So ... Sword of the Stars II requires STEAM to Install and Activate. All updates to the game will come through the Steam client. While STEAM does not need to be running to play the game, you MUST have an internet connection to install etc...
Why is Impulse even OFFERING this game if absolutely no updates will be coming through the service and it points you to STEAM?! I understand it is owned by GameStop now but this only means they are now losing business.
What a frickin JOKE!!!!!!
Stardock, please please PLEASE tell me you are going to be using a different service other than Impulse for future patches?!
!#$% #$^@#% @#%@ &*(#&!_#^@$%!!!!!!!!
A boxed retail version for a brick and mortar store doesn't even exist?!
Steam unfortunately has a habit of suddenly jumping to 100% CPU usage for a few minutes while it's doing who-knows-what, and Steam also frequently uses a good amount of bandwidth for no apparent reason. It does have issues, and using xFire for communication would probably put slightly less strain on your system and on your connection.
That said, I still think that Steam is an excellent way of organizing/downloading/updating your bought games, and I would prefer it to any other possible game organization system.
What overlay? I have all that crap turned off. All Steam is to me is a digital store and I've come to like the game management piece of it too. I have all the other "features" turned off and never use 'em since I don't need 'em. Simple to do in the options. When I started to use Steam I thought I would be putting everything in offline mode but honestly after using it I didn't see the point. I'm online 24x7 anyway and the Steam client itself just doesn't take up that much memory and goes to "sleep" when you're actually playing a game. So what do I care if it's running all the time.
I used to have X-Fire but since I never talked to anyone there (plus they are on Steam) I uninstallled it. I actually don't know if my Steamfriends use X-Fire but I'm almost certain they don't. Then some people got Skype so X-Fire wasn't needed.
And it's really comfortable to have everything centralized.
That's all fine and dandy until somehow, for some reason, something goes wrong. It could be anything from the service going broke ten years down the road due to mismanagement, certain games being removed from steam due to some lawsuit, you accidentally (or rightly so) ask for a refund and get booted or get booted due to some other forum altercation, etc etc ... it all results in you losing ALL of the content that you paid for.Every last single little piece of everything that they have their hands on.
If you manage your files yourself, whether it be digital copies or boxed retail versions, you are the only one directly responsible for what happens to those sets of discs / files. I dont' trust a third party that requires intrusive DRM, it's simply the way it is. It is an unwanted drain on my system, it does things that I don't want it to do and I just do not want to have what is essentially a leach having me plugged in all the time to the network.
Don't ever say it 'will never happen' because just like Enron, Alltel, and Gamestop Selling PC games (back in the old days) policies and events can change very drastically for very simple reasons. I refuse to let someone else manage the content that I paid for when negligence or self-serving interest on their part can take, damage, destroy, or otherwise twist the content out of my hands. It is as simple as that. I was burned by the steam service once, I'll never ever let it happen again if I can help it.
boshimi336,
Soon now you won't have a choice. ALL media (especially all software) will be delivered and/or managed digitally and remotely thereby making systems like STEAM a necessity and not an option any longer. Good luck being a hold out.......just know that's all you really are, and at some point soon it will become painfully obvious how and why that strategy will fail you in the long term.
The new/young gamer (not myself) wants their gaming experience to be an extension of their daily plugged-in life as it is. Just look at Battlefield 3 and it's very facebook-like server browser/game front-end. While there have been complaints by those wanting to resist change; it is here to stay because it works. It gives this gamer generation EXACTLY what it wants........seemless integration of the BF3 gaming experience into anything/everything they are already doing on the PC. Origin (EA's version of STEAM) is also required. Good luck staying in the past boshimi335 you're going to need it.
Technological advancement is a freight train and everyone has two options if they don't want to ride along. Get out of the way or get run over. Simple as that.
And you think that can't happen with any other DD service? Or games for that matter? A friend of mine was banned from a game because some anti-cheat garbage that came with it thought he was using a VPN (which he wasn't).
The difference is only that with Steam you lose more if it goes wrong, but with one account instead of fourteen there's less chance that one of them will have something go wrong (plus you don't have to manage fourteen accounts and try to remember which one has each game).
Losing or breaking retail disks is far more likely then something happening to your online account, particularly if you have kids. And since retail is going away anyway you won't have much choice soon. What company wants to keep giving a store a giant cut of the sales when they can make double per sale from an online store for the same product?
I don't mind digital distribution, I just don't like being required to authenticate to Steam to launch my games. I liked the Impulse model of doing things where I could launch Impulse to download, patch, and shop. I realize at some point we'll all be gaming from programs residing in "the cloud", but I choose to spend my dollars on the options that give me the most control.
I'm not aware of anyone in this thread arguing against the services being offered. Rather, it is the restrictions entailed by them that we disagree with. This has nothing to do with technological advancement, and everything to do with policy and legal decisions at both a government and corporate level. These features certainly could be offered without the onerous DRM, they just aren't.
Copyright is an artificial construct designed to spur creativity and balance power between conusmers and producers of media. In response to piracy, governments have granted sweeping new rights to rightsholders (which are just ignored by pirates...) while providing no new protections or safeguards to consumers, who now face an increasingly lopsided relationship where they have little to no (legal) recourse. This is what I have a problem with, not the technology or services themselves.
I feel that your argument is equally applicable to justifying software piracy. "Attempting to get in the way of new and more efficient distribution channels is futile; publishers should just get out of the way to avoid being run over". Saying that someone's rights don't matter if it's holding back technology is an argument I feel holds no water, regardless of whether the rights being stripped are of the producer or the consumer. While both consumers and producers do need to adapt to new technology, the law needs to continually strike a balance between their interest, and right now the legal reality is so lopsided in the favour of the rightsholder that it's actually scary.
I think there are countries requiring the monitoring all ISP traffic, and if too many copyright violations happen the people can be sued by the copyright holders. Now, the only way you could measure if copyright violations are happening is to monitor *all* ISP traffic, and this raises huge privacy and power mis-use issues (just who decides what is "right" for people to access?). But it still won't be very equal - I very much doubt that China will be implementing copyright infringement legislation, although they do want to stay in power so they will use things that enable them to do so.
Balance is needed for any legislation. If it favours any side too much, especially those who already have a lot of power, will just cause more disenfranchisement and political unrest (by people, not necessarily pollies).
Best regards,Steven.
I over the many years that I've had STEAM have purchased over a hundred STEAM games. I am not aware of any onerous DRM issues and any restrictions by STEAM on my account. I have not once had an issue downloading, re-downloading, updating, validating or playing any of my many STEAM games. While I'm only one single example, the governing corporation Valve/Vivendi sure have proven themselves to me anyway.
"Artificial construct"? It appears that at the present time quite a few nations of the world are finding out just how much of everything around them in daily life has turned out to be artificial. We can sit here all day discussing "artificial constructs" to what end? Digital distribution and management is the future for media (especially software) for many reasons and sometimes individual rights take a backseat in favour of allowing for more advancement. You seem to have a "rights" problem/issue, while I guess I have a "don't care" position as long as service is provided and/or constantly improved upon (which STEAM is a prime example of).
It's not my argument. It's what's been happening not only because (as I suspect some of you might suggest) we've been allowing it to happen but more so because each new generation craves such technological advancement. Of course in most cases such advancement can only be possible when individual "rights" aren't legalised to death. Captialism encourages competition through which we enjoy advancement, focus on legislation of rights consumer or producer serves to (among other things) stifle same.
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