I have seen this discussed here a few times, and purchased it recently. I think some others might as well. If there is enough interest, I could start a PBEM game on llamaserver. Info on llamaserver can be found here.
Newbie--5 or fewer MP games. Can be adjusted if needed if there is not enough interest.
Early Age
Vanilla, no mods.
Diplomacy-keep your word, but everyone starts off at war.
Game name: Elementalists
Map Hieronica. Download map here.
Players.
wonderloss - Pangea
ElanaAhova - Yomi
LordXia - Tien Chien
louist - Arcoscephale
EmersonPF - Abyssia
Kamamura_CZ - Hinnom
Thranite - Agartha
igorCRO - Marverni
ReuelKB - Lanka
ghostwes - Ermor
Asante sana. Squash banana. Wewe nugu. Mimi apana.
Where will Ermor's army go I wonder? Where should my army go? Choices, choices. Should I try to intercept his army (and likely miss), pull back to defend, or attack even if his army moves into my territory. Or will he pull his army to defend if I attack? Choices, choices.
Hey, where you going, Lanka? You're missing the big barbeque!
Ad turn time limit - I am fine with whatever you guys come up with. I don't mind longer turns (I don't rush anywhere), but there is slight danger that too long turns will make the game too tedious and players will start dropping out.
But since we mostly send our turns much earlier than we have to, I don't think this will be an issue.
And I agree that stales are best and should be avoided if possible - everyone should have a chance to send their turns properly in and make the best of his move, otherwise the game can turn sour ("... I lost because I missed my turn, yadayadayada..." )
I updated the time to 48 hours. This will start next turn. The current turn remains 24 hours.
Well, I just have a very unpleasant magical accident. That's what I like about this game - dabbling with the darker aspects of magic can lead to quite dire consequences. On the bright side, it's the first time I've ever faced horrors on the battlefield! (I suspect it's not the last time, though).
Yeah, a scout of mine saw that. Bathym's life is going to be a bit troubled from now on.
Ah, I see you've met my new allies. Ermorian Thaumaturges have been making contact with our dead ancestors in an attempt to glean information that might help us win the war against Hinnom. Our Flamen priests have been advising us not to talk with the dead, saying it will lead to eventual corruption of our empire. But, really, what do fire priests know about these things. What could possibly go wrong?
Massive battle due this turn that will decide the fate of the children of Arcosphale.
The ugly one eyed giants have killed a chicken and divined from its giblets that they must destroy all humans, starting with the proud men of Arcosphale. What barbarians! What savages killing a poor chicken with stats of:
Chicken
Att: 3
Def: 3
Protection: 0
Magic Res: 3
HP: 1
Enc: 1
Precis (from pooping from a great height): 10
Weapons:
Peck -10 damage -2 defence
The chicken never stood a chance against their cruel savagery *sadness*. We, the men of this world, do!
As humans stand up to these beasts wearing the clothes of men and kill an Agarathian today!
*sponsored by Bearded Sage Propaganda (TM), "for all your propaganda needs"*
The venerable Kohenim Council would like to congratulate esteemed Hanan'el on defending the Arena Champion title. The tournament was a bit smaller this time; in fact, save for courageous Mr. Offering, who kindly participated on behalf or our northern Lanka neighbors (thank you, Lanka, and thank you, Mr. Offering, at least in memoriam), no nation mustered enough courage to nominate a champion that would challenge mighty Hanan'el in single combat. However, thank's to Mr. Offering's heroism, the Gehenna Bureau of Cultural Heritage did not have to refund any tickets, and the Guild of Grillers and Butchers did not have to dump unsold snacks.
Let it be known that Ibraim ben Hav, the former Head of Nether Arcana Research and Application is to be demoted from his post and will continue his explorations of the Nether Regions in more physical sense, as a miner in Gehenna copper mines. The new battle spell Power of Hell, recommended by his very person to augment combat prowess of our generals, led to a local rupture of the Veil of the Stars and several Lesser astral beings known as Horrors invaded our world. These strange, ethereal and dreadful beings don't respond to any form of communication, spreading chaos in friendly and enemy ranks alike. The first responsibility of ben Hav's replacement will be to find a way of dealing with this yet unknown menace.
Meanwhile, our glorious armies began their offensive against the corrupted Ermor capital, conquering a province and paving a way for brave Hinnom reinforcement. The news of intense fighting on the north between said decadent imperial legions and our brave Lanka allies have reach the capital, throwing the populace into enthusiastic, pro-military fervor. Young Avvites happily volunteer into military service to defend their beloved homeland, standing in long lines in front of the Gehenna Palace, and Hinnom recruiters must sadly refuse those whose physical conditions does not conform to strict Hinnom standards (rank troops must be at least twice as tall as Ermor ingrates, and commanders six times as tall).
The time of revelry is over. Too long has the nation of Pangea remained in the wilderness, while the horrific acts of the Hinnom giants have gone unchecked. It is time to put an end to their barbarism and treachery. The wine will be put away, and there will be no more celebration until this menace is eliminated.
The Kohinim Council has expected, and in fact welcomes the Pangaean declaration of war. Prolonged peace makes men soft, bellies full and bulging, hands weak and feet unsure. Pangaean satyrs and centaurs may not fully realize that dreaming about victories while feasting and drinking and kissing maenads is not quite the same as earning them on the field of battle, all covered by blood, their and their enemies' mixed together.
War was always the opportunity for the bravest Nephilim and Avvites to shine among their peers, and made the fields our farmers fertile with the bones, flesh and blood of the fallen men. The fact that our long-expected God Omniphagus has finally broke free from his astral prison signifies the importance of the coming battles. But with his wise guidance, and with his far-seeing eyes, we will once again teach our enemies to speak about our kingdom with fearful respect.
To war, men of Hinnom! We were not born to live in peace.
News of the Pangaean declaration of war has reached my court, and Lanka stands behind our ally Omniphagus, master of the great champion Hanan'el. We hereby announce that Pangaea be an enemy of the people of Lanka. All aid that can be given will be given to the giants of Hinnom in the fight against our enemies!
Well, considering you and Pangea don't even border each other, you will have to go through my empire to get to him!
Uh wait what am I saying.
Then dance for your organ grinder. Just be aware, he will cast you aside when he decides you are no longer entertaining, and he will crush you under his heel like a pile of monkey poo.
And what a glorious end it will be!
(ooc)
To clarify my position to all. First off, for role playing reasons, Lanka is aligned with Hinnom since Hanan'el has achieved such mythical status among the Lankan people, and so popular opinion is with Hinnom. If Hanan'el were to die, it would be quite a shock (understatement) to the people of Lanka. I am putting a heavy role playing emphasis on my play, so that will influence much of what I do.
For gameplay reasons, it also makes sense to align with Hinnom. I'm currently stuck in a corner of the map, and even if I were to join the coalition against Hinnom, I doubt I would gain much to keep my alive for any length of time against Pangaea and Ermor. I could be seen as easy prey for those two nations, and would likely be gobbled up relatively quickly if Hinnom were to fall. It's possible that Pangaea and Ermor would have warred with each other, leaving me to side with one of them against the other, but even then I didn't see much long term viability in my situation.
Regardless, my aim this game is to learn as much as possible and have as much fun as I can. So, while war with Hinnom will come (barring a defeat from other foes like Ermor or Pangaea), for now, Lanka will side with Hinnom.
A whipser is heard in all the courts of the world... rumors from beyond... subtle ... unnoticed by all but the most aware of sentients...
The spirits of the Yomi Speak from beyond the grave...
We welcome the souls of brave Abssyia to the new world! They have fought well, and we honor them! All hail brave Abyssia!
It is a bright and shining place, full of wonder and splendor to which you come. May brave Abssyia enjoy and prosper in this new world. And have fun...
And may Hinnom live in the new and improved 'giant size' interesting times... (smile)
The whisper fades... but is never gone...
The men, women and children of Arcosphale thank the one-eyed giants for providing them with plenty of one-eyed giant meat for the winter, however we would like to say that we don't eat horrid things, so next time please keep your bags of meat (ie soldiers) at home.
However it is cold this winter so please return those walking fires, they will be nice mounted on our walls.
Agartha still hasn't moved, less than 2 hours remaining. So if you are reading this, Angelina...
Postponed 12 hours.
We have 48 hours now, so please try to get your turns in on time.
Angelina has submitted her turn, she got a bit sidetracked on a new fad diet...
"Once upon a time, there was a forest where animals lived together. Some went along peacefully, some fought or hunted others, but one day, a humans came to the forest to cut trees for lumber and burn the shrubs to turn them into fertile fields. The animals felt that the forest will never be the same again, but did not know what to do - humans had sharp tools and weapons that could kill at a distance.
Fox was most courageous and crept toward the human settlement to find out more about their new neigbor. The humans were digging the shrubs out of the ground, and one of them hit the fox hiding in a nearby bush, breaking her leg. "I am sorry," said the human, "but I did not see you. However, you have no business here now, because this will be our field where we will grow crops. If you promise that you never come here again, we can live alongside each other peacefully, for the forest is large enough for both of us."
But the fox was furious, spat at the human and bit him, swearing vengeance. The human saw that his words were wasted, so he took his axe and slew the fox. Then he burnt every fox lair he could find, and that was the end of foxes in the forest.
Next came the monkey - clever and resourceful, he crept towards the village. But when he saw that humans are chopping his beloved trees, rage overcame him and challenged the chieftain of the village to a duel. The monkey was crafty and nimble, but the human was tall and strong, and his axe chopped the monkey in half. When other monkeys learned about the death of their king, they marched to war in anger. The war was short but brutal, the monkeys killed many men, but could not hurt their chieftain who scattered, their enemies and killed so many that the fields turned red.
The monkeys knew fear for the first time, but the chieftain told them he has no interest in a pointless war. He asked for more land for his growing villages and when monkeys agreed to peace, both nations traded and lived alongside each other.
The last came the proud eagle, who flew into the village from the mountains on the west. He demanded that humans give back the land they built on, but the chieftain refused and said: "Not only I won't leave the most fertile fields for your eagles to hunt on, I demand a tribute from you. I know your kind likes shiny things, and I know you steal pearls from the clams in the Lake of Vastness. You will send me ten pearls, and there can be peace among us."
"How dare you!", spat the furious eagle, "how dare you treat me like I am inferior to you?"
Of course you are inferior, thought the chieftain, you have only wings and beak, and know only the freedom of the winds, while us humans can build thousand things and wield weapons you haven't even dreamt of. But he did not say anything, because he did not want to waste his breath.
Next morning, humans came to the western part of the forest and shot every eagle they saw, because their bows were mighty and their eyes sharp. The surviving eagles withdrew to their mountain nests, flinging insults at humans, but the chieftain called his friends monkeys. The monkeys could climb even the highest mountain peaks, and so they burned and broke every single eagle nest. One thousand eagles died that day - a hundred for each pearl their proud king refused to pay for the peace with humans. And that was the end of the eagles in the forest.
So that's how it goes - in this world, there are those who adapt, and those who die. But no matter how proudly you die, and no matter how horrible a spirit you become after your death, wailing about the wrongdoings you suffered from those who adapted and survived, no amount of pride is never worth the lives of those who trust your leadership and who put their lives in your hands."
-- Hinnom fairy tale that started circulating the city of Gehenna after the war with Ermor.
Arco last...
Well, as sad as it is to say, Arcosphale is doomed.
Too much time smack talking and too little time spent training has left the men of Arcosphale big in ego and poor in heart. And heart is what we needed.
To the giant one-eyed cave dwellers, history will remember your cruelty and smite thee appropriately.
To the other nations.... Farewell in around a years time.....
MichaelCook - you don't have to blame yourself, the previous player squandered the kingdom potential on a silly crusade.
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