The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.
The exciting next chapter in the awesome Sins of a Solar Empire universe has arrived. A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.
“Rebellion is the first stand-alone expansion to the Sins of a Solar Empire universe,” said Brian Clair, director of publishing for Stardock. “Sins of a Solar Empire: Rebellion will add many new ships, refresh the visuals and integrate Impulse::Reactor features to support achievements, multiplayer leagues and much more.”
In the original award-winning Sins of a Solar Empire, developed by Ironclad Games, you are the leader of one of three civilizations embroiled in a galactic war, fighting for survival of your entire race against relentless foes. Your success will depend on your ability to manage your empire and command your vast fleets of starships to victory. Players will colonize new worlds, develop extensive trade networks, conduct research, fortify their empires with powerful starbases and fleets of ships, plus control the galaxy using the unique diplomacy system that reacts dynamically to the players’ actions.
New features of Sins of a Solar Empire: Rebellion include:
For more information please visit: https://www.sinsofasolarempire.com
Just returned after a year of absence. Absolutely awesome!
So when shall I free my calendar for this new installment that I pre-ordered on the first week? Maybe a Christmas present? or a pre-Christmas turkey day present!
Edit patch to installment
Am I the only one worried that it's been announced for over four months and all we've seen is that one ship, when it comes to screenshots, concept art, and the like?
They announced it early in development. So?
Sometimes good things takes time.
Yep, you're the only one.
Well, glad we cleared that up. I'm not saying it's not worth waiting for, I just find it very curious.
And we've seen two ships. So there!
In reality, development has been top priority and marketing really hasn't taken hold yet. As it gets closer and closer more stuff will come out.
I'm scared too. What if they're secretly working on a (gasp) dumbed down console game and just using Rebellion as a cover to conceal their evil plans? Just kidding.
WHIP, never plant seeds of despair in my mind like that again.
I like how it says,
"For more information please visit: https://www.sinsofasolarempire.com."
When in reality the website has NO information on this expansion.
Can't... wait...
Just saw something pretty cool on facebook http://www.facebook.com/#!/sinsofasolarempire
For those that want immediate access.
So they took the big square bat and made it smaller, then for size comparison, put it under the table lamp (TEC star base)?
So that's either going to be a mobile Novalith, or a BFG of a different type that wipes out entire fleets in a single shot Wing Commander Prophecy style.
6:06 to 6:47 specifically....
I know they already said no, but well sizes need to increase.
Keep in mind that the starbase is in the background.
*eagerly awaiting a sneak peek at the Advent Titan*
Need more info @_@ plz input!!!!
Not the real one, but it still looks awesome (yay random features in the dev version)
i want to know when this comes out
Yarlen (in another thread) said Spring 2012 is the estimated release.
which means beta for pre-order customers before then!
can't wait!!! any idea what the system requirements will be?
I just saw this in Stardock's last mail out, sounds great!
I'm always confused about why games tend towards big ships == better though? Home World 2 Complex (great game!) is the same. Real military experience shows that the opposite is true. Navies are tending more and more towards light ships carrying lots of missiles and point defence equipment. The age of the battleship is long gone.
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