Ok, so I decided to create a new Chatroom, because the old one was getting pretty....old!
Everyone may post here, as well as in the good'ol Flameroom...I mean, Chatroom
I would like to keep this Chatroom civilized. Well, as civilized as most forum threads are (doesnt mean that you all have to be polite like Oatesy, lol).
So for this reason, I may update the OP of this thread in the future, posting certain thread rules, as I see fit.
For now though, post away, and everyone is welcome!
Currently these users are banned:
- ArcticBlunder
All is in order then.
Except you did not answer what you thought was a better scenario for my 40K-ME Guard in ME-verse crossover.
I'll think on it.
Also, I've been thinking of a good W40K story of my own. Not a crossover or anything, just your standard "planet that's too valuable to be exterminatus-ed (at least not until it's clear that it's lost) comes under Chaotic influences, people try to sort it out."
I've actually got a 40K-non-crossover story that's on the back burner ATM; it's about an Ork kroozer that's being hunted down by the IN because of the unusually high disruption it's causing with convoys and trading.
I call, "Da 'Unt fer Red Orktoba". And there's spinoffs! Like, a "one-shot" that deals with the day-to-day life of the kaptin and krew of the ship, and then there's a sequel that might be a crossover, and a parody-style sequal wherein the epynomous "Red Orktoba" goes through different 'verses and thrashes them.
Like, blowing up the Death Star (because the krew of the Red Orktoba believe it can do anything, it can), taking out the Enterprise(s) of ST-fame.
Oh, yeah, and then there's one that's gonna be about an Angry Marine who rampages through 'verses. He'll wipe out the crew of the Voyager. From ST:Voyager.
Isn't there some belief that the Orks are all low-level psychic, and that if there's enough of them in one place, things happen how they want them to happen?
BTW, fluff-wise, what amount of punishment can a space marine take? Can he take a hit from a tank shell? Will a bolter round only punch through his armour if he's unlucky? Does plasma scythe through his armour like in the table-top games? Basically, can you give me a general idea of how resistant space marines are to the weapons in 40k. Thanks.
It's not so much "Orks are all low-level psychic", so much as the Orks generate their own psychic field. And yes, if enough Orks believe something will be so, then it is so.
Note that it's a very variable thing; if two or three Orks believe that their Trukk will go faster because they've painted it red, then it will. If a lone Ork believes he can use his pistol to hop in the air, then he quite possibly could.
It's also worthwhile to note that Ork tech generally is only capable of functioning because the Orks think it can. As a more extreme example, if I gave an Ork a rock and told him it was a "speshul shoota", then it would indeed shoot something.
Generally, it depends. Astartes physiology is known to be incredibly resistant to the things that would kill a normal man ten times over.
Tank-shell wise, it's very variable. This is because of the rather fractured nature of the Imperium's technology level. However, there are multiple accounts of Marines taking multiple hits from autocannons in the fluff. Plasma gun wise, like several weapons (in particular las, plasma, and melta weapons), they have a variable yield setting. At full power, a plasma gun could easily vaporize a Marine. Note that that's not a "Marines are weak, hurr durr", so much as a "Plasma guns are uber, hurr durr".
Bolter-shell wise, it depends on the munition type, and somewhat the writer. For example, there are several examples of normal bolter rounds punching through power armor in Graham McNeill's Ultramarines novels, while in James Swallow's Nemesis, the Eversor assassin has a combination bolt/needle pistol, and multiple bolt rounds are unable to fully kill a renegade Astartes.
In general though, you need either a very powerful weapon, or a lot of relatively weak weapons. Like, massed lasgun fire, which will work primarily due to lucky hits on weak points, by virtue of volume of fire. Tau pulse rifle bursts are similar, though pulse rifles area bit better than lasguns.
Happy Almost April
So...
Possible ideas for my story that I haven't typed any of yet.
So, the squad of seven (by this point) guardsmen, one a Sergeant, head to this beacon thing, some kind of ancient artifact on the planet, as the security situation begins to breakdown, eg chaos worshippers and rogue PDF everywhere, with the majority of the PDF soon to turn on the Cadians present due to them alledgedly planning to call in an Exterminatus or something. Basically the Governor of the planet's under the influence of a Chaos Sorcerer. Oh, and Traitor Legionaries have turned up. Oh yes. Anyway, having got to this artifact, the only Cadians so far (bar one Stormtrooper who they met along the way) to do so, they activate the artifact accidentally, revealing that it is not, in fact, a beacon, but something which can dispel the interference (Not sure what to make it yet. It stops ships and anything else entering from outside the atmosphere from landing or troops being teleported to the surface, whatever it is) in a localised area. Cue the waiting ships rushing to land reinforcements, while an Inquisitor and Inquisitorial Stormtrooper escort rush to the surface to capture those responsible for doing... whatever the artifact did. My plan is that the Inquisitor 1) doesn't know what the Artifact is, but suspects Chaos (as per usual) 2) didn't kill the guardsmen in case they knew, 3) comes to the conclusion that the guardsmen aren't to be killed, for reasons I shall determine, though obviously a few guardsmen would be perfectly expendable if there was even the slightest worry that they were servants of Chaos.
So... Help? Ideas?
I think 1&2 are a good option; the Guardsmen might know something, and they did activate the beacon-doohickey, and said doohickey might very well be Chaos-origin in nature.
I'd say that the Inquisitor would likely then dragoon said Guardsmen into his/her retinue.
Good idea. I'll go with that.
BTW, is it me or are there nowhere near enough men in a Space Marines company? I mean, 100 men, even if they can each stand up to tanks in single combat, aren't enough for an inter-planetary scale of warfare.
I think you're a bit muddy on the role of the Astartes. Their job is twofold.
1. Rapid Response. When the [CENSORED] hits the fan, the Marines are the first ones who go and check it out. They're the ones who go and make sure whatever was going wrong, stops going wrong. Usually this involves choking the [CENSORED] out of whatever was messing things up.
2. Last Line. When normal humans simply can't do it, then the Marines will. Simply put, if that Imperial Guard regiment is slowly falling back before the Tau hunter cadre, then the Marines will move in, and beat the ever-living [CENSORED] out of the Tau.
Note that the company-strength doesn't include support elements, like tanks, artillery, and logistics. I'm fairly certain that it's quite likely that it doesn't include APC drivers, though, IIRC, Marines are all capable of operating at least Rhino transports.
I'll also note that for exceptionally large conflicts, multiple companies and/or chapters of Marines will be deployed. See the Third Armageddon War and the 13th Black Crusade. In the 3rd Armageddon War Blood Angels, Salamanders, and Ultramarines (at least) deployed multiple-company strength elements.
Also note that in large-scale (planet-sized) conflicts, Marines almost never operate alone; they are invariably supported by the Imperial Guard, the Titan Legions, and PDF forces.
EDIT: forgot to note/ask, what do you think of my "censoring" of language?
Just for you
I've already got that one.
Well since Warhammer seems to be dominating atm enjoy
WHERE IS EVERYBODY?!?
That's a good question.
Sacrificed???
Went to Store.
For days?
I surf tanks into battle. It's not difficult. Once you learn to deflect the incoming fire with your aura of badass you just have to balance.
WIN.
HAHA love it!!!
WHO R U?
Hey guys, head on over to fanfiction.net and check out A Trader's Gambit, my new fanfic. I've posted up the prologue. You'll have to wait about a week for each new chapter.
Also, I've enabled anonymous reviews, so go ahead and say what you think!
I don't think your link works 'cause it takes me to the same place.
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