http://www.maximumpc.com/article/news/sony_scrambles_plug_ps3_root_key_hole_will_use_serial_keys_games
Yeah, this is console news but considering this is something people have brought up in piracy threads and PC vs. console threads I think people might find it interesting. I've said before that publishers have wanted to head this way, but it looks like it's going to happen much sooner than I thought. I wonder if Gamestop and similar stores will start cutting away PS3 shelf space like they did with PC, now that that can't resell PS3 games over and over again.
You have to wonder if the whole 'root key leak' wasn't actually planned by Sony so they'd have an excuse to drop the hammer like this.
That sucks, they are just trying to cut out the used game industry.
This is the real reason behind it. They'll never admit it, but it is. They get no revenue at all from the very active used game industry.
I'll take my red ring of death any day over this crap.
Soon, forced internet connection to play your single player games! Yay!
Don't fool yourself. As soon as this happens, Xbox will no doubt follow suit, if not already planning to do so.
owait...
Oh, is it time for another "Let's bash on consoles!" thread?
It's happening sooner then you thought because the leak of the PS3 master key is an unfixable break in the DRM on the PS3. Sony's response is to accelerate this... though don't kid yourself that it wasn't already in the works. The 3DS and the PSP 2 are both going the same route.
There's too much money in used games for them to let Gamestop keep the market.
I've said it many times and i'll say it again. It won't be long before we see the Steam model pop up on consoles. It's sadly gotten to the point where game makers think its okay to require internet.. cause anyone who plays games must have internet... you know its like electricity...
Serial codes don't work if you ask the general PC publishing community.. it won't work for PS3 any better. Next step is account based internet required checks... a la steam.
I wonder when the pirates come up with there OWN "steam" servers to crack the codes...
I would not be shocked if one of the next-gen consoles actually did use Steam, or a Steam-like service.
I would be shocked if they didn't.
Pc gaming is pretty much the test platform for the gaming industry. Think about it.. everything you see in modern console gaming was common place for pc games during the last console generation. The things that are common place or becoming commonplace for PC games.. like required internet checks or subscription based account checks etc will be popping up on the next gen of consoles.
Its rather amusing when you look at console gamers list of reasons consoles are better than PC.. because everything on the list is due to be removed/changed entirely. They simply don't realize that PC gamers deal with the crap first.. then it migrates to consoles. So when pc gamers complain about DRM etc.. console gamers say things like " lol thats why pc gaming sucks" or "thats why pc gaming is dying". Oblivious to the fact that what they are making light of is their own future.
PS3 and Portal 2.
And there it is!
Seriously, is it that hard for the fans of their respective platforms of choice to not be elitest ***holes to eachother? PC gamers trash on consoles, console gamers trash on PC gamers and the other consoles. Everyone is to blame here, but YOU ALL ****ING PLAY VIDEO GAMES!!! Can we all please just accept that each platfrom has its own strengths and weaknesses, and move on? Who gives a **** who did what first?
Yes, I realize this is a PC gaming/custumization forum, and don't get me wrong, I still play and enjoy PC games. But everyone needs to grow up and stop trying to "prove" one platfrom is better than the others (which is an opinion anyway. I'm pretty sure one can't prove an opinion).
Note: The above post wasn't directed at anyone in particular.
Sup.
I'll just leave this here, seems it's the right place.
Pretty much my point was When crazy DRM schemes etc come to PC, console gamers ignored it.Thinking "That won't happen on consoles" Now what do we see?
Little fun with history if i may..
First they came for the PC gamers, and I didn't speak out because I wasn't a PC gamer. Then they came for the PS3 players , and I didn't speak out because I wasn't a PS3 player. Then they came for the Xbox, and I didn't speak out because I wasn't a Xbox player. Then they came for wii and there was no one left to speak out for wii.
Btw if your going to quote me at least make your post pertinent to my words your quoting. I neither implied nor intended to imply that any platform is better or worse. Simply that those who have that sort of thinking tend to ignore the fact that any crazy BS PC publishers come up with eventually makes it onto consoles.
What fact is that? How many things can you name of the "crazy BS PC publishers come up with" that made it onto consoles? The only reason they didn't bother with serial numbers before is because the consoles themselves are physical forms of protection (which is why pirates needed to mod their consoles to play pirated games).
I think you'd have more luck arguing the other way, instead. If it wasn't for Xbox Live and its achievement system that inexplicably became popular, maybe Steam would never have picked it up, and the whole Steamworks craze with integrated achievements, etc never would've happened. As it is, achievements became pretty much a staple for new releases and Steamworks became the #1 thing for publishers to go for since it already has all the support developed for them to use, and is free.
Will be interesting to see how soon MS will follow suit, as it's now inevitable that all consoles will go this route. I'm guessing they'll wait until the Xbox 720 and use this window of opportunity to make Sony look like the evil DRM overlords. Forgetting of course that MS were the ones that told Valve they couldn't release content updates for free on the 360.
Pay to play games for one, DLCs , digital distribution etc etc.
Xbox live wasn't the first achievements system.. many pc games and console games had some form of this prior to xbox live.And if you think achievements is a major reason publishers choose steamworks your simply beyond logic. Its a large distribution channel and free drm...
Regardless the point remains.. consoles will see account based subscription checks for their games, internet checks etc, just like they jumped on pay to play games, and DLCs. People keep trying to lure me into a childish pc vs console battle and its not gonna happen so get over it. Point is and remains.. when publishers do things that annoy or abuse PC gamers its only a matter of time before console users have to deal with the same crap.
Why console makers have waited so long is beyond me, although i could very well speculate it involves the acceptance of internet requirements, while its been commonplace for PC gamers for years they need to get people to accept it more on consoles before implementing internet based checks. The Modding of consoles to play pirated games is nothing new. The original playstation saw this issue.
You apparently missed what I said that was pertaining to your post. In any case, I wasn't aware that there are rule about who and what I can quote. Is that buried in the agreement to register for the forums somewhere?
Whether you meant to or not, your ideas and passive agressive tone indicate that believe PC gaming is superior.
Also, doing something first and making it popular are not the same thing. Xbox Live made achievements popular, and then everyone else started doing it. Sure, other games might have done it first, but they didn't make it take off. Live also allowed you to tie your achievements across multiple games, instead of being on a game by game basis.
There is no rule.. its simply common sense and respect that you don't use my words to further your agenda when its not pertinent to my line of discussion. My other issue with you quoting me was you made it a point to say "this post isn't targeted to anyone" yet you quoted me. Which is it?
Further more I never stated anything of the sort, passive aggressively or otherwise.. you're reading into my words what you wish. I simply used examples of what people with the certain mentality I found amusing would/have say/said.
And yes popularizing and pioneering are very different however my response was to the fellow who was attempting to make it a point that xbox live was the first to implement it and PC games followed suit. Which makes it an issue of pioneering not popularizing.
Now if his point was forming mass appeal and not pioneering then he was arguing an irrelevant conclusion since he suggested that i would be better off arguing that console publishers come up with stuff and PC games adopt it afterwards.
Lastly this whole line of discussion is silly. The point i was attempting to convey was simply that the various issues PC gamers have with drm etc will soon be an issue for all gamers. Yet a number of people attempt to turn this into yet another my phallus is bigger than yours discussion of a particular choice of electronics. Rather than paying attention to the point of my words they simply cherry pick certain words in order to circumvent the entire point of this thread and start a verbal confrontation on something irrelevant to the topic.
Great, just great and I don't use the internet on consoles. Ready for internet-required consoles, I am not.
As I said here on page 11, Steam is an accident waiting to happen, God help all gamers if that happens on consoles.
Xbox Live was the first *integrated* achievement system where you had one account and achievements for every game linked together in a single score. Nobody had been able to do that before because the PC market was so fragmented and the Xbox 1 was the first console with good online connectivity.
Steamworks came out after that, and largely mimics it. Steamworks isn't about DRM, Steam itself provides that. Steamworks is about XBL style centralized achievements and some other features.
Consoles waited so long because they were making money by being simple, and didn't have an effective means to do anything about used game sales (which is what this is really about). Now that consoles are generally also online (which wasn't true in the past), it's a more viable thing to try and do. Expect it to be standard for the next hardware generation.
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