I am!!! I suspect I'm not the only one that's just biting their tongue trying to not derail the thread further.
You know, you've only got yourself to blame at this point. Earlier on, yeah, it's my fault that the thread got derailed so much. I admit it.
But at this point, you've already said "hey, I'm going to make a new, mod-centered thread". You obviously haven't done so, so right now, it's your own Scheiße verdammte Scheiße verdammt Gott verdammt verdammt fault.
So either STFU with your whining, or make a god-damned new thread.
Really? Spill. NAO.
If you'd bother to, you know, read the rest of that statement, you'd see that my statement actually says "we can compare technologically-different devices by examining their purposes/roles".
Which is totally possible. People do it all the time, like the difference between an eBook and a paperback, or a gun and a crossbow, or an electric lantern and a candle, or gas vs electric cooktops. Different technologies, but similar purposes; a candle provides light, so does a lantern. gas and electric cooktops have obvious purpose, whilst an eBook and a paperback are radically different methods to store written material.
OK--glad the logo styles are liked (the last one of the last pic is actually a Jarasul in phase if you look closely at the letters).
I'll wait until the mod is "officially" named before working on a spectacular title sequence. The suggested one is quite a mouthful--Lol.
I also completely missed Babylon 5 sneaking in (love the show).
To straighten this thread, here's what everyone needs to read, fill in and swear to:
"Hi, my name is ______________ and I am a Star ______ fanboy and I admit I need help."
For trivia, I live two blocks away from two of the Star Wars authorized book authors (we've known them a few years) and am friends and worked with one of the Star Trek authorized book authors.
I'll simply note that what's really necessary at this point is for Theo to simply make a new thread that's about the mod, instead of complaining about derails when he's already said that he's considered opening a new thread about the mod.
As an aside, the "hi my name....." bit doesn't work all that well. What would you do if you were a BSG, B5, or 40K fanboy? And what about the possibility of fangirls?!
I think you should only do this mod if you are doing it very canon.
No I am not a fanboy.
The thing is that the good thing about a star wars vs star trek mod is to see star wars in a battle against star strek. If you make is not canon it would not be the star war or star trek, it would be like different universes with same name.
The problem is that the canon says that a single Imperial-I/-II class Star Destroyer outguns, at the very least, the entire Alpha Quadrant by a handy margin.
So said mod would have invulnerable hordes of super-powered, inexpensive ISDs against paper-thin, meager groups of AQ ships.
This is why we have this magic thing called "BALANCE". Thus, whilst something like say, the Executor-class SSD would still crush a Federation fleet, a lone Imperial-class could be defeated. It also helps that, in-game, the Empire would actually likely have fewer powerful ships, to represent the fact that they are merely a small group dispatched to quell a small problem, rather than the bulk of the Imperial Fleet.
actually if you knew anything about star wars you would know that a federation shuttlecraft crashing into the bridge of an imperial star destroyer would make it crash into the dark star.
i think someone needs to read up on science fiction technical manuals because you are embarrassing yourself here.
While I'm 99% certain that the majority of your post is in jest, I'll simply say this:
The Star Trek:The Next Generation Technical Manual (ST:TNG TM) describes the photon torpedoes carried by Federation starships as having a 1.5 kilogram antimatter payload. Logically it would have a 1.5 kg matter "block" to react with the antimatter.
Doing the math out gives a maximum yield of 64 megatons per photon torpedo. And that's assuming 100% efficiency (scientifically impossible) and 100% lethality (some products of the reaction will be things like useless neutrinos or pions).
The Star Wars Episode II Incredible Cross-Sections (SW2ICS) gives the Acclamator-class assault ship's main turbolaser batteries a yield of 200 per shot. Say a refire rate of once every two seconds (30 RPM). That gives a per minute yield of 6 teratons, which is, incidentally, the same amount of energy that the Shoemaker-Levy comet that collided with Jupiter in '94.
The Acclamator-class is 752 meters long. If we make the incredibly naive assumption that firepower goes up with length, then the Imperial-class Star Destroyer's main guns have a yield of around 400 gigatons per shot, and the Imperial-class mounts a helluva lot more guns than the Acclamator. The Imperial-I has six dual-gun turrets; which means it has a broadside throw weight of around 2.4 teratons per salvo, per side, and that's the broadside alone. The Imperial-II has eight octuple-mount guns. Assuming that they have the same yield per shot, despite the Imperial-II's greater reactor power, we get a 6.4 teraton throw weight per salvo. Say we have a refire rate of once per three seconds (20 RPM); that gives a 60-second fire cycle a throw weight of 128 teratons, more than twenty-one Shoemaker-Levy comets, and slightly more than the impactor which formed the Chicxulub crater!
That's some world-killing firepower right there!
So you can see, really, that I'm not embarrassing myself. I'm simply telling it like it is. Going by the canon for SW and ST, the Empire squishes the Federation like a bug. Not even a particularly troublesome, offensive bug, either.
How does that work when the Millennium Falcon could kill everything by itself?
May I remind one of the "invincible" Spanish Armada.
The Spanish Armada wasn't made out of modern day carriers to fight an ancient fleet, so I don't see the comparision.
It's game balance. It doesn't have to make any sense from a lore-perspective. It just has to be balanced and fun. Even though in an actual conflict between the Empire and Federation the Feds would be squished like small bugs, in a mod for a game, each side has to have an equal chance of winning.
Obviously, this will not be the case for the simple reason that game balance is something that is very difficult to do; there's always going to be something that someone can exploit.
The 'argument', to use a mathematical term, you present here is a non sequitur. The Spanish Armada was defeated by an enemy of roughly equal parity.
The Empire has significant advantages in the departments of firepower, durability, and strategic mobility. To use the Spanish Armada analogy in a stupidly strained fashion, the Empire versus the Federation is akin to a Spanish Armada taking on the British Fleet if the Spanish galleons can fly at hypersonic speeds, shoot nuclear bombs as cannon shells, and ram a British vessel of similar size and suffer no damage whatsoever.
Obviously, an excessively strained analogy. But one that describes a situation that's actually more favorable to the Feds than what would actually happen in an Empire vs Federation showdown.
Even then, it'd actually be more akin to Roman or Grecian triremes taking on modern day destroyers and carrier fleets.
Ok obviously I am getting nowhere in trying to convince you of how pathetic this all is.
You realize technical manuals and all that bullshit are meaningless drivel written by people who have the most basic understanding of how things actually work. You can spout all that crap about how many megatons are in each laser shot but it doesn’t change that an Imperial turbolaser or whatever the hell impacting a ship or planet looks identical to a Federation phaser hitting a ship or planet or whatever the hell is going on in the episode that week. The special effects are done by the same company half the time so are you really gonna say that one of them is 1000x more powerful than the other despite the fact they look exactly the same.
I enjoy Star Trek and I enjoy Star Wars and I think it would be cool to see a Romulan Warbird blow up a Star Destroyer but at least have the sense to realize that it is impossible to have some definitive method to find out "what would really happen”.
also a federation shuttlecraft could beam a torpedo to the center of the death star from out of weapons range so suck it.
And you do realize that the guy who wrote the SW2ICS and the SW3ICS actually is a PhD who is qualified to make all the calcs that would provide information on SW technology performance?
Hint: Google Curtis Saxton. He's an actual PhD.
WRT the "patheticness" of this, face it Swiss, we like arguing about this stuff. You may think it's pathetic, but to us, this is fun. Don't get me wrong, there are people who take it too far and make it their life, but I'm not one of those people. I even enjoy Star Trek when I have the chance to watch it.
But the facts remain that in SW, average military vessels have the ability to casually slag planetary surfaces, and cross the galaxy in, at most, days, while in ST ships cross distances in a matter of weeks or months, and are incapable of rendering noticeable swaths of planetary surfaces into a mass of molten rock.
It has to do with the underlying themes of the settings; ST isn't meant to be a setting where ships throw planet-killing firepower around casually. SW is, albeit indirectly.
You don't like it, take it up with George Lucas and Paramount. I'd say to take it up with Rodenberry, but he's dead, so you really can't.
1. Federation transporters have a range limitation of 40,000 kilometers. This is canon.
2. The Venator-class star destroyer's main guns could hit a target at ten light minutes. That's 180 million kilometers. Which is four thousand five hundred times the range limitation on Fed transporters. And it's quite logical that fire control and weapons targeting software and hardware would have progressed at least somewhat in the several decades between the construction of the Death Star and the previous deployment of the Venator-class.
3. Transporters are known to be unable to transport through dense materials. Which are known to be present in all types of SW ship armor. Ergo, this idea does not goddamn work.
This only proves that you don't know shit about either series' canon.
It's not a strained analogy at all--it's meant as a metaphor.
Something can be perceived as "obviously invincible", a.k.a. "God himself couldn't sink this ship", from a particular viewpoint but, in actual fact, be full of holes logically.
Successful rhetoric is not actual success.
The extra dense armor would explain the slow and clumsy movement of large SW capital ships (actually, the need for cinematic drama is what really explains that) and I'd say the relatively nimble and fast ST ships would certainly be able to use the same tactics Sir Drake did.
The ST universe is also much more rich in its presented canon of diversity of cultures, science, differing technologies and natural phenomena and I'd say their potential to quickly develop a counter to lumbering leviathans that take years to construct and consume prodigious amounts of material found nowhere but in their own homeworld's locales might also be a liability in a protracted war with the Federation.
I really care about how this mod is progressing
although i think swiss knight might just be more annoying than whiskey
I think whiskey does want this mod done and swiss couldnt care less
It needs a proper actual modding thread--it started more as a "what if?". The title, "Star Wars versus Star Trek" didn't help.
Except for the fact that SW ships tend to have multiple, traversing/elevating weapons emplacements scattered about the hull, several of which are independently powered.
There's also the fact that a Venator-class SD can do a solid 3,000g straightline acceleration. That's double the Galaxy-class, at 1500g.
It doesn't help that PD gunnery on a SW capital ship is in the megaton range.
25000 ISDs alone (ignores other classes of destroyers), each with enough shielding to withstand a full broadside from another ISD and enough firepower to turn a planet into a molten ball of rock, says that that won't happen.
It also doesn't help that the Empire's immense strategic mobility advantage over the Federation means that there will be no protracted war. It'll be like Germany in WWII during the invasions of Czechoslovakia, Poland, and France. Only worse, and faster.
There's also the slight problem that quite a few of the local cultures in the Alpha Quadrant hate the Federation's guts. With a passion, too.
I'd love have this mod released in a moderately playable fashion. After which I will naturally add 40K stuff into my own version so I can bring the Emperor's Light to the godless stars of the heathen Federation and Empire, crush the xeno blasphemy of the Borg, and shepherd the human refugees of the Colonials.
I could so fit into 40K.
Excellent point. Now Theo just needs to stop bitching about thread derailment and do so.
Yep--should be a fun mod.
...and they call that "impulse" speed in the Trek world.
Right, because that's exactly what happened in every star wars movie ever. How can you go on and on about all this ridiculous crap when every single star wars movie contradicts everything you're saying.
actually u guys every ship in star wars is made out of space titanium and is 1000 times stronger then anything so that's why when superturbolaser cannons shoot hundreds of thousands of shots each the equivalent if a million atomic bombs it looks the same as a phaser hitting the enterprise.
but in episode 4 the guy on the star destroyer clearly says "there are no life forms on board the escape pod" and in star trek 9 they are able to know its data on board the shuttlecraft so star trek clearly is more advanced
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