if you duo queue, you generally can lock down both adc and support. It works best if your adc is 1st pick, ofc. I've bumped into like 10 random dedicated supports in all of my games of LoL. People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.
Lol King profiles for ranked tracking
I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them). Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time.
Snapshot updated 05/28/2014
Character guides
Ask me if you see me and would like some help. Happy to hop on the old alt account and see what I can do.
Made a vlog a min ago - going to create a hightlight and upload then link here in few... then off to bed
OK - here's a link to the vlog. Uploading to youtube, so check there in a bit if twitch lags for ya and you are interested. I talk about karl's ranked saga along with hitting silver I and my current thoughts on ranked including becoming a playmaker. Think I ramble a bit, so bear with. Check out the link I posted earlier re: karl's last promo game. I really enjoyed watching it and ran my mouth a bit.
http://www.twitch.tv/1pacov1/c/2653380
Updated the OP with karls new silver I rank. Grats again bro!
Here's the youtube of karl hitting silver 1 - I posted the twitch link to this yesterday.
I think I'm up for doing some normals tonight if folks are around.
new one for hedgie
http://imgur.com/yaHHzXf
can someone make a jpeg of me smacking my head?
omg some games tonight
hooo boy... anyway, I'm briefly debating doing something for 7k views on my twitch channel...not sure what... but we'll prob be there in a week or so.
Have you considered maxing E first on Shyvana pacov? Meteos has been doing well with a WQEEEREWE skill order lately. It would seem to me like BotRK rush and maxed E would make Dragons and enemies melt.
That MIGHT be a better approach. Not 100% sure though. Increased strength on ganks def doesn't hurt. The added dmg on the q really helps with speedy jungle clears... hmmm...
the reason that they are maxing E is because her E is bugged right now \:
how so?
it is marked as a single-target ability which means it benefits 100% from Spellvamp so you heal a bajillion. And her W already is super strong with spellvamp
hmm... didn't know that. theory crafting begins again
anywho... off to bed soon. Time for some quick thoughts. So, ranked desire is down a bit after my marathon to get to gold II. Met with a bunch of mixed results when I played last and lost some steam. Also, I do miss the team games, so I'm back grouping a bit now.
Main focus atm is on getting good with twitch. I've had a few really great plays here and there, but some dumb mistakes and some very dumb mistakes. Need to work on orb walking a bit more with him. Also, feel like my build isn't optimal for items. That said, it seems like it lines up with pro builds a bit. Most seem to rush BOTRK. I do that as well. Not 100% sure that's the best move, but it might be. I usually dorans, vamp, boots, merc treads, botrk, zeal, phantom (or zeal into pd), then hit an ie when feasible. I'm lacking is a bit in positioning. Feel like I could be doing a ton better based on his kit.
Other thoughts. My bud schyster is the type that doesn't understand why he's at where he is in ranked atm. I think he can be coached, but we'll see. Went tp/ignite udyr top lane against renekton and asked "what's this rene do again?" Predictable things followed... in addition, his ass whooping was the fault of the jungler or something ofc.
Then my other bud funk. He just hit silver V. He plays a decent support but seems to lack a bit when with to back and where to ward, etc. I think he'll be very coachable, but doesn't have all the concepts down atm. Never has his pinks, rarely drops a ward for vision during a gank/flight. Our last game had an enemy team train... these guys decided that they would group and roam to stupid degrees (eg we will clearly let you take baron while we group and get an outer tower bot). But, as they were grouping and roaming as a crew alot, that meant ward coverage was huge. He'd get an oracles and go out to clear, but lost focus on where the enemy potentially was. Think he got picked off like 3-4 times in this fashion (clearly a ward in an unsafe location). Anyway, I think he has the chops to get there.
On a personal note, I got a little bitchy tonight, but hopefully not too much. It's a lot easier in ranked. If I bitch, you usually just hear me complaining in the stream instead of bashing folks in chat. I was getting annoyed at our vision problem.
THAT SAID - I think something we all need to work on more is our warding mid/late. If you watch any of these pro games, you can see that everyone is picking up wards and lighting up the map like Christmas. I don't do that enough and most of the folks I play with are in the same boat. I think we all need to keep in mind to try to get 1 ward per shop or something like that (even the might adc - fuck you marksman).
Oh - I did a review of the patch 3.10 notes if anyone is interested. It's uploading to youtube now, but I have the twitch link. Basically, I just provide some thoughts on the upcoming changes and review most of them. Give it a look if interested. I always read the patch notes and this is basically me just streaming that/adding some of my thoughts out loud.
http://www.twitch.tv/1pacov1/c/2665047
ok.. on youtube now
Here's the new yi champ spotlight
looks like 3.10 is being deployed even now. Sounds like NA will be down for a bit this AM.
So... things for me to try out. shy with spell vamp.
I'm debating starting to roll with the new yi in the jungle running tp/smite. There are really good odds that he will end up getting some quick buffs if folks find him underwhelming. Looking forward to trying out that crap after work today.
Also... now is the time to abuse the crap out of spirit visage. Take any top champ that gets a nice benefit from it and profit. Someone on reddit broke out what you get for the money:
So Riot added these stats to Spirit Visage for 425 cost increase:
200 health = 526 gold
20 Hp regen per 5 (wtih it's own passive it is 24) = 846 gold
10 Magic Resistance = 200 gold
So for 425 gold extra cost you now get 1572 worth of extra stats. Pretty ridiculous.
Item is stupid good now. Particularly good on champs that benefit a bunch from the bonus health regen, etc, via abilities. Sick item on renekton, rengar, etc.
I didn't see Meteos building spell vamp in any of the games, so I can't say for sure if that was why.
Anyone else thinking of trying anything out in particular due to the patch changes? I want to see how ash does with the new stack setup, some top laners get spirit visage (maybe even ww), twisted fate (I think his new passive might be too powerful for him - 100-600 gold for free at 100 cs - I don't think there is a cd - my tf blows, though). I don't know why they are buffing ga, though. For an extra 150 gold, you get 10 mr, which is fine.
2/7/21
that 100-600 gold isn't "free" - it's his passive. Plenty of other champs have much more valueable stats gold-wise than his new passive. (eg, Soraka gives 16 MR to her whole team which is worth nearly 400 gold per person).
Plus it's a huge nerf - TF basically got his entire team an additoinal dragon every 10 minutes. The result was a lot of people were using TF like a "support" in competitive games.
1- pick TF
2- force the enemy to deal with it by picking particular compositions
3- 2v1 the midlane, put TF top and just have him farm off for a little while your team collected dragons.
There were LCS games where TF literally did nothing the entire game but their team would be equal/ahead in gold despite losing lanes due to his passive. It was prett OP.
re: it being a huge nerf - oh, I completely agree is a huge nerf compared to what the passive gave his entire team. Seems like an appropriate one as well. But its a nerf to his team and a buff to himself (potentially anyway). Sure, other passives are better, but it rewards someone that is reasonably easy to farm with quite a bit of bonus money.
They said they are weighting it so it's on the high side. So, it's not going to be 3.5 gold average per CS but somewhat higher to make up for the global team gold loss.
I'd be a little careful with SV.
Originally, the item was remarkably inefficient. That is, the raw stats (minus the unique passive) were actually worth less than the item itself. Normally, fully completed items are MUCH more stat efficient, so the item only really worked if you got huge benefits from all the stats and the passive.
Now the item is obviously more gold and slot efficient. But a lot of that efficiency is tied into the health regen, which is not considered a hugely valuable state, especially late game. The big issue is that the champions that want SV typically have self sustain (for the passive), but self sustaining champions typically dont want hp regen as much... I mean, when I play WW I'm not exactly looking for hp regen a lot.
Its a very good item on the right champions, but I'm not sure that you should go nuts with it in marginal cases.
well - I'm primarily thinking its use is only really great on champs that have some sort of healing ability/passive. Just like before - except now its a much more desirable item on those champs. I always felt crappy getting SV even on those champs in the past. Those added stats make it seem good on those champs and even some that weren't incredibly ideal previously. Zac seems like an obvious no brainer for the item now (he kind of was before imo, but I didn't like the slot efficiency either). It will all be situational and stuff I'm looking to try out. Rene seems like a decent potential candidate.
I'm trying to think of other champs that would benefit from it quite a bit - zac, rene, garen, lee sin (not good with his normal item setup though), olaf, kha (also not good with his setup), potential on ryze with his ult - go deep and live sort of thing + decent sustain out of combat), maybe on top udyr, extremely good on mundo I'd think, nasus (maybe...), nunu, sion, vlad... I don't know... a bunch of diff setups.
I'm curious as to how useful that new item will be that builds into SV.
back to tf - well, if they are weighting it to have higher odds of more money per cs, that's also going to be great. Extra money via farm can translate into a very strong mid game - and if you are good enough to be able to pull off ganks with him, etc, then snowballing would happen that much faster. Or, for instance, if you suck with him (as I am likely to do), you still have good odds of having higher money and still being stronger in lane.
I'm hoping the lag problems are under control now, too... Reddit was going off about lag this AM quite a bit.
ugh.. ridiculously laggy for me. Going to restart router.
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