Ok, so I decided to create a new Chatroom, because the old one was getting pretty....old!
Everyone may post here, as well as in the good'ol Flameroom...I mean, Chatroom
I would like to keep this Chatroom civilized. Well, as civilized as most forum threads are (doesnt mean that you all have to be polite like Oatesy, lol).
So for this reason, I may update the OP of this thread in the future, posting certain thread rules, as I see fit.
For now though, post away, and everyone is welcome!
Currently these users are banned:
- ArcticBlunder
Oh right.
Battlefield and CoD huh?
"My Pokemans. Let me show you them"
Battlefield- yes.
CoD- NO. JUST NO.
I have CoD4, and it was an okay game; the campaign plot is kinda meh, but it's fun and shooty and has lots of explosions so it's okay. I never ventured into MP (mostly because it was only after having BF2142 for a while that I finally did venture into the world of online FPS gaming), but I don't think I'd enjoy CoD-style MP.
After 'growing up' on almost entirely Battlefield-style FPS games, I just can't do CoD. It doesn't work for me. I can do objective-based (like, blow this up, capture this, etc.), but I can't do CoD-style.
I'm sure I'd have boatloads of fun playing a variety of FPS games, like Quake 2 (which I've got), the Battlefield titles, probably UT3 (mostly because modding=WIN on that game), UT3 mod 'spin-offs'. But not CoD.
Maybe Halo's MP I could get into. But not CoD. Not now, not ever.
Woah woah woah... did you genuinely play Reach for the plot Twilight? It was obvious what would happen. You'd fight a losing battle, see the entire cast die, and then go out in a blaze of glory. I personally loved the campaign gameplay-wise, but as you said, plot sucked.
Meanwhile, Halo 2 had no excuse. Gameplay-wise, good, but you can get a near-identical gameplay fill from 1 and 3. Story-wise... I found it lacking.
Meanwhile, Halo>Battlefield>CoD. Keep naming games, and I will put them in my personal Order of Awesome.
In the meantime, I'm lining up work experience with a diplomat, hopefully the foreign secretary of the British Government (how many of my classmates can pull that off?), and finally the Metropolitan Police.
Before you ask, my military ambitions are somewhat... less of a thing. It had been a dream for a few years, but looking at it again, I've had a change of heart. Combination of being too eccentric, too individual, and having other talents which could be more useful elsewhere.
@Whiskey: Have you played CoD Modern Warfare 2 or Black Ops? I own MW2, and have played a lot of Black Ops, and I have to say, they are A LOT of fun, both of them. IMO, even their campaign is very good, although it is clearly not something you'd think "Wow, I want to finish the campaign all over again!", I guess these games are not focusing on SP campaign too much, so its ok.
Well, there you have it. CoD MP games, are more suitable for "rash type" FPS gamers, while Battlefield are more strategical and serious. You can think of it like that: Battlefied + Unreal Tournament = CoD, sort of.
You get the "just kill'em all!" feeling of UT, but on a Battlefield scenery
But overall, I love both BF and CoD game series, although I do not own any Battlefield games, but have played them quite a lot.
TBH, I didnt even watch the cut-scenes of Reach when I played it, I just skipped through them, mainly because I wanted to continue playing the game, killing more alien stuff, and couldnt be bothered to watch them, lol
But overall, Halo Reach isnt really a sequel to Halo 3, so I dont see what the big fuss about the plot is about.
Really it's just that I really like the way the Battlefield series is done; particularly the 'complete control of 99% of all vehicles seen on the maps' part.
You don't get that in CoD, and most of the maps in the CoD games tend to be smaller. In a Battlefield series map, particularly BF2, you'd have a massive area; long-range weaponry and support actually mattered.
In CoD, a sniper rifle is a 'hide and take potshots at people's faces' instead of a 'shoot people who can't see you because you're that far away'.
Granted, in UT3 I'd wager a sniper rifle fulfills much the same role, but UT3 is basically built around fast-paced Quake-style deathmatch gameplay. It has other modes, but the basis of (likely the entire UT series) is Quake-2 style gameplay.
I really have no idea where the gameplay model of CoD came from; the Battlefield series more or less (IMO) started out as a 'take&hold' skirmish type game. While the original BF1942 and the later BF2 had campaigns, the campaign was more or less a series of maps arranged in a chronological order.
I'll give CoD the fact that it has a story-driven campaign; however there are other games with story-driven campaigns that I enjoy much more. Dawn of War 2 and the original Dawn of War are both such titles. CoD4 had a neat campaign, I'll say that much. And the campaigns are almost certainly interesting, but other than that, I have no reason I'd want to buy or even pirate a CoD game. There's simply no draw for me.
The original Halo, I'd probably love playing. Battlefield, I find addicting. With UT3, the gameplay is a 'fun' thing, but the main draw (for me) is the huge modding community around UT3. All those awesome mods offer really interesting (and/or crazy) ways to play the game.
Oatesy- Yes, I played Reach for the storyline, An would like to point out that even after Halo 3 ends, there are still (Roughly, I forget the exact number) 7 Spartan IIs alive not including Master Chief, and the Spartans deployed on Reach mostly made it out due to an artifact on the planet that the Covenant didn't want destroyed. A spall area of the planet wasn't glassed, which is where the Spartans had been deployed. (This according to "The Fall of Reach")
At the end of "Gosts of Onyx", Dr Halsey, the Spartan's Trainer Chief Mendez, and a combination of Spartan IIs and the mass production version, Spartan IIIs, are trapped in a Forerunner shield world which effectively cuts them off from the entire war. (I believe that happened somewhere near the middle of Halo 2)
As to Halo 2's story, i agree, it was missing quite a few features, but as far as a shooter goes, I prefer it to the first. (3 is my favorite for combat, but the story was far too short.)
-Twilight Storm | I shall snipe he who commands the bane of my existance, Suicide Grunts...
Yeah I know all that story about some surviving, and going to Onyx, ending up in a shield world, etc. I meant the entire squad dies, ie Noble Team.
I'm willing to bet that there are loads more Spartan IIIs and possibly even Spartan IIs than there are officially though. I mean, Noble Team didn't exist officially, and I doubt that they'll only have one "elite secret squad" of Spartans.
COMING UP IN THE NEAR FUTURE!
A random bit of fan fiction I felt like writing, to do with the IG.
OOOOH. 40K FANFIC FTW!!!
Incidentally, this reminds me I should get back to work on my 40K/ST crossover.
Heh, I dont know the whole Halo series plot, cause I havent played Halo 2, and I skipped through most of Reach's cutscenes
Thats because CoD games need almost 0 strategy to be played. You just shoot and kill as much stuff as you can before you die
Quick-scoping FTW!
Ok, fair enough.
Technically, none of the spartans are known to exist until after reach is glassed, to boost morale, but yes, there are secret teams like noble and Grey team from one of the newer books. I'm simply saying they didn't HAVE to kill of the entire squad to stick with the rest of the games as a prequel. In fact, it kind of dims the legend of the spartans. 6 Spartans dieing on one mission? I'll grant they weren't prepared for somehing like a full on invasion of their homeworld, but still, it seems just wrong. sspecially when a Squad of ODSTS were in the same situation on Earth, and made it through with no casualties...
Yes, I play these games for the quality of Combat, AND storyline. It wasn't the worst plot ever, but overall it doesn't make the cut.
-Twilight Storm
Well obviously if I'd had any control in the ending of the final mission, I would have unleashed my Limey-ness on them just as Jorge did on that massive Covenant ship.
What, did you genuinely think that the explosion was a bomb? Nope, he just looked at the ship's captain, drank some tea, and BAM!
No more Covenant Super Carrier.
I missed the convo's on Halo
Nah, it's still going, chime in!!!
FAIL
Overall, that is correct Storm. (I agree with him, WTF is wrong with me?? )
The plot DOESNT make the cut, and I was disappointed too, when found out that the Spartans were noobs that got PWNED.
But come on, you gotta admit that the gameplay is freaking awesome, because 1. it is a lot of fun to play, and 2. it is really challenging. Also, the multiplayer is the best of the series, like you very well said, so overall it is a really great game. Not perfect, but great
THIS. MAKES. PERFECT. SENSE.
Really. It does. Limey Man's pure Limeyness is such that he can literally use it to obliterate anything. Well, almost anything. Limey Man's pure Limeyness doesn't work on other Limeys. And it has a negative effect on him when he tries to use it on Limey Woman.
Though this could explain why we never see Limey Woman.
LOLZ Limey Woman!!
Nice one!
Morph....Agreed...with......me.................................................
APOCOLYPSE!!!!!!!!!!!
-Twilight Storm | Can be found in the underground bunker...No, not that one...the one underneath it to fool all the looters...
No, uhm....I didnt....I mean....I was only kidding....
I'd like to say that I disagree with Storm, in every subject that has come up, and will come up in the future
There, all better now
Quick Twilight! Say that Morph is straight!
Since you told us your bunker us underneath the decoy bunker, I will now loot your real bunker.
Have a nice day.
That's a terrible thing to say.
Morph you left me
Morph is right.
But he disagrees, so Morph is wrong.
But I agree that he is right that I am always wrong.
So I am wrong that he is right that he is wrong.....
Twilight Storm | Has a headache...
Ah. A paradox.
Lovely.
Except that such things are the standard way to defeat a computer that has attained sentience. At least in Star Trek.
I think I'll write something where a sentience robot is interpreted as 'going rogue', and they try to defeat it by using a paradoxical statement.
It then laughs and says that that's the stupidest thing that it's ever heard. If something even more stupid occurs right afterwards, it will then change it's mind.
It's a sentient robot. It isn't locked into believing something is the way it is permanently.
I think better computers are the ones like HAL. They aren't sentient, you can't reason with them, and everything that they are doing is perfectly logical to them (not that they've thought about it).
Morph when you log into lol later get on vent with me and we can practice duo jungling.
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