Hi, all;
I don't ever want to look back at my work because someone has suggested I borrowed something from their work without permission. I know many of the rules when writing a paper about how to avoid plagiarism. Don't quote someone else's work as though it were your own. If quoting someone else's work, cite the reference in your annotated bibliography at the end of the paper, or at the lower portion of the pages. Scholarly works often tell you in the front how much you're allowed to copy without obtaining the publisher's permission.I don't know, but I'd imagine the rules to be similar in creating graphical design works. Brushes, for example, don't always say anything about their use in commercial work, some are not to be used, others suggest to write and ask. Are our skins commercial in the first place? I mean, we don't sell them after all. To what degree must a photo or a texture, for example, be modified before it becomes our work? If I do a Google images search for something, and find an image that has no specified permissions, what thoughts do you all have about cutting little bits from it and using them in your work?Ideas can also be plagiarized. Color combinations can be 'borrowed' from another design altogether. For example, many of my color picks in the skin I'm working on come almost directly (I don't use an eyedropper) from a classic Jaguar interior. My design also has a steampunk feel about it. How much of that idea can be new without borrowing from the ideas of others, and still be recognizably steampunk?
Would love to hear the thoughts of any and all who have them on this subject.peace,
Mally
Best guestimate...a dozen or more and I think that's conservative.
peace,
You're probably right, and I may be way off my rocker, but I was guessing something closer to 100. That may be because I lack a lot of experience in building an image with multi-layered transparencies. I don't think I have the skills to do it in much less.
I'm assuming a lot of masks are involved too. I'm in the process of learning about them if I can tear myself away from other stuff long enough. Have some excellent examples too. Just from looking at them it can become quite complex.
Masks totally intimidate me. I use them in the liquify filter, but even there, I don't know if I'm using them properly. I started back to a tech school for graphic design (after having earned my BS in art ed. in 1980) just a couple of years ago, but these young people today are so much faster at learning than I am, and they do such marvelously intriguing work. I couldn't keep up, though I never earned less than a B. I liked my fellow students, and keep in touch with some of them on Facebook, but felt it a bit awkward to call an instructor who was like 20 or more years younger than me Mr, Ms, or Mrs. LOL I was learning a lot, but had a hard time retaining it from one term to the next, plus we were doing an awful lot of video stuff which held no interest for me. We hadn't gotten into masks yet by the time I left, though we learned a lot about vector drawings in Illustrator. I'm sorry I didn't buy a copy of Illustrator when I could use my student ID to do so, but then there's that nagging commercial use thing again.
I use to think that way but then I started playing with them in Paint Dot Net before switching over to Photoshop which is a whole new ballgame when it comes to using masks. You should have a look at the Frontier WIP thread. vStyler put up some psd's that are simply amazing. I'm still trying to figure them out.
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