So, got the game at about noon. Finished playing at 11:30pm, won by Quest of Mastery. Lots of stuff to say. Anything that has already been fixed in day0 patch you devs can ignore. This is gonna be pretty rambly, so bear with me.
Found resources to be a lot more scarce early. Was playing a large map, 9 normal AI, as Porcipene, Pariden. Only found 1 Arcane resource and 1 tech resource (which i didn't get till like turn 300). My starting spot any material resources starting nearby, so was pretty starved at the start. Rather liked it. :]
Some of the basic armour is bugged (costs 10 material and 10 gold or something silly like that).
Was pretty calm at start. Got about 4 cities(noticed they didn't cost gold to build), not much exploration in first 100 turns. Leveling up adventure stuff really adds a lot of mobs . Love the way researchs are atm too.
Around about now I allied with Altar, since it turns out they were blocking the only way into my area of the map (I had all 4 cities there). Had quite a few earth shards and an air shard by now. At about turn 200, I realised I pretty stuck, and wasn't gonna be able to ally everyone (I think I'd allied like 5 people by now).
Funny bit where Umbar (I was at war with em) tried to take a city I had a squad of 8 spearmen stationed at, with like 5 squads of 50 guys total... My spearmen won. Better equipment ftw!
Decided to go for The Quest of Mastery.
Got the research done, noticed lots of level 5 quest spots... And then found out a bit later I couldn't enter one... Then noticed one I could enter (bug?!). It was the Quest of Mastery one! So I started it... Game is lagging HORRIBLY right now. Been in cloth map whole time for the past 150 turns, and every turn takes 1-3 seconds to process. Gonna avoid spoilers here, except for one...
*SPOILERS*
DEAR GOD THE LAST PIECE IS SO HARD TO GET. I had to bring out my Dukes of Death (30 damage war hammers, several legandary pieces of armour (like 40+ each), CALVERY), to win it. Gaaaaah. >.>
*END SPOILERS*
Had so many shards at the end (like 4 air, 5 earth, 3 fire...). After like turn 150-200, AI didn't really bother me all. Probably was too busy with all the wars I kept making it start. >
Lots of crashes and stuff too, crashed pretty often when alt-tabbing. Also loading game = insta crash. Everytime after I saved near the end, it'd go back to normal view too, until I zoomed in then back out.
Also, are armies limited to like 10 units or something? Couldn't get all my units in one army at the end.
So yeh, pretty fun. Enjoyed it. Gonna try a smaller map tomorrow.
PS. No way to unally people? (or maybe buy cities). Really anoying when they take a resource I want and there's no way to get it. I had to abuse some "try dynasty option with no one to marry off" bug that let me go to war with em again.
PPS. Dragons are epic. Didn't get to finish my Elite Company of them, but the stats... *drools*.
Also, the text is really hard to see at 1920x1080. Especially in tact combat.
A whole game finished in 12 hours first day? I think I'm gonna call bs on this one and that AAR is from some beta build you played earlier. You would have to know every feature, nook and cranny to be able to do something like that an even then I would highly doubt it. I used to put 72 hours into Civilization to finish it.
Good read! I just got done with a 6 hour marathon, I didn't beat it though, I had a couple crashes an hour into it each time - I started over to try new methods. I think the game has a lot of good potential, and it is a lot of fun, and I can't wait until the mod communities start hammering out content.
I have absolutely no idea why you are doubting him on this one.
What are you talking about? He was playing sandbox mode.
You must be a slow starter then, being aggressive should cut down your games by a lot.
I don't care if he was playing on the toiletbox mode 12 hours? I've played MOM and AOW for DAYS. If this game can be completed in 12 hours then it doesn't have much meat to it especially on a LARGE map as he described. I expected to be playing out my first game for at least 4 days and that's at least 10 hours a day since I'm off. Did the ai even play? What about all those tactical battles? If he did it in 12 hours he sure did a lot of end turn end turn end turn playing then instead of checking things out each turn. Oh well I'm on my first game and 6 hours into it and I'm not even close to thinking the game is near finished. I guess I just enjoy each turn a little more than others. I don't get in a hurry to press end turn every turn.
The "pacing" setting at game creation has a very large impact on game length. It's quite likely the OP left the setting alone, but if you set it to Epic you will end up with longer games.
I don't even know how to respond to this. I'm just going to hope that you are just pretending to be clueless.
I mean, do you even know how this game works? You know there are different map sizes, difficulty setting, and victory conditions right?
Games can last between 3 hours to probably months of game time. The guy is just giving his impressions on the first game he played, which happened to last 12 hours.
And yes, as the person aboved mentioned, pacing was default setting. After 10 hours, I was pretty tired, and just wanted the game to end, so I was pretty just doing nothing but skip turn to finish the master quest asap and win (e.g i skipped about 40 turns near end to finish another squad quickly).
If you spend time thinking about every turn (I do early on), and set the pacing to a slower setting (epic makes it slower ? ), then yes, games could easily last 20-30+ hours, especially if you're playing competent opponents that attack you (for some reason the AI next to me never attacked me. Maybe it was busy with something else? Actually I was barley attacked all game).
Well, very few people are as you are and take 72 hours to finish Civ... I used to take around 15 - 20 hours and I always thought I was slow. And before you say I must play easy, I used to play Emperor and large maps. Everyone is different; some like to take more time than others.
So, no, he probably did finish it.
Anyways, thanks for the info, liq3, nice to get some feedback.
Yikes.. if games lasted longer than 12 hours actual game time, I wouldn't want to play it. 12 hours game time will take me a month to get in. Not everyone has a solid 12 hours they can devote to a game. I have 3 kids and if I get 2 hours of gaming in a day, that is a marathon session for me (most of the time I only get 30 mins or so). Just saying.. if you want a 200 hour game I don't have a problem with them having settings for that.. but quicker games should be possible.
Ok thanks liq3 you had me scared there for a moment. It makes sense now that you told how you played. )
What difficulty did you use? Normal?
EDIT: At you others. Every Civilization type game I take my time to play most of them go to 60 hours or better. I check every city out for something I missed or that could be changed. Plus in games like MOM and AOW you have to take time to play out those tactical battles unless you just autocalc and I certainly see no fun in that. I guess if you play them in less time more power to yah but I think you miss a lot of the detail and importance when you do even if you do play Emperor level. I also always play with Maximum ai opponents and this is something I'm finding most others don't. They play with 1 or 2 ai opponents and then claim they beat the game on its hardest level (Emperor) lol while playing them on small maps and grunt rushing them out of the game. lmao That's not a victory that's just gaming the game.
Speeding up the pacing and using smaller maps will give shorter games, just like slowing down the pacing and using larger maps will give longer games.
But if you're looking for something that's meant to be played in 30 minutes per game, this isn't it. You can just save and pick up later though, since it's turn based.
I wonder if this is bug. It is early and bad armor, but, it is low on tech tree, does not require metal. So if you have lots of material and gold, even 1 armor makes unit effectively 20% more robust in early game (for attack 5). So, I am not sure if this is intended or bug.
12 hour game sounds fine, lengthy but fine. Something in the 6-8 hour range would be perfect for me. Complaining that 12 hours is way too short just struck me as a bit ridiculous.
Ya know this with Civ also is based on random luck. There has been times ive played civ on near hardest difficulty and won in 6 to 7 hours(very rare, very lucky) and other times where i have played on a medium setting for 30+ hours and lost. Maybe hes just a better player then you
S.R.
72 hours to finish a Civ? Who are you, Hellen Keller?
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