After a significant break from their flagship series, it seems Bethesda is returning to The Elder Scrolls. IGN has reported that, according to an unamed source, Bethesda is hard at work to TESV, which will be a direct sequel to Oblivion. The source also apparently describes that Bethesda is using an entirely new graphics engine this time around, rather than the Gamebryo engine that powered Oblivion and Fallout 3.Are you ready for more Elder Scrolls?
Amen to that: Well I suppose it's because the makers are 'out of the loop' so to speak, I.E, some unknown small studio from Poland, who must put more faith in making a good, entertaining and ORIGINAL game than making the accounting/marketing/upper management dept. creaming thier pants with all that money.
I didnt like Gothic 2, never played the others.
Ahh Bethesda...
The first game I played of theirs was Delta V back in 1996, when I got my new Intel Pentium 100Mhz with Windows 3.11 for workgroups!
4X CD-ROM baby, with 800MB HDD and a Matrox Millenium graphics card - sweeeet.
It was basically a futuristic trench-run flight game, similar in appearance to the Star Wars trench run, except rather than being on a space station, you are actually traversing network paths in the internet, and your obstacles are representative of internet security. The more you hug the trench, the faster you go, but your hull heats up so you can't stay too low for too long.
Unfortunately, there was a bug that consistently crashed the game at around level 5 I think. At least for me anyway. It might have been a problem with my original CD copy.
Anyway, go polygons go!
I'm liking more, and more, and more games coming out of Euro dev houses. My list of "damn those were good games" and games I'm looking forward to are quickly all being made up of European devs. They seem to be able to step back from the dry-humping of genres for the sake of sales, and do something fresh and original with the genre because they have the time, the backing and inclination.
Plus they aren't trying to ram $60 titles down our throats every 6 months. The games may not ultimately compete with the mega-funded titles from American publishers...but at the end of the day I'm finding myself happier with the results of Euro games than I am American ones.
(I think Magicka kind of encapsulates the attitude Euro devs seem to have.)
(Bah, stupid internal server error: url=http://arrowheadgamestudios.com/?page=games&subpage=magicka)
Not a blockbuster game by any means, but something fun, fresh, playable and with a price point that doesn't leave you going "that's it?"
Ooh, should be good.
Although i hope they change the leveling up system, i didnt like how it worked in morrowind & oblivion. Somthing like Fallouts would be fine.
I prefer getting skills from leveling than getting levels from skilling, as its open to abuse, and i just cant help myself.
Instead of Obsures, I would suggest Fcom, it's basically mashes 3 of the biggest and best game overhauls by the community and mashes them together into one awesome patch. (includes Obscures) It's not an easy installation though, and takes work, here is the you tube trailer.
http://www.youtube.com/watch?v=Pd6G9zK4D5A
I don't know about you, but putting the fact that a game is moddable quite easely, could that count for the game's shortcoming, with the ' The community will arrange things' won't make it a better game
Oblivion had one of the worst character development systems I've ever seen in an RPG.
Oblivion feels/plays like a MMORPG - except there's no other people and just NPCs that are dumber than WoW players - which shouldn't be possible.
Pretty graphics aren't enough to make a game worth buying.
I didn't care for Oblivion - although if one really needs to get to sleep it's great at inducing boredom and a comatose state.
Fallout3 is a decent game but it's not really Fallout. And again...I've never liked how Bethesda does character development in any game.
Overall, I dislike everything Bethesda does and hope they don't get their hands on any other titles I used to like so they can't turn them into FPS and ruin them too.
My nightmare would be Bethesda getting hold of Baldur's Gate and turning it into a FPS. Doh, too late...Bioware already bastardized their own game.
Dunno man. I'm old school and a PC gamer. I don't feel the need for every game to be a FPS console style game. I like PC games. Games like Oblivion (PC UI sucked and was designed for console) and DA:Origins feel more like console games than PC games - and they suck. Pretty graphics with mediocre gameplay.
Seconded.
Console's a bigger market for one; of course, gone are the glory dyas when you can have a Pc ported game on Pc, and the console equivalent on console. Now they take the common denominator and then rig it up for PC (or PC to console, but that is quite rare nowadays)
And graph never makes the game, but sure seems to count for 80% of the reviewer's note for some reason. Generally it's compared to 2-3 title of the same branch.
Want another horrible old game make anew and basterdized? X-Com!...now in FPS in a typical 1950s background!
Huzzah! nothing is sacred short of the mighty dollar!
I just want to thank all you people for good words about The Witcher. Don't forget it's based on 7 books saga of hard-fantasy written by Andrzej Sapkowski. I never read anything as gripping and exciting as these books. My "adventure" with witcher character began at 1986 and then continued till 1999. First two books are mix ups of the short stories. Tha author was using old myths and fairy tales and rewrinting them in really nice way. Next 5 books are a great novel about destiny, love and all that stuff. The witcher Geralt is the 'real' person with his own rules, dillemas and problems. Not as flat as in the game (fight and f*ck kind of guy). Overall this is great stuff and if you ever have a chance to read it I strongly suggest you do that. Do not watch the TV series though - it's crap.
And about next TES. As many of you I'm also afraid dof further consolization of the franchize.
Honestly, I don't understand why so many of you are against modding or why that should count against it. Oblivion is not a new game, it's pretty old but the fact that they implemented an ingame editor and allow modding REALLY extends the lifetime of the game. Sure, they did have some design flaws and problems but the game itself, when released, was incredible. The mere fact that the community can add to the experience and the gameplay is just a huge bonus.
Anyways, if so many of you hated Oblivion and Morrowind I'd be curious to see how you'd design TES IV You could also always try modding it to see if you can make it better.
Lastly, I'm in agreement that they SHOULD NOT SIMPLIFY AND DUMB DOWN what they had from the previous games. I HATE that and it'll be the one thing that makes me stop being a gamer. I like choice, freedom, and complexity in my games.
I don't think anyone is against modding but making a poor game and then saying the mods will make it better does suck.
It should be a good game first that doesn't need to be modded. The mods can come later but Oblivion right out of the box needed to be modded and that sucks. Reminds me of another game that was released to be modded and is still in its development stages. Games need to be released that are ready to play rather than tinkered with to make it playable.
Yup, this is what I meant...or using the 'try with mods', argument; not everyone buys something, hoping the bells and whisltes will mkae it grand; I want it grand when it's STAND-ALONE
First leaked image can be seen here. It's scanned, but it's damn impressive. Faces have come a long way from Oblivion!First, offical details can be seen here, are below:
Sounds interesting, thought the Skill and Perk system sounds a little too similiar to Fallout 3.
Kids as in player's kids or kids in the world?
Good list. 18 skills... Now I hope that this means that they might be combining some skills together. Only time will tell.
Good to see that enchanting is back.
So far, I like everything we've heard about it. I just hope all that actually makes it in and is implemented well.
Things that are unconfirmed, but I hope are in:
Spears. I am not alone in this, just about everyone I've talked to really wants spears and other polearms back in Elder Scrolls.
Levitation. Not as big a deal as spears, but moving in a 3d plane is something people would like to see back in the game. It was out of Oblivion due to the cities ont being open, so hopefully it's back in now.
Climb. This was taken out back in Morrowind, but considering the mountainous nature of Skyrim, it would make sense to do it now. Since they're having less skills, it would not be illogical to combine climb, athletics, and acrobatics, and thus have a general locomotion skill.
Snow Whales. These were never in Elder Scrolls o my knowledge, but they're in some of the old books, and they're a very interesting creature that I'd like to interact with. Of course, they were designed by Kirkbride, and the current higher-ups at Bethesda seem to rather dislike his stuff, despite (or possibly because of) its popularity amongst fans.
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