Hi, im new at Modding, anyway, i was wondering how you add new ships, and planets to a mod, for example, in the 7 deadly sins mod theres TCA and TEC, i wanted to add some ships, and defence platforms from TEC to TCA without removing the TCAs ships and defence platforms. All i want to learn is how you move these things from one mod to the other, i was also thinking moving some new planets from urban expansion and planet package to the 7 sins mod, so they show up there, and i dont know how to do any of this, so if anyone can please help me, i will be gratefull.
Welcome to the m0dding community.
Start with soase.weebly.com. Especially the soase.weebly.com/modding-basics.html section.
Also get Notepad++. This is a must for modders. More free tools at soase.weebly.com/modding-tools.html
We need to know what expansion and what versions of the mod you want to copy and the game you are using. If you are using the m0d, you should be OK but older m0ds might need the file edited for newer versions.
Are the files in TXT or BIN format. For example, to open a .entity file in the GameInfo folder use right click and "open with" and select notepad. Once you have notepad++ you can set all the reference files to "Open with" by setting the default program.
Thanks for the welcome.
I have soase trinity but only use entrenchment v1.05, and i use the mod 7 deadly sins, and yes the files and in txt.
i was also wondering if there was a place where you could download ships for your game and ect..
ok so i found the TEC and TCA ships with notepad++ on playerTCA.entity and playerTEC.entity, it sais Page:0 count 7 entityDefName "CAPITALSHIP_TCACentauro" entityDefName "CAPITALSHIP_TCADRESDEN" entityDefName "CAPITALSHIP_TCABETAKOL" entityDefName "CAPITALSHIP_TCACARRIER" entityDefName "CAPITALSHIP_TCACOLONY" entityDefName "CAPITALSHIP_TCASIEGE" entityDefName "CAPITALSHIP_ATHENA" for TCA and
capitalShipInfo Page:0 count 3 entityDefName "CAPITALSHIP_TECHCARRIER" entityDefName "CAPITALSHIP_TECHCOLONY" entityDefName "CAPITALSHIP_TECHSUPPORT" do i just copy the TEC ones into the TCA like this,
count 7 entityDefName "CAPITALSHIP_TCACentauro" entityDefName "CAPITALSHIP_TCADRESDEN" entityDefName "CAPITALSHIP_TCABETAKOL" entityDefName "CAPITALSHIP_TCACARRIER" entityDefName "CAPITALSHIP_TCACOLONY" entityDefName "CAPITALSHIP_TCASIEGE" entityDefName "CAPITALSHIP_ATHENA"
entityDefName "CAPITALSHIP_TECHCARRIER" entityDefName "CAPITALSHIP_TECHCOLONY" entityDefName "CAPITALSHIP_TECHSUPPORT"
and change the count to 9?
do i do the same process with defence platforms and frigates, cruisers, planets ect?
On the right track
That list links to other entities in the GameInfo eg CAPITALSHIP_TCACentauro.entity
So the CAPITALSHIP_TCACentauro.entity links to the model file (.mesh) in the Mesh folder and the mesh file links to the textures in the Textures folder.
CAPITALSHIP_TCACentauro.entity also links to the in-game text which is in the String\English.str and the sounds that are linked in the sound folder listed in the SoundDialogue in the GameInfo folder.
Also all the brush links for the icons link to the Window\.brushes and the brushes link to the Texture in the Textures folder.
Not as easy as you thought eh'
Use Notepad++'s 'Find in Files" feature to look for the links
USE the weebly tutorials. Thats what they are for.
Thanks man!
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