As most of us know, there are two main communities in Sins of a Solar Empire, one for multiplayer and one for modding. Bar the occasional group of friends playing a mod on ICO together however, these two communities rarely interact with each other, besides occasional discussions of game balance.
Therefore I propose a little icebreaker in the true Sins fashion, complete with the typical disintegration of metal, screams of nuked worlds, and if we're lucky even the rare space pony sighting, that we've all come to know and love, regardless of which form of Sins we get most of our entertainment from. Yes, I think its time for the first ever Pro Player vs Modders MP game!
Of course as we are meeting in the Pro player's home court, I think in the interest of a semi-interesting game the modders will need a team advantage of some sort. Any ideas on the exact number of players on each team as well as the best time to arrange this will be welcome (I'd guess sometime on Thanksgiving weekend). And of course, if you're interested do let us know.
I'd like to have one pro player sort of be in charge of the logistics of making the game who promises to be there, presumably if any of the other pros don't show we can find substitutes at the game launch. As modders don't often log on to ICO don't commit unless you're sure you can make it at whatever time we agree on. Also if possible I think it would be nice for as many different mods as possible to be represented, but obviously filling the roster comes first.
Results:
Game 1 (4v4)
Auqia versus modders youtube
Modders FFA youtube
Replays
you guys on?
What is the password????
There is no password.
Not for teamspeak...the game....don't worry about it, I got it....
Here's a link to a map with fixed positions. First player must play as Vasari and will fight against the remaining three player slots--which it's recommended are played as a locked team.
Vasari Tomb
I'll be updating this map and correcting the starting credits. Am working on it now and will reset the link when finished.
Well....good games, good times....
Roger that.
Definitely think it'd be nice to have some more of these games...but that's just my opinion....
Man! Sinperium and I totally whooped up on you guys at the end of that game!!! It's like you got so demoralized you started playing like the AI!!!
Dude I know....it was embarrassing...I cried a river....
Pics or it didnt happen!
Seems I missed a good slugfest. Sigh. I just couldnt stop playing Trophy Bass 3D to make it in time.
???? You just play Trophy Bass 3D while playing Sins....I caught a sixteen pounder while expertly microing my 5 Kol's, no problem...
It didn't. Unless that was a different game after the one I played in.
There was a game after I left, several modders vs. some pros I think (maybe mixed teams)...but I have no idea how the teams were set up or how it turned out....
It was a blast. Draak, Myself, & Goafan took on Wrath89, Sinperium and Zombie Rus I believe. We got our buts kicked but it was awesome. Next time around we've got a cool map setup by Sinperium to tryout.
Right, he finished that did he? It seemed like a cool idea, would love to try it out....
Well I think I could have taken out zombies fleet if the lag wasn't so bad. He made an impressive breakout to get his fleet out of three planets I controlled but at the least he would have taken a lot more casualties if I could issue more than one order every 7 seconds. Of course you guys would have needed to held of Wrath for quite a while longer if I was going to be able to capitalize on that.
Also its kind of ironic we did get the needed 6 modders online, but only several hours after the game was supposed to start.
It's a possibility that we'll never know , the lag was definitely bad though. It's time for wrath to get a new comp
ditto on the fun though, nice and laid back.
IDK I like it when he mini-dumps. Even if he does leave the AI with too much to play with.
True, but even with Wrath's AI taking over ... Ryat and I still couldn't kill him!!!
I made plenty of noob mistakes. Would have still fallen, but not so easily had I not been an idiot.
So...are we ever going to have a legit pro v modder game...one that isn't stacked against the modders???
is that technically possible?
Depends on the modders who are playing...but a 4v6 or 3v5/6 may work...I'll stress the word may....
Hopefully, but that requires getting 6 modders to show up at an agreed on time... something that so far has been impossible.
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