Dear FrogBoy,
I have owned most of your titles since GalCiv1. I enjoyed your creations thoroughly. Now, I was about to buy Elemental after reading how much better it became with patch 1.1. I wanted to buy Elemental because the lead designer of Civilization 5 ruined my civ experience after 20 years of loyal support.
Not anymore. I will not buy any other game that this person touches. I know of many that were thinking along the same lines, and were about to put money into Elemental to run away from the monster that this "lead designer" created and that is not true to the succesful principles that made Civilization the best franchise ever.
With this move, I think you lost a huge amount of potential sales that were about to happen, Brad. I'm sorry. Good luck, you will need it now.
Regards,
I hate myself for dignifying this thread with a response but I'm going to do it anyway for Frogboy's sake.
Adding two well respected managers is a very good thing. It will help development in many ways. Getting these particular two people on board at Stardock is a coup that will significantly improve the company.
It has been a long time since a lone programmer working in a garage could deliver a AAA product. As much as I love Spiderweb Software and other indie developers, if you want to play at the AAA level, you need a big staff, a lot of time and money, and a very good management team. Good managers are hard to find, especially in gaming. Gaming doesn't pay as well as a lot of the alternatives. Kael is a great example of this. Getting him to ditch his (most likely much better paying) enterprise job to pursue his game design hobby full time is great for Stardock, as is getting a senior person from Firaxis.
Stardock does games for love, not money. Financially, I strongly suspect that Stardock would be better off devoting its resources elsewhere. I doubt their return on investment for gaming is anything like as good as for their other products. However, they have a solid enough set of non-gaming products that Brad can afford to indulge his love of games and we, the gaming community, are the lucky recipients of that passion.
The fact that there are threads on the forums talking about how bad these hires are is an example of the gaping disconnect between popular perception and the reality of development. I don't know what to say that will change anyone's mind, but I do encourage people to read more about the development process before flaming.
In any case, Time is the one and only relentless judge. Time will tell. Even if it does sound strange to you and others, I truly hope you are right and I am wrong. But then again, it's only a stupid game. I just would like to see Stardock make more and better, and this hire puts a doubt on that from my perspective. Yell whatever you want, insult, I don't care... Time will tell. What I can tell you is that the amount of discomformism from Civ5 is much more than 3 guys, believe it or not, and the name of the Lead is unevitably attached to the result.
But then again... it's only a stupid game.
Wow... There's alot of vitrol here toward this guy. Honestly from what it sounds like he was doing that might just be too much to realisticly put on one guy. Maybe he couldn't quite pull it off, I don't know. I never played civ 5. But regardless even if he made a few mistakes doesn't make him an epic failure at game design or that he doesn't have alot of talent. To me it from what I've heard civ 5 had alot of great design ideas and interesting new mechanics, some of which flopped in execution and others of which gave the AI trouble (fortunately we have froggy to make our AI awesome). Overall it seems like people need to take a breath and think about what they are thinking (lol). In any case if you don't want to buy the game because Brad brought on some guy you don't like that's up to you. But I don't understand why anyone else really cares to read your complaining. Overall I say meh, and I apologize to Jon for the crazies. I don't know you but I don't think you deserve this...
haha, I remember my atari 2600. I loved that thing... I literally had to beg my mom for a year to get a 5200...
be careful saying things like that. I have a buddy who absolutely hated microsoft when he was younger. he applied for internships at apple, loved linux/opensource/etc etc. guess where he works now?
how about a link to the rest of that article? I don't have it handy here, but I read it the other day. he later on goes into a bit more detail about which specific areas he personally designed. for example, somebody else was lead for the much-maligned ai.
generally speaking, hardcore civ4 fans dislike/hate civ5 because it's not as complicated. people who were monarch players in civ4 are now immortal players in civ5, and anybody who could succeed at emperor+ in civ4 typically dominates civ5 deity in short order. some of the true "fanatics" at civfanatics, probably 30-40 of them anyway, have taken it upon themselves to unleash a vendetta against firaxis/shafer for "ruining their beloved game". doesn't matter that they put down civ4 years ago, civ5 wasn't what they wanted so they're pissed.
however, civ3 fans tend to love civ5, as do most of the more "casual" gamer crowd, aka the console generation. also, people (like me) who weren't elite civ 4 players but just played it to have fun seem to enjoy civ5 much more. the civ series in general just evokes extremely strong emotions in people b/c the franchise has been so successful for so long.
I belong to the ones who wanted to buy the game, but have been halted by all the negative feedbacks about it being basically unfinished, buggy and not involving.
As I have read that the lead developer of Civ V has been hired, my first thought has been “my God, I hope he doesn’t make the same mistakes with Elemental”. Yes, I have been playing Civ since the first title, more than 25 years back, and I have been somehow disappointed by Civ V: after a few months trying to get involved with Civ V, I now find myself playing with my friends Civ IV…
I am not judging Jon Shafer since I don’t know him, and as someone has written, developing a game is definitely not a one man job. But as a turn-based strategy fan who has been waiting years for the sequel of Master of Magic, I am hoping that Elemental can become, if not the official, at least the moral sequel of the epic MoM – and Civ IV looks a much better title to learn from than its partly disappointing sequel.
The best of my wishes to Jon and all the development team: I really hope to be playing, 6 months from now, the fantastic game that Elemental has the potentials to become.
hey OP do you think he would jump ship so quickly if the game was made exactly the way he wanted it to be and go to a company like SD where he would obviously have alot more free reign over his projects, answerable only to Froggy poo?
Personally, I thought Civ III was the worst of the bunch. Perhaps that's why I dislike ciV so much.
The immersion factor isn't there at all for me and it is plain boring
I think the warmongers in general like ciV but the builders certainly do not.
Just didn't do it for me.
C'est la vie.
it's funny, I did a OCC game yesterday and enjoyed the heck out of it b/c I got to play "builder" in it. Much like civ4 was for me, I enjoy managing smaller/builder games more but I typically am more likely to win when I aggressively conquer everyone in sight. Unfortunately, killing everyone in sight has always been a stronger high-level strategy in civ than playing bob the builder (as many of prefer). now that I've gotten the warmonger bug out of my system I think I'll try for some smaller/more focused games with a mid/late game expansion when possible going forward (unless I randomly get greece or the mongols...).
Personally I think John will take the game in a direction that will make Elemental...
Immortal!
Jon Shafer is the devil. No! He is the devil's more sinister grandmother, who taught the devil everything he knows. For those who might argue otherwise, here is a short list of bad things about Jon Shafer:
For more sound facts about Jon Shafer, just PM me.
You could turn that into a ridiculous request to make a new unit/spell/vistory type: And the sovereign create Jon Shafer?
Lord Xia is the voice of reason here?
Has anyone seen War, Death, Pestilence, or Plague yet?
I didn't want to post in this thread, I really really didn't... but damn this was just plain laugh out loud funny.
And now since I have gone ahead and posted, I like Civ5. Like it a lot. Yes, it has problems but I've never played any game that didn;t have some problems, but regardless I like it. And I like Elemental. So Jon Schafer, regardless of all the horror and havok that is attributed to you, I welcome you to our lovely friendly little family.
Don't f*** it up!! (just kidding, couldn't resist...)
Yea...that is scary...
qft, esp the tear part... I saw it happen and am willing to testify!
Nah... you're forgetting politicians, lawyers, and teen pop-stars.
People, I've been ridiculously critical of Civ V. If I'm happy about this move and have full confidence in Jon's position and the team Brad put together - then for goodness sakes you should have a little. Seriously, I've had epic melt-downs on Civ V, but I can still open my eyes to the future. And that future looks pretty awesome at Stardock. Hope you all can see that too despite your anger.
civ 5 > civ 4 3 2 1
hope you've got one of these handy...
Nah. I think he is a nice guy.
Just a bad game designer.
iam rdy let the flames come
Well, that would have been dumb for multiple reasons. The major one being that without a ready-made game, only modders would have bought it... and then, modders wouldn't have bought it because without a game, there wouldn't have been a community to revolve around it. It would have been worse than RPGMaker, because at least that crappy tool allowed you to bundle the game in an executable to give to someone who didn't purchase RPGMaker.
That's what "lead" means. It means you accept fully all responsibility for a project's success and/or failure. If you ("the Lead") aren't comfortable with that or with the direction certain project-compromises are taking you then you have the option of doing the RESPONSIBLE thing which is to leave. I have in my line of work worn a few different hats at times as well and have been project-lead more times than I care to remember. There were also cases where I refused to be "lead" and others yet where I dumped the role once the "compromises" made it impossible for me to remain responsible to the project in question. Everyone always has a choice. That is my only point. Anyone accepting the role of project-lead and then not fully accepting the failures (if there are any) that come up is simply ducking responsiblity.
Case in point. Stardock released Elemental unfinished. Plain and simple (and yes I know the myriad of threads which have beaten this topic to death.....threads I read but stayed silent about because I've always had the utmost respect for Brad and co.). However......and this is a big however.......I lost some of that respect for Brad when he kept dancing around the point of whether or not he actually broke a promise made in the GBOR. Sorry brad, but you should have simply said "YES" I did break my own GBOR a long long time ago......all the dancing around the bush made me lose faith in your "promises". A simple IMMEDIATE admission to that fact would have gone a long way in retaining some goodwill with those of us who aren't just simple mindless fanboi-material.
Just sayin.....
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