I'd like to show a few tiles I've been working on.
Short introduction; I really don't like how Elementals cities look and feel. On the one hand they can become way to large, covering huge parts of the map. And on the other hand when you look at them more closely, they don't really look like cities. There are hardly any houses, and buildings are just way to big IMO. I've been thinking about doing a mod for some time now, that would change how cities develop (and hopefully make them more interesting). A lot of the things I would like to do aren't possible right now, so I haven't really started.
But I have been playing with the tile editor the past few days, and created a few tiles that I'd like to show and maybe hear what you guys think. I'm not a very creative person or anything, so what I've done is mostly placing the buildings and some props that came with the game.
I'd like the housing tiles for each city level (outpost, hamlet, village, town, city) to have a different look, showing the town developing and becoming more densely populated.
Outpost houses http://img524.imageshack.us/i/elemental1294278612.jpg/
I first tried only big and small tents, but that looked to much like a festival. My second attempt was a lot better, a few permanent huts, and a small tent camp for people whose houses aren't build yet.
Hamlet houses http://img80.imageshack.us/i/elemental1294278643.jpg/
I quite like telling a story of how this neighborhood develops, so I started with the previous tile and expanded from there. The tents are gone, everyone is now living in huts. The house with the horse probably belongs to a merchant of some kind, and he is doing quite well for himself having build both a workshed and a small stable. The big hut below it is some kind of inn or pub.
Skipping over the village stage because I didn't have any inspiration and not enough suitable buildings. Would like to have more buildings with the wooden roof, but unfortunately there's only one such model.
Town houses http://img340.imageshack.us/i/elemental1294278688.jpg/
These buildings are still mostly wood. The merchant's business has grown, as has the inn. Again not a lot of building options (I wanted the slate roofs, not the tiles, saving those for the city), but I was able to turn the tree storey house into a two storey one.
Haven't done the city houses yet, as that one will require a bit more planning I think (needs to look good together with the city hub). I have done the first two stages of the 'palace', that will also develop along with your settlement.
Chief's house, goes with outpost http://img815.imageshack.us/i/elemental1294278778.jpg/
Yes it's small, but considering you're the lord of maybe a hundred people who are mostly living in huts and tents, so you shouldn't complain. The tile is very empty, wanted to add something but nothing felt right. Maybe a small military camp with a few tents?
Fort, goes with hamlet http://img529.imageshack.us/i/elemental1294278743.jpg/
Inspired by the early motte-and-bailey castles, and the original outpost tile. Note the blacksmith in the back. Next stage will be a keep, probably with a stone wall and some buildings surrounding it.
Below are some pictures with some of the tiles in game. First the hamlet with fort, works quite well I think. Ignore the way to big fence, trees, and buildings in the background obviously.
http://img713.imageshack.us/i/elemental1294277519.jpg/http://img291.imageshack.us/i/elemental1294277448.jpg/
And four of the town housing blocks placed together, also not bad if I may say so myself. Just too bad that you can see the 'edges' between the dirt patches.
http://img801.imageshack.us/i/elemental1294277053.jpg/http://img709.imageshack.us/i/elemental1294277086.jpg/
Edit: Can't seem to get the images working, figure it out tomorrow
I think the new tiles looks good, I like how the house buildings will make them blend in with the rest of the city scape more. My only feedback would be to add some extra magic stuff to the Lore Shop; the building looks good, but one of those spinning globe models would also look good.
What are you finding "not fun" about the game? Are you playing it with mods or without? I can agree that vanilla is only so inspiring, but the mods make it danger fun for me at least...
Sorry for the late reply, been busy again.
What don't I find fun about the game? Where to begin... The game is just so shallow. There is hardly any strategy beyond getting the best weapon and best armor on as many guys as possible. Magic is, except for a few utility spells, pretty much useless. The world is boring and sterile, monsters spawning pretty much at random doesn't help. Heroes are all interchangeable. Being able (and forced) to spam research buildings is just wrong. Towns are all the same. The people living in them have no character whatsoever, they are always happy humans that will serve you forever (but wont defend themselves when a single wolf destroys their town), and after being conquered they instantly become happy little fallen guys that will serve their new overlord without question. I could go on...
Its just that for an empire building game, there's hardly any empire building. For a wargame, war is not very interesting. For an RPG, there is very little and very repetitive role playing.
Mods can't do much at the moment beyond adding more content that uses the same principles. It helps cover the problems to some extent, but even then the game is still shallow as hell, and I don't see any evidence of ewom ever becoming more. Like I said, maybe Fallen Enchantress will be better, but until we get some confirmations on what it will feature I'm not holding my breath..
i agree
Hopefully Brad is looking at this, it's great, those cities actually feel like cities, the size of our current ones always weirded me out, acoording to those sizes, a five stories villa would be as high as a mountain!
Come on Brad, tell us what you think!
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