And if so, what do players of the game think of it now? I was really looking forward to this one last year, and disappointed when the feedback and reviews came out. I followed all of the hoopla at the time, about how incomplete it was, etc.
But it's been a few months now, and though I know work has continued, and it's been patched, what do the folks here think? Is it worth buying now, or still a work in progress?
I'm glad you're doing this- I'm sure you have some good ideas- and the best ideas could be taken and put into FE, or the other expansion.
That said, I do think you could have radically changed the economics of GCII with another expansion, as it was an area people were critical. One thing I noticed is that it seemed some of those ideas for GCII made it into EWOM, when perhaps they weren't suited for a fantasy game as much.
There's always GCIII though, which I will be looking forward to in about 3 years. Really want to see how Derek and Jon can expand on GalCiv.
I can only read this as "since I'm chalking this game up as a loss, now I don't really care whether it ever succeeds".
As someone who bought WOM expecting it to be in working order, and after having waited 3 months for you to make good on the promises you made back in January to make WOM worth playing, I can say that I have no intention of "moving to FE" unless you're going to offer it for free to anyone who bought WOM. In fact, I have no intention of buying any future Stardock game until you redeem your credibility by finishing WOM. It is not finished, and you're still in denial about it. There's still no decent in-game tutorial. There's still no balance. There's still dozens of unimplemented features that you've been promising since release.
If you don't make this game worth playing, then you have one less customer. FE be damned.
I would love to read that, but can't seem to find it...
That's already been done for everybody who bought in 2010. If you bought in 2011... realistically I'm not sure what you expected. All the problems were well known by then.
WoM is what it is. Future patches might change stuff, but I can't imagine there's enough people working on it to make radical change (that's what FE is). So don't hold your breath expecting a version that's going to make you love it if you hate it now. It's not happening. FE might though.
Elemental's failure hurt him a lot more than it hurt you. I seriously doubt Brad doesn't care about Elemental's success. You greatly underestimate him as a game designer and, more importantly, as a human being.
In fact, I have no intention of buying any future Stardock game until you redeem your credibility by finishing WOM. It is not finished, and you're still in denial about it. There's still no decent in-game tutorial. There's still no balance. There's still dozens of unimplemented features that you've been promising since release.
Well that's too bad.
Whatever your intentions or thoughts about the game, at some point Brad has to move on. He can't devote substantial company resources into something WOM will never be. The only course of action left is to learn from Elemental's mistakes and make a damn fine stand-alone expansion pack. If this doesn't suit you then I'm going to have to chime in with Brad and say that this game just isn't for you and you should play something else.
Stable? OOM errors still happen to me (on medium maps) about once an hour. DX crashes occur if I alt-tab. Tactical combat still freezes, forcing me to use auto-resolve, likewise, I get a general game freeze once every 2-3 hours which requires closing Elemental with the task manager. I still get the odd crash on save/load, late-game slowdown can be killer...
And that's ignoring all the little bugs, like phantom quest huts, asymmetrical cloth/graphical maps, random building placement, disappearing resource tiles...
Element is a decent game. And while it is amazingly better than it was on release, it is by no means stable.
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