Money has been tight lately, as most of you can probably understand in our current economic climate. Having always been a TBS fan, I had to make a decision as to which game I would buy this fall. I've been anticipating Civilization 5 and Elemental for quite some time, but I had to go with the latter, and I still don't regret it.
I don't know about the rest of you, but I'm getting pretty tired of the Civilization series. It's starting to remind me of Madden: Release the same game, add a few features, and call it the best thing since sliced bread. I've played every one of them, and every spin off since Civ 1 and the whole tour through history bit is getting a bit long in the tooth for me.
So I'm left with Elemental, which kind of feels like the old pick-up truck your dad gave you. It doesn't exactly run all that great, needs a new set of...well, everything, and doesn't impress your friends all that much. So would I rather take the old pick-up truck that can potentially take me to places I've never been before, or do I stick with Civilization, my shiny ten-speed that's always been safe and reliable my whole life?
I've read all the reviews, seen all the crap hit the fan, and even felt a bit of disappointment in the past few weeks. However, there's something about this game that just gets me excited, something unique, and something I don't feel very often with games. Even with all of the bugs and problems this game has, it has something special that I can't quite explain. With Stardock's commitment to improve things, I am giddy with anticipation as to where we will be led in the next few months and years. It's expecting the unexpected with Elemental that is holding my interest. It's hoping that perhaps one day Elemental will defy it's launch in a way that we have never seen before.
I'm sure that Civilization 5 will get reviewed really well, I'm sure it will be everything that everyone has hoped it would be. I'm sure it will be polished, stable, and relatively bug-free. I'm sure, at the core of it all, it will still feel like the Civilization we've grown to love. Unfortunately, this is where I become bored. I'll take the old pickup-truck, but I'm not sure why.
Perhaps Trinity had the answer: Because you have been down there Neo, you know that road, you know exactly where it ends. And I know that's not where you want to be.
I am just saying that if you don't like Civ V now, you're not going to like Civ V down the road based on what Firaxis/2K does with their games. I can't say the same with Elemental. I don't have the can do no wrong, worship and therefore unfaltering belief that Stardock is going to finish the game, including ALL features, the way they should be finished, but I have to believe the community members around here who have followed Stardock in the past when they say this is what they do and their games evolve. I enjoyed GalCiv II a bit, but I only got ahold of it down the road. So if you don't like Elemental now, maybe, maybe there is a chance that will change later. I am actually a fan of the Civ series, have been since the first one. I am not touching V until they address MP properly, and even then, not sure.
When did they give out refunds?
It crashes for me on nearly every game, on medium maps even. There is also a known crash bug for all that run DX10 & 11, which is aknowledged by Firaxis.
You can defend your purchase, and Firaxis, all you want. But get your facts straight before insulting other people.
Fanboys and haters aside, Civ V and Elemental are really too different to compare. I hope that after a few expansions, both will become classics in their respective genres. Speculation, at this point, doesn't seem productive. Time will tell.
I think people are really wanting something different, at this point. You see people kvetching about Civ V or Elemental and most of them are saying they are same old same old. I'd really like it if devs really took some chances in game design and gave us something we haven't seen before. Perhaps making battles realtime or giving pairs of units combo attacks. I dunno. Just something off-the-wall. At this point, I believe that Stardock is in a better position to take risks, since no matter what happens, Civ V will make crazy money.
What makes me sad though is the appearance of "We have no ideas! Give us ideas, fans!" that I'm seeing in regards to Elemental. Couldn't you use all that mad cash you earned from preorders to hire the Dwarf Fortress guy, or something? Hopefully, this post won't get me banned. I want the EWOM Project to succeed!
They are? Let's see how really different they are?
1. They both start out with a unit to settle the first city? yep sure do sovereign in Ele and Settler in Civ
2. They both build settler/pioneer type units to create new cities? yep sure do.
3. They both research new technologies to increase their power? yep sure do.
4. They both build new structures based on new technologies and discoveries? yep sure do.
5. They both have a conquer the world victory condition? yep sure do.
6. They both have other conditions to win the game? yep sure do.
7. They both build combat units to go out and take over other nations and factions? yep sure do.
8. They both have several factions that the ai can play against you with? yep sure do.
9. They both have diplomacy in the game? yep sure do.
10. They both have GOODIE huts to explore and discover? yep sure do.
11. They both have raging non-faction npc's and/or barbarians to deal with? yep sure do.
And there are many more things that make Elemental and Civilization series quite comparable yes even Civ 5 has most if not all of these aspects listed above.
So to say they are too different to compare is really stupid.
I have both games and like both games. They are similar in many areas but Elemental does try to break the mould in lots of ways.
The trouble is, CIV 5 is a practiced and polished game. It has been refined through numerous releases and expansions. Also, IMHO Sid created the best PC game ever in Alpha Centauri. Whatever your view is though, SD is a great company that stands by its customers - so the hope for the future of both Elemental and SD is high.
Lookie! I can play that game too!
1. Elemental has a real sovereign character, Civ 5 does not
2. Civ 5 has workers, Elemental does not
3. Elemental has customizable units, Civ 5 does not
4. Elemental has magic that can be imbued upon recruitable heroes and used on the world and in combat, Civ 5 does not
5. Elemental has micro-level tactical battles, Civ 5 does not
6. Elemental has Quests, Civ 5 does not
7. Elemental has deep customization for your individual champions, including a shop you can buy from, Civ 5 does not
8. Elemental has marriage, offspring, and dynasties, Civ 5 does not
9. Elemental has spacial city design and placement, Civ 5 does not
10. Elemental has an in-game modding workshop for nearly all facets of the game, Civ 5 does not.
11. Elemental has an in-game mod download system, Civ 5 does not.
12. Elemental is based in a fantasy world, Civ 5 is not.
And there are many more things that make Elemental and Civilization series quite incomparable yes Civ 5 has barely any if none at all of these aspects listed above.
So to say they are similar enough to compare is really stupid.
Reading various forums has been interesting. Seems like the more people play Civ 5, the less they like it. Game breaking bugs and over-simplification are the most common complaints.
Sounds like an objective assessment from what I'm sure is a wealth of usable data.
The best part is, you don't have to take my word for it since the forums in question are open to the public.
At this point, I don't think anyone is taking your word for it when it comes to these games.
Like I said, nobody has to. "Denial" isn't just a river in Egypt, you know.
"Denial" isn't just a river in Egypt, you know.
So says the guy claiming the only reason Civ V has a 91% metacritic score is because it has Sid Meier on the box. Presumably the players are afraid of him too, since the metacritic user score is 81%.
Civilization V has plenty of issues. But real issues aren't getting discussed here; it just descends into a flame war. A few specific individuals who stopped playing Civ long ago seem to insist on turning every Civ thread into a Civ vs Elemental thread, as if Civ has to “lose” for Elemental to “win”. Naturally, many of the folk here are Civ players and this generates a disproportionately large negative attitude towards Elemental by those people and things get ugly. It's silly, but every game seems to have its religious group, who rarely make “Ideas” or “Suggestions” posts, but are ready to jump on anyone who criticises the game or makes suggestions on how it could improve by taking concepts from other successful games.
Anyway, on to Civ V, the problems are very different to what Elemental had due to their very different starting conditions. Civ V's technical issues have been par for the course with new releases. There's always compatibility issues and such, which affect some customers and those get patched pretty quickly. Considering Civ V's been topping Steam's stats for “users concurrently playing” quite regularly the last few days (which is quite significant, that a 4X game can outdo the usual FPS/RTS games in audience), I think most people are getting the game to run just fine. Performance between turns was an issue on release for Civ IV as well and Firaxis have a reputation for not getting performance right till after a few patches.
Elemental's technical problems were due to SD creating a whole new engine in house which is a mammoth task with today's hardware and software variety. But now they know what kind of QA effort is required to get HW compatibility right.
Those of us complaining about Civ V on Civfanatics though, have very different complaints. We are complaining because we think it doesn't improve on Civ IV. Gameplay wise, Civ V does what it's meant to do. It's solid and doesn't have game breaking bugs. According to the polls, it appears the majority of players on the forum like it better than Civ IV. This is the issue – many of us think it's not better than Civ IV. I feel it's 1 step forward, 3 steps backwards. It doesn't feel like a Civilization game any more – they've gone a very different route. Many features and mechanics have been “streamlined” as they call it because they were too complicated... and I thought it was complexity that made Civ what it was.
It seems many people didn't like the 100 turns dash at the start of Civ IV games, where on high difficulties, every decision you had to make every turn was was crucial - and if you get it wrong it may mean the losing the game. Incorrectly choosing whether to beeline for Iron Working or Archery first, or not figuring out the best time and place to found your second city could stunt your growth terminally. Only experience could tell you how to choose based on the map and surroundings. Then there was the constant decision making as your empire expands and the way the game changed as new technologies introduced new combat classes, civics, tile improvements, etc. Sure there was micromanagement, but on the whole you felt like you were running an empire.
The problem with Civ V is it doesn't have this feel any more. The starting game is far more relaxed and there is no mad rush for land. You're not really competing against a world that's trying to kill you at every turn; the game is a lot more relaxing and slow paced. Everything complex about Civ IV seems to be reduced to a few numbers now – numbers that tell you either “Something's wrong and here's how to fix it” or “Everything's fine, just keep hitting End Turn”. There's no real stress any more and critical decisions are few and far between.
For many of us, that critical decision making was what made the Civ series what it was. Now they've changed it and most of the fans on the forums seem to actually like it. This has raised quite an uproar from those of us who thought we were getting an improvement to Civ IV, not a whole different direction.
So this is how it is. The reviews scored the game high because Civ V succeeds in what it set out to achieve. If Civ IV didn't exist and Civ V was the sequel to Civ III, everyone would love it. It's a good game on it's own strength. But Civ IV and it's expansions took the game to far deeper levels of immersive gameplay and empire building. So many of us on the forums feel we've been shortchanged and hence all the negativity.
We don't know if Firaxis plan to keep the streamlined approach, or mean to add complexity back with DLCs and expansions. The silver lining is, much of the SDK, the scripting and a Visual Studio based IDE have already been released and the C++ shouldn't be too far away. Just like with Civ IV and the plethora of mods it produced, people will be tearing the game apart, improving the AI, adding more complexity and in general creating total conversion mods to make it more like how they feel a Civ game should be. If it's one thing Civfanataics is good for, it's generating huge lists of well thought out ideas, as well as modders and programmers who know what they're doing.
No, I never said that. I said that Elemental would have gotten a better reception from critics if it was called "Sid Meier's Elemental: War of Magic". It's a subtle but important distinction.
Like I said, I've never played Civ 5 - in fact, my computer refuses to run it - so I can only go by what's posted in the forums, and it's just interesting to see how quickly the mood has changed among Civ fans. A week ago everybody was over the moon about the game but now the general consensus I'm seeing is that Firaxis didn't pick up where Civ 4 left off, they picked up where Civilization Revolution left off.
As for the Metacritic user score, take a peek at the individual scores. They're all over the place. I'm just not seeing the overwhelming love for Civ V that we've seen for previous Civilization games on the PC.
Look, all this isn't to say that Civ 5 is a bad game. All I'm saying is that neither is Elemental. It's just interesting to note the double standard at play. I'm not editorializing, just observing.
You keep cherry-picking the forum posts from Civ forums that suit your argument.
Like I said before, there's no objective method you are using to gauge the user reaction so the entire point you are making is completely unreliable.
I'm a member of Civfanatics and nothing of the sort is happening. In fact, it was much worse when Civ IV was released. Again, that's my opinion, and my opinion is that what you refer to as the "general consensus" couldn't be further from the truth.
You see angry posts (which every new release has) and you think they are the majority opinion. The perfect example is the fact that you mention V is like Civilization Revolution, which is just a clichéd thread on the Civfanatics forum and most people just make fun of people that make them.
EDIT: There's no "double standard". Civ is significantly more playable than Elemental was at release. But that's irrelevant, stop comparing the two games and stop making up the "general consensus" that doesn't exist.
The average score for Civ 5 on Amazon is 2.5/5 stars ... the same as Elemental. I'm so glad I didn't waste my money on it, I knew I would be right. It's been something I have gotten good at over the years. I can usually tell within a few minutes whether or not I'm going to like a game upon first seeing it. Upon first seeing Civ 5 in screenshots and videos, something just felt wrong with it. The final nail went into the coffin when I discovered the game was Rent-Ware (Steam) - bleh.
The mere fact that you give any credence at all to Amazon tech-related product reviews just tells me how informed your opinion is.
Have you read the reviews? There's a 1-star review protest because of Steam. The same was true for Elemental, just tons of 1-star reviews from people that never even bothered to play the game.
To be honest, this happens pretty much everywhere. There are people with grudges who votes extremely low and there are those who votes max without a second thought, then there are those who do one or the other to "balance". It's usually a complete waste of time to look at the "scores". Read their thoughts while keeping in mind any possible biases, then make your own decision is the way to go.
Pft... Civ 5 doesn't even run. It crashes every few turns and is unplayable here. Elemental at least worked when it was released, however buggy.
Two schools of though on using reviews:
1) look for the quality reviews only, those that are honest, comprehensive, and well thought out about the product. These are usually the long ones.
2) Go by the highest percentage. I recently bought a cordless phone 2-handset set on the basis that it had 46 reviews and averaged 4star, which was many more reviews with higher ratings than other similar phones. Of course, I read the phone specifications so I knew what I was getting. I didn't want the best nor the worst, just an excellent "average" phone for home use that didn't cost an arm and a leg.
It's the same as saying Sid Meier's name on a box gives a game an unfair advantage in reviews. And yes, there's denial - you refuse to accept the scores are deserved based on your unfounded opinion. This despite the fact that most reviews started with how excited they were when they heard Stardock were making a spiritual successor to MoM and most of them ended with a conclusion along the lines of "we'll be a bit lenient with the scoring because this is Stardock and we know they'll fix it". Major reviewers even publicly stated they are delaying their review, to give SD some time to address the most significant issues. There is no indie developer that had this much credit limit to call on from the industry and playing the underdog card just reinforces the notion you're struggling to justify a preconceived conclusion.
You also ignored the entire rest of my post which explains the reaction to Civ V. On it's own, it's a fine game and according to the polls on the forums, the majority prefer it over Civ IV. It works, it's stable, it's got all the bits fitting together in the right way and polished... not Blizzard polished, but typical 4X game on release polished. If you bother to read the high scoring reviews, this is what they are basing the score on, as to how well Civ V stands on its own as a game. But there's a significant percentage of us who feel it's not as good as Civ IV and that it's going in the wrong direction. That's why we are complaining and scoring it low - we don't religiously accept whatever Firaxis gives us; this is an established series and we know what we want. If they listen, they will add more complexity in future expansions, which is all we want - more stuff to tax your brain while playing.
For those of us who've played both games the complaints are widely different. Civ V for many of us didn't live up to our expectations of complexity and needs more of it added in the future. Elemental didn't have a legacy to live up to, it's problem was that the gameplay just didn't fit together - it felt like many different mechanics loosely cobbled together - the game just doesn't work as a whole. With Elemental, the expansions are radically changing the game mechanics to address this and after a couple of expansions will be quite the different game. Civ V doesn't need to radically change it's mechanics and will, at its core, be the same through it's life; what it needs is more content and complexity - evolutionary changes, not revolutionary ones.
Civ IV had a much worse reaction on release than Civ V, but back then the issues were technical, not gameplay. The vast majority preferred the gameplay changes over Civ III. It's very much because the Civ fans get this worked up about the game that it continues to sell - because Firaxis get to hear just what's wrong with it and they fix it. There was no adoring love that you speak of, when Civ IV was released 5 years ago. That's exactly the wrong sort of religious fandom that a game shouldn't have - because then it would never improve and only satisfy a small cult. The admiration you mention was for Civ IV with expansions, which were the response to all that criticism. It's criticism that improves a game and the Civfanatics forum especially has always been harsh - Elemental forums are a walk in the park compared to what you will see there.
You can get a lot of info from Amazon reviews if you just ignore the star system and read what the reviewers actually say. I've learned about some unpleasant surprises ahead of time that way. As for the Steam issue, it IS an issue for some people, and that's valid. While it's not a 1 star offense to me, it certainly matters more to other people. Who am I or you to say they don't have a right to 1 star a game for that reason. As far as I am concerned, DRM IS part of the game and therefore part of every review, not something to just oh by the way there is DRM approach that the pro. reviewers do. All current Ubisoft games and games like Spore are 1 star in my book... with Spore, I know for a fact that I was not alone in that approach. There was a fair amount of coverage on that one.
When did I say they don't have a right to post 1-star reviews? And when did I say that not liking Steam is not a legitimate opinion?
I'm just saying it discredits the entire review system when people give blanket 1-star reviews without trying out the product. It is well-known that the game is a Steamworks title, so why go out of your way to protest that with a 1-star review on Amazon?
Like I said, read the reviews, the vast majority of the reviews that give it a 1-star rating don't read like this: "I purchased the game, but I don't like Steam because of X, Y, Z"
but rather like this: "The game uses Steam. I will never buy the product!"
You didn't need to say it. You want to dismiss their reviews because you don't like it. Because you don't think they are doing what reviewers should be doing. The keyword here is you. Except it is not up to you. It would make absolutely no sense for someone to give a game a 1 star review because it uses Steam and then buy it now would it. That review has value, it just doesn't have value to you.
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