Requiem is now updated to 1.34. As always check here for more info!
You can find a beta for the next version of Requiem Diplomacy here.
About
For all you Star Wars fans, I've finished off the latest version of a mod which adds the Alliance and Empire as new races. This is a playable versus the existing Tech/Advent/Vasari races, and balanced against them.
"Star Wars - Requiem" is a mod for Sins of a Solar Empire - Entrenchment and Diplomacy that brings the following:
Credits
Main Site
http://sins.imperial.cc
Current Progress Thread
Downloads
Entrenchment
Diplomacy
For installation help click here.For help with bugs or reporting click here.
Hope you enjoy it as much as I enjoyed making (and playing it) myself!
You must be talking about Ancient Gifts.
Yeah, that's the one.
Much obliged!
Another little teaser for the next major patch. Much thanks to the SoGE team for this one.
The Bothan Assault Cruiser (BAC) was a mid sized capital ship roughly analogous to a Victory Class Star Destroyer. While slightly smaller and with fewer armaments, the BAC's state of the art equipment allowed it to hit almost as the much better armed but aging Victory-II class destroyers. Further its turbolaser, ion cannon, and warhead batteries gave the BAC the tactical flexibility to handle almost any threat. While only widely produced in the years leading up to the Yuuzhan Vong War, the Bothans have long desired a fleet of competent, hard hitting warships, and have gladly given you access to their prototype design for your campaign beyond the outer rim. Provided, of course, your supply the spymasters in Bothawui plenty of data on both the ship's performance and the your activities as well.
Well if you want to go on by Canon, post Yavin home worlds would probably be Coruscant, Yavin-IV, Hoth, Muunilist, and Mon Calamari. Another way to do it would be to scatter the players on more or less neutral terran worlds so that the map would work in any era. In that case I'd recommend Byss, Thyferra, Bothawui, Muunilist and Hapes.
lavo is correct as to the method, but the map name is ancient gifts.
harpo
Looks awesome! Bothans ftw! Although I do have an ingrained fear of recursively dying Bothans. "Many Bothans died to find out that many Bothans died to find out that many Bothans died to find out that ..." *shudders*
Anyways, currently I have three Imperials set up on Coruscant, MuuniliNst (with a silent n and Fondor. The Rebels are at Yavin IV and Hoth. The two problems I have with Hoth are that the area of space is pretty remote, but worse it is SO FAR from Yavin that the 2 Rebels have almost no chance of working together.
On the flipside of that, the Hydian Way is pretty accessible to both so it could require some fun Wormhole-jumping-rebel-reinforcement strategy. The other option is to start the Rebels out at Yavin IV and Mon Cal - the problem with THAT is that they are really really close and would butt heads during the early expansion. I guess the map is big enough to be a 3v3 with Rebels at all 3 locations, which is prolly what I'll wind up doing.
Hopefully these new cruisers will ensure that's a recursive function with a limit.
In my starwars map I had a pair of worm holes connect the two (just called "Yavin Evacuation route"). Not canon but it worked well enough for gameplay.
If I'm looking at your map correctly it looks like you placed Mon Calamair a bit closer to Yavin 4 than it actually is (Mon Calamri is a bit more "south" of the Perlemian trade route). I would set it up so that the Rebels based at Yavin have more expansion routes heading "north" and "east" to eventually collide with the Empire at Muunilinst while the Mon Calamari player goes more "west" to Kashyyyk, Kessel and eventually Nar Shaddaa and Bothawui. If the Hoth player then moves "east" and takes Eriadu and Naboo they effectively have a united front around the outer rim.
HELP EVERY TIME I TRY TO DOWNLOAD THIS FOR ENTRENCHMENT BUT EVERY TIME I TRY THIS MESSAGE COMES UP
ERROR
INCORRECT USERNAME OR PASSWORD
That's odd, you shouldn't need to have a website account to download it. Are you trying these links?
Requiem 2.7 full release
Requiem 2.7 to 2.8 patch
FOR SOME RESON EVERY TIME I TELL IT TO OPEN THE ZIP FOLDER IT DOSENT OPEN
7z?
oh can someone help me
Install 7zip. Right click the .zip/.7z archieve, go to the 7zip options, and hit extract. Navigate to your mod folder and extract the archive there (make sure you do the Requiem 2.7 first and then the Requiem 2.7 to 2.8 patch, to the exact same path).
Well if this next update takes a while its because I've been side tracked on the new models and reviewing the textures of our existing ships. What do you guys think of the brighter VSD (just compare the lit up sides)?
Before
After
Looks quite nicer when it's a bit brighter.
^^ I agree
quick question
are there any plans to give to original races a titan class ship to combat the executer class ship?
other than rebellion anyway
Just wanted to make sure its not just me. The whole brightness thing is a bit of a balancing act, if its too dark you really can't see much detail on the hull, if its too bright like with the current Imperial Star Destroyer you don't see much of the lighting effects from the star/skyboxes etc. Hopefully I find a happy medium somewhere.
The Executor is actually the Star base currently, so there are no titans. With Rebellion the Executor will finally get its proper role and the other races will get their titans, so it shouldn't be a problem.
now i feel dumb lol
i completely forgot that the executer was a starbase lol
This mod is top works Been playing this since iv seen the mods for Sins. Really nice work, is there going to be an add of the Galactic Republic and Confederacy to the factions?
I have no idea, all I know is that I won't be adding them.
SOGE has done the Galactic Republic and Confederacy but there ships are very small, maybe you could talk to them and see about adding the Galactic Republic and the Confederacy to your mod (with in mind that you would have to make there ships size biger) but that would be an nice co-op on both parts, this mod is realy nice and any add to the factions would be tops also Keep the good work up.
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