I actually noticed this during beta 4, but it was the first time I noticed buildings, on my new laptop, so I thought they just needed some optimizing, which would be done for the release.
I get a constant max framerate (limited to 90 in my case, for example) over all the map, on a bare ground, units for example are ok. But as soon as a small 3D object enters the field, it decreases. A tree in the corner? 45 fps. A city (not a big one, just the first settlement) visible? 15 fps.
I tried to change the various settings, deactivated soft lighting, AA, shadows, resolution, it's still doing the same. It works good on the cloth map, without a problem, though, as there are no such elements.
Now I would understand such thing on my older laptop, but I'm surprised to see this on the new one. Specs:
Processor: Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz (8 CPUs), ~1.6GHzMemory: 8192MB RAMVideo Card: ATI Mobility Radeon HD 5870Operating System: Windows 7 Home Premium 64-bit
So I'm guessing there is somehow a problem with drivers (though latest ones from ATI), or at least some incompatibility somewhere. Because the objects are nice, the cell shading effect too, but it's hardly something to bring this computer to its knees.
ps: I understand that a game like this doesn't need to run at 90fps. But 15-20 is actually unpleasant on the long term.
Edit: To make a complete (more or less) analysis, I tried at a high and low configuration, similar effects:
LOW Settings:
- Video Configuration
- Over a city: 20 fps
- Without objects: 138 fps
HIGH Settings:
- Over a city: 18 fps
- Without objects: 80 fps
So it doesn't seem to be related to the video settings. I also tried windowed, same.
It is really related to these 3D objects, as shown by these two other screenshots:
- Full zoom, empty ground: 99 fps
- Same place, just a bit higher to have one tree in the view: 29 fps
So far, the only thing which seems to improve performance is to force the game to run only on one core (physical one, so two virtual cores on Core i3/5/7), as suggested by thebigJ_A in this answer.
It should be the other way around, clearly, so maybe it's giving a hint on where the problem could be. Note that this doesn't solve the performance problem, there is still a big decrease on framerate when passing on cities, but less than when the game is authorized to run on all cores. I noticed however that doing this since the 1.05 version makes the sound choppy, probably because it was expecting to run on a different core to begin with.
I have the same issue. Getting about 5 - 10 Fps when there are a lot of 3d objects on the screen this get's really noticable after a while when your cities get bigger and you have a lot of them.
My system
Intel C2D P7450 @ 2.13 GHZ
4096 MB DDR3 1333 MHZ
Windows 7 Prof.
ATI HD 4650 1 gb version newest driver.
Actually there is many posts in this thread in general about low fps happening in game on a consent bases. And stardock has posted they are looking into it.
Huh... in that case I'm actually kind of impressed that my computer runs the game as well as it does considering that it's currently CPU bound... and I have an Athlon XP 2600+ ! All this time I just assumed i was getting lousy performance because my computer should be in the Smithsonian next to the vacuum tube display. But if they get the GPU and LOD situation resolved, there's a chance I might actually be able to play with the 3D view. Crazy.
Ahh... I didn't see this thread when I posted earlier on the other thread. Glad to see it's not just me with the performance issues. Stardock, love what you are doing here and the game has monumental potential. But this really needs to be a priority over AI, spells enhancements and really everything else. The game needs tp be stable and playable otherwise nothing else matters (not to quote Metallica).
1.06 didn't help performance for me, but it's good that other bugs are being fixed. The GPU is being used, just only 1% of it is being used on the main 3D map. I get up to 50 % of the GPU being used during tactical battles with FPS of 45 to 50. It also appears that Elemental does not support crossfire as my 2nd GPU load was 0 % and the clock speeds were in power saving mode.
It would be at least nice to know if Stardock can reproduce the problem on their office computers ...
it looks like i get a much better performance on tactical battles now. like perfect. but still the performance on 3d map is bad.
i think I might be done with this game if there's no fix..that would be a shame. i've just never seen anything like this, and something that was supposed to work well for even low end systems, nonetheless. cruel, cruel irony.
Maybe we need to get 3-year-old Thinkpads?
No seriously, I'm glad they've said they're looking into this, and that they communicate as much as they do. Since tactical battles work as intended (GPU doing something) then they should have some understanding of the issue. It's most likely not just 'check what the difference is and fix', but surely it should be something rather discrete, I can't believe that it's at the core of the engine or something like that. I guess this issue affects everyone?
is everyone seeing improved fps during tactical battles now? Allthough my fps does improve during tactical battles im not seeing amazing frame rates Im getting around 30fps.
1.06 didn't seem to do much for me. I've still got good FPS in tactical/cloth map/on the map when a city isn't anywhere near by. I'm hoping they fix this soon, since I really do like the game (what I've been able to play of it), but playing at 10 fps or lower isn't very fun.
What I can't believe is that such a widespread and disruptive bug wasn't caught during the beta, especially with so many people pointing it out.
For me the tactical battles are around 30-40 fps and on the Worldmap it starts at 60fps but as soon as u build 1 town it drops to 35fps.
And then its downhill to 6fps as in my last game and then the OOM msg and Elemental just stops responding.
This is in windowed mode with all settings @ default.
Asus P7P55D EVO 7 , latest Bios and drivers on everything
i7 860
4 GB Ram
ATi 5870 / 10.8 Drivers
SSD intel 80GB G2
Win 7 64 bit
Same problem here with 1.06. Slow framerate over 3d objects. Fine otherwise.
DxDiag:
------------------System Information------------------Time of this report: 8/27/2010, 20:44:47 Machine name: DANIEL-1749 Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621) Language: German (Regional Setting: German)System Manufacturer: Dell Inc. System Model: Studio 1749 BIOS: Ver 1.00 A04 Processor: Intel(R) Core(TM) i3 CPU M 330 @ 2.13GHz (4 CPUs), ~2.1GHz Memory: 4096MB RAMAvailable OS Memory: 3956MB RAM Page File: 1926MB used, 5985MB available Windows Dir: C:\Windows DirectX Version: DirectX 11DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 64bit Unicode------------DxDiag Notes------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found.--------------------DirectX Debug Levels--------------------Direct3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail)---------------Display Devices--------------- Card name: ATI Mobility Radeon HD 5600/5700 Series Manufacturer: ATI Technologies Inc. Chip type: ATI display adapter (0x68C1) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_68C1&SUBSYS_041B1028&REV_00 Display Memory: 2736 MB Dedicated Memory: 1014 MB Shared Memory: 1722 MB Current Mode: 1600 x 900 (32 bit) (60Hz) Monitor Name: PnP-Monitor (Standard) Monitor Model: unknown Monitor Id: LGD021D Native Mode: 1600 x 900(p) (60.085Hz) Output Type: Internal Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dllDriver File Version: 8.17.0010.1041 (English) Driver Version: 8.762.0.0 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 8/4/2010 03:54:00, 598528 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71EE2-2B81-11CF-8977-1124BEC2C535} Vendor ID: 0x1002 Device ID: 0x68C1 SubSys ID: 0x041B1028 Revision ID: 0x0000 Driver Strong Name: 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Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled-------------Sound Devices------------- Description: Lautsprecher / Kopfhörer (IDT High Definition Audio CODEC) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_111D&DEV_7675&SUBSYS_1028041B&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: stwrt64.sys Driver Version: 6.10.6267.0000 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 1/21/2010 04:10:00, 505856 bytes Other Files: Driver Provider: IDT HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No---------------------Sound Capture Devices--------------------- Description: Mikrofonarray (IDT High Definition Audio CODEC) Default Sound Capture: Yes Default Voice Capture: No Driver Name: stwrt64.sys Driver Version: 6.10.6267.0000 (English) Driver Attributes: Final Retail Date and Size: 1/21/2010 04:10:00, 505856 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF Description: Mikrofon / Line-In (IDT High Definition Audio CODEC) Default Sound Capture: No Default Voice Capture: Yes Driver Name: stwrt64.sys Driver Version: 6.10.6267.0000 (English) Driver Attributes: Final Retail Date and Size: 1/21/2010 04:10:00, 505856 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF Description: Wiedergabeerfassung (IDT High Definition Audio CODEC) Default Sound Capture: No Default Voice Capture: No Driver Name: stwrt64.sys Driver Version: 6.10.6267.0000 (English) Driver Attributes: Final Retail Date and Size: 1/21/2010 04:10:00, 505856 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF-------------------DirectInput Devices------------------- Device Name: Maus Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/a Device Name: Tastatur Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/aPoll w/ Interrupt: No-----------USB Devices-----------+ USB-Root-Hub| Vendor/Product ID: 0x8086, 0x3B3C| Matching Device ID: usb\root_hub20| Service: usbhub| Driver: usbhub.sys, 12/4/2009 09:26:39, 343040 bytes| Driver: usbd.sys, 7/14/2009 02:06:23, 7936 bytes| +-+ Generic USB Hub| | Vendor/Product ID: 0x8087, 0x0020| | Location: Port_#0001.Hub_#0001| | Matching Device ID: usb\class_09| | Service: usbhub| | Driver: usbhub.sys, 12/4/2009 09:26:39, 343040 bytes----------------Gameport Devices----------------------------PS/2 Devices------------+ Standardtastatur (PS/2)| Matching Device ID: *pnp0303| Service: i8042prt| Driver: i8042prt.sys, 7/14/2009 01:19:57, 105472 bytes| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes| + Terminalserver-Tastaturtreiber| Matching Device ID: root\rdp_kbd| Upper Filters: kbdclass| Service: TermDD| Driver: i8042prt.sys, 7/14/2009 01:19:57, 105472 bytes| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes| + Synaptics PS/2 Port TouchPad| Matching Device ID: *dll041b| Upper Filters: SynTP| Service: i8042prt| + HID-konforme Maus| Vendor/Product ID: 0x046D, 0xC019| Matching Device ID: hid_device_system_mouse| Service: mouhid| Driver: mouhid.sys, 7/14/2009 02:00:20, 31232 bytes| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes| + Terminalserver-Maustreiber| Matching Device ID: root\rdp_mou| Upper Filters: mouclass| Service: TermDD| Driver: termdd.sys, 7/14/2009 03:45:55, 62544 bytes| Driver: sermouse.sys, 7/14/2009 02:00:20, 26624 bytes| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes------------------------Disk & DVD/CD-ROM Drives------------------------ Drive: C: Free Space: 122.9 GBTotal Space: 290.2 GBFile System: NTFS Model: Hitachi HTS725032A9A364 ATA Device Drive: F: Model: OPGRQH 8PMN4T2R0 SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (German), 7/14/2009 01:19:54, 147456 bytes Drive: E: Model: OPGRQH 8PMN4T2R0 SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (German), 7/14/2009 01:19:54, 147456 bytes Drive: D: Model: HL-DT-ST DVD+-RW GA31N ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (German), 7/14/2009 01:19:54, 147456 bytes--------------System Devices-------------- Name: PCI Standard-Host-CPU-BrückeDevice ID: PCI\VEN_8086&DEV_2D13&SUBSYS_80868086&REV_02\3&4F11E61&0&13 Driver: n/a Name: Intel(R) 5 Series/3400 Series-Chipsatzfamilie - PCI-Express-Stammanschluss 2 - 3B44Device ID: PCI\VEN_8086&DEV_3B44&SUBSYS_041B1028&REV_06\3&11583659&0&E1 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:45, 183872 bytes Name: Dell Wireless 1397 WLAN Mini-CardDevice ID: PCI\VEN_14E4&DEV_4315&SUBSYS_000C1028&REV_01\4&2392FBA8&0&00E1 Driver: C:\Windows\system32\DRIVERS\BCMWL664.SYS, 5.30.0021.0000 (German), 7/8/2009 00:45:50, 2769400 bytes Driver: C:\Windows\system32\drivers\vwifibus.sys, 6.01.7600.16385 (German), 7/14/2009 02:07:21, 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PCI\VEN_8086&DEV_3B4C&SUBSYS_041B1028&REV_06\3&11583659&0&E5 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:45, 183872 bytes Name: PCI Standard-Host-CPU-BrückeDevice ID: PCI\VEN_8086&DEV_2C62&SUBSYS_80868086&REV_02\3&4F11E61&0&00 Driver: n/a Name: Realtek PCIe GBE Family ControllerDevice ID: PCI\VEN_10EC&DEV_8168&SUBSYS_041B1028&REV_03\4&2E63E68E&0&00E5 Driver: n/a Name: Intel(R) 5 Series/3400 Series-Chipsatzfamilie - PCI-Express-Stammanschluss 5 - 3B4ADevice ID: PCI\VEN_8086&DEV_3B4A&SUBSYS_041B1028&REV_06\3&11583659&0&E4 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:45, 183872 bytes Name: Intel(R) 5 Series/3400 Series-Chipsatzfamilie - SMBus-Controller - 3B30Device ID: PCI\VEN_8086&DEV_3B30&SUBSYS_041B1028&REV_06\3&11583659&0&FB Driver: n/a Name: Intel(R) 82801 PCI-Brücke - 2448Device ID: PCI\VEN_8086&DEV_2448&SUBSYS_041B1028&REV_A6\3&11583659&0&F0 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:45, 183872 bytes Name: High Definition Audio-ControllerDevice ID: PCI\VEN_1002&DEV_AA60&SUBSYS_041B1028&REV_00\4&3968CEB&0&0108 Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7600.16385 (German), 7/14/2009 02:06:13, 122368 bytes Name: Intel(R) 5 Series/3400 Series-Chipsatzfamilie - PCI-Express-Stammanschluss 4 - 3B48Device ID: PCI\VEN_8086&DEV_3B48&SUBSYS_041B1028&REV_06\3&11583659&0&E3 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:45, 183872 bytes Name: Standard AHCI 1.0 Serieller-ATA-ControllerDevice ID: PCI\VEN_8086&DEV_3B29&SUBSYS_041B1028&REV_06\3&11583659&0&FA Driver: C:\Windows\system32\DRIVERS\msahci.sys, 6.01.7600.20575 (English), 11/15/2009 00:38:40, 30296 bytes Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:46, 48720 bytes Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 03:52:21, 24128 bytes Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7600.16385 (German), 7/14/2009 03:52:21, 155728 bytes Name: PCI Standard-PCI-zu-PCI-BrückeDevice ID: PCI\VEN_8086&DEV_0045&SUBSYS_041B1028&REV_02\3&11583659&0&08 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:45, 183872 bytes Name: ATI Mobility Radeon HD 5600/5700 SeriesDevice ID: PCI\VEN_1002&DEV_68C1&SUBSYS_041B1028&REV_00\4&3968CEB&0&0008 Driver: C:\Windows\system32\DRIVERS\atikmdag.sys, 8.01.0001.1059 (English), 8/4/2010 04:22:36, 7451648 bytes Driver: C:\Windows\system32\DRIVERS\ati2erec.dll, 1.00.0000.0019 (English), 8/4/2010 03:14:12, 53248 bytes Driver: C:\Windows\system32\DRIVERS\atikmpag.sys, 8.14.0001.6136 (English), 8/4/2010 03:15:44, 268288 bytes Driver: C:\Windows\system32\atiumd64.dll, 8.14.0010.0775 (English), 8/4/2010 03:22:34, 5167104 bytes Driver: C:\Windows\system32\atiumd6a.dll, 8.14.0010.0271 (English), 8/4/2010 03:28:30, 3077120 bytes Driver: C:\Windows\system32\atitmm64.dll, 6.14.0011.0022 (English), 8/4/2010 03:50:14, 120320 bytes Driver: C:\Windows\system32\atiicdxx.dat, 6/16/2010 15:22:56, 219348 bytes Driver: C:\Windows\system32\amdpcom64.dll, 8.14.0010.0023 (English), 8/4/2010 03:09:28, 54784 bytes Driver: C:\Windows\system32\atimpc64.dll, 8.14.0010.0023 (English), 8/4/2010 03:09:28, 54784 bytes Driver: C:\Windows\system32\atiadlxx.dll, 6.14.0010.1054 (English), 8/4/2010 03:16:14, 337920 bytes Driver: C:\Windows\system32\atiumd6a.cap, 8/4/2010 03:25:58, 523968 bytes Driver: C:\Windows\system32\atimuixx.dll, 6.14.0010.1001 (English), 8/4/2010 03:49:36, 12288 bytes Driver: C:\Windows\system32\atiapfxx.exe, 6.14.0010.1001 (English), 8/4/2010 03:55:00, 143360 bytes Driver: C:\Windows\system32\atiapfxx.blb, 8/4/2010 03:55:18, 71096 bytes Driver: C:\Windows\system32\atiesrxx.exe, 6.14.0011.1066 (English), 8/4/2010 03:51:20, 203264 bytes Driver: C:\Windows\system32\atieclxx.exe, 6.14.0011.1066 (English), 8/4/2010 03:51:54, 461824 bytes Driver: C:\Windows\system32\atipdl64.dll, 6.14.0010.2562 (English), 8/4/2010 03:49:56, 421376 bytes Driver: C:\Windows\system32\atiedu64.dll, 6.14.0010.2514 (English), 8/4/2010 03:49:32, 59392 bytes Driver: C:\Windows\system32\ATIDEMGX.dll, 2.00.3867.37562 (German), 8/4/2010 03:52:04, 450560 bytes Driver: C:\Windows\system32\atio6axx.dll, 6.14.0010.10151 (English), 8/4/2010 04:07:12, 20817408 bytes Driver: C:\Windows\system32\aticaldd64.dll, 6.14.0010.0792 (English), 8/4/2010 03:25:42, 5394432 bytes Driver: C:\Windows\system32\aticalrt64.dll, 6.14.0010.0792 (English), 8/4/2010 03:26:02, 51200 bytes Driver: C:\Windows\system32\aticalcl64.dll, 6.14.0010.0792 (English), 8/4/2010 03:25:54, 44544 bytes Driver: C:\Windows\system32\atipblag.dat, 6/16/2010 00:28:54, 2857 bytes Driver: C:\Windows\system32\atiu9p64.dll, 8.14.0001.6136 (English), 8/4/2010 03:14:56, 36864 bytes Driver: C:\Windows\system32\atiuxp64.dll, 8.14.0001.6136 (English), 8/4/2010 03:15:08, 39424 bytes Driver: C:\Windows\system32\atig6pxx.dll, 8.14.0001.6136 (English), 8/4/2010 03:15:58, 14848 bytes Driver: C:\Windows\system32\atig6txx.dll, 8.14.0001.6136 (English), 8/4/2010 03:15:52, 18432 bytes Driver: C:\Windows\system32\atibtmon.exe, 2.00.0000.0000 (English), 5/11/2009 17:35:30, 118784 bytes Driver: C:\Windows\system32\atidxx64.dll, 8.17.0010.0299 (English), 8/4/2010 03:37:46, 4554240 bytes Driver: C:\Windows\SysWOW64\atiumdag.dll, 8.14.0010.0775 (English), 8/4/2010 03:28:26, 4021760 bytes Driver: C:\Windows\SysWOW64\atiumdva.dll, 8.14.0010.0271 (English), 8/4/2010 03:21:38, 3324416 bytes Driver: C:\Windows\SysWOW64\amdpcom32.dll, 8.14.0010.0023 (English), 8/4/2010 03:09:22, 52736 bytes Driver: C:\Windows\SysWOW64\atimpc32.dll, 8.14.0010.0023 (English), 8/4/2010 03:09:22, 52736 bytes Driver: C:\Windows\SysWOW64\atiadlxy.dll, 6.14.0010.1054 (English), 8/4/2010 03:16:06, 241664 bytes Driver: C:\Windows\SysWOW64\atiumdva.cap, 8/4/2010 03:21:14, 523968 bytes Driver: C:\Windows\SysWOW64\atipdlxx.dll, 6.14.0010.2562 (English), 8/4/2010 03:49:50, 356352 bytes Driver: C:\Windows\SysWOW64\Oemdspif.dll, 6.15.0006.0006 (English), 8/4/2010 03:49:40, 278528 bytes Driver: C:\Windows\SysWOW64\ati2edxx.dll, 6.14.0010.2514 (English), 8/4/2010 03:49:26, 43520 bytes Driver: C:\Windows\SysWOW64\atioglxx.dll, 6.14.0010.10151 (English), 8/4/2010 03:49:48, 15845888 bytes Driver: C:\Windows\SysWOW64\atidxx32.dll, 8.17.0010.0299 (English), 8/4/2010 03:46:32, 3899392 bytes Driver: C:\Windows\SysWOW64\aticaldd.dll, 6.14.0010.0792 (English), 8/4/2010 03:24:34, 4341248 bytes Driver: C:\Windows\SysWOW64\aticalrt.dll, 6.14.0010.0792 (English), 8/4/2010 03:26:00, 46080 bytes Driver: C:\Windows\SysWOW64\aticalcl.dll, 6.14.0010.0792 (English), 8/4/2010 03:25:50, 44032 bytes Driver: C:\Windows\SysWOW64\atipblag.dat, 6/16/2010 00:28:54, 2857 bytes Driver: C:\Windows\SysWOW64\atiu9pag.dll, 8.14.0001.6136 (English), 8/4/2010 03:14:48, 27648 bytes Driver: C:\Windows\SysWOW64\atiuxpag.dll, 8.14.0001.6136 (English), 8/4/2010 03:15:02, 30208 bytes Driver: C:\Windows\SysWOW64\atigktxx.dll, 8.14.0001.6136 (English), 8/4/2010 03:15:48, 16896 bytes Driver: C:\Windows\SysWOW64\atiglpxx.dll, 8.14.0001.6136 (English), 8/4/2010 03:15:54, 12800 bytes Driver: C:\Windows\atiogl.xml, 7/27/2010 07:54:44, 22053 bytes Driver: C:\Windows\system32\ATIODCLI.exe, 1.00.0000.0001 (English), 2/3/2009 16:52:08, 51200 bytes Driver: C:\Windows\system32\ATIODE.exe, 1.00.0000.0001 (English), 2/18/2009 13:55:24, 332288 bytes Driver: C:\Windows\system32\atiglpxx.dll, 8.14.0001.6136 (English), 8/4/2010 03:15:54, 12800 bytes Driver: C:\Windows\system32\aticfx64.dll, 8.17.0010.1041 (English), 8/4/2010 03:54:00, 598528 bytes Driver: C:\Windows\SysWOW64\aticfx32.dll, 8.17.0010.1041 (English), 8/4/2010 03:54:50, 519680 bytes Driver: C:\Windows\system32\coinst.dll, 1.00.0002.0001 (English), 8/4/2010 03:23:46, 56832 bytes Name: Intel(R) 5 Series/3400 Series-Chipsatzfamilie - PCI-Express-Stammanschluss 3 - 3B46Device ID: PCI\VEN_8086&DEV_3B46&SUBSYS_041B1028&REV_06\3&11583659&0&E2 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (German), 7/14/2009 03:45:45, 183872 bytes Name: Intel(R) HM55 Express-Chipsatz - LPC-Schnittstellencontroller - 3B09Device ID: PCI\VEN_8086&DEV_3B09&SUBSYS_041B1028&REV_06\3&11583659&0&F8 Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.01.7600.16385 (English), 7/14/2009 03:48:27, 15424 bytes Name: PCI Standard-Host-CPU-BrückeDevice ID: PCI\VEN_8086&DEV_0044&SUBSYS_041B1028&REV_02\3&11583659&0&00 Driver: n/a------------------DirectShow Filters------------------DirectShow Filters:WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7600.16385WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7600.16385WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7600.16385MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7600.16385WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7600.16385Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385DV Muxer,0x00400000,0,0,qdv.dll,6.06.7600.16385Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7600.16490WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7600.16385Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7600.16385AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7600.16490VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7600.16490SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7600.16385Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7600.16590StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7600.16385Microsoft TV Captions Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7600.16385MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16490CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.01.7600.16385MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7600.16490SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385ATI MPEG File Writer,0x00200000,1,0,atimpenc64.dll,10.12.0000.41217ATI MPEG Video Decoder,0x005fffff,1,2,atimpenc64.dll,10.12.0000.41217MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7600.16590Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7600.16385SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7600.16385Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16490MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7600.16490DV Splitter,0x00600000,1,2,qdv.dll,6.06.7600.16385Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7600.16490Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7600.16385ATI MPEG Audio Encoder,0x00200000,1,1,atimpenc64.dll,10.12.0000.41217ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7600.16490Video Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16490MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7600.16385Line 21 Decoder,0x00600000,1,1,,Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7600.16490Video Renderer,0x00400000,1,0,quartz.dll,6.06.7600.16490ATI MPEG Video Encoder,0x00200000,1,1,atimpenc64.dll,10.12.0000.41217ATI MPEG Multiplexer,0x00200000,2,1,atimpenc64.dll,10.12.0000.41217VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7600.16385WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7600.16385VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7600.16385File writer,0x00200000,1,0,qcap.dll,6.06.7600.16385iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7600.16385iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7600.16385ATI Video Scaler Filter,0x00200000,1,1,atimpenc64.dll,10.12.0000.41217DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7600.16385Microsoft TV Subtitles Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7600.16385Overlay Mixer2,0x00200000,1,1,,RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7600.16385MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7600.16590DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7600.16385SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7600.16385Null Renderer,0x00200000,1,0,qedit.dll,6.06.7600.16385MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7600.16385Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7600.16385StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7600.16385Smart Tee,0x00200000,1,2,qcap.dll,6.06.7600.16385Overlay Mixer,0x00200000,0,0,,AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16490NetBridge,0x00200000,2,0,netbridge.dll,6.01.7600.16385AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7600.16490Wave Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490File stream renderer,0x00400000,1,1,quartz.dll,6.06.7600.16490ATI Video Rotation Filter,0x00200000,1,1,atimpenc64.dll,10.12.0000.41217Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7600.16385AVI Mux,0x00200000,1,0,qcap.dll,6.06.7600.16385Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7600.16490File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7600.16490File Source (URL),0x00400000,0,1,quartz.dll,6.06.7600.16490Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.7600.16385AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll,AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll,SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll,Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7600.16385Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7600.16385BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7600.16385MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7600.16490WDM Streaming Tee/Splitter Devices:Tee/Sink-to-Sink-Konvertierung,0x00200000,1,1,ksproxy.ax,6.01.7600.16385Video Compressors:WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7600.16385MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7600.16490Audio Compressors:WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385ATI MPEG Audio Encoder,0x00200000,1,1,atimpenc64.dll,10.12.0000.41217IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16490PCM,0x00200000,1,1,quartz.dll,6.06.7600.16490Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16490GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7600.16490CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7600.16490CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7600.16490MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7600.16490Audio Capture Sources:Mikrofonarray (IDT High Definit,0x00200000,0,0,qcap.dll,6.06.7600.16385Mikrofon / Line-In (IDT High De,0x00200000,0,0,qcap.dll,6.06.7600.16385Wiedergabeerfassung (IDT High D,0x00200000,0,0,qcap.dll,6.06.7600.16385PBDA CP Filters:PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7600.16590PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16590PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16590Midi Renderers:Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7600.16490Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7600.16490WDM Streaming Capture Devices:,0x00000000,0,0,,MicIn2,0x00200000,1,1,ksproxy.ax,6.01.7600.16385MuxedIn,0x00200000,1,1,ksproxy.ax,6.01.7600.16385,0x00000000,0,0,,Integrated Webcam,0x00200000,1,1,ksproxy.ax,6.01.7600.16385WDM Streaming Rendering Devices:ATI HD Audio rear output,0x00200000,1,1,ksproxy.ax,6.01.7600.16385,0x00000000,0,0,,,0x00000000,0,0,,Speaker1,0x00200000,1,1,ksproxy.ax,6.01.7600.16385BDA Network Providers:Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7600.16590Video Capture Sources:Integrated Webcam,0x00200000,1,1,ksproxy.ax,6.01.7600.16385Multi-Instance Capable VBI Codecs:VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385BDA Transport Information Renderers:BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7600.16385MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7600.16385BDA CP/CA Filters:Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7600.16385Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7600.16385PTFilter,0x00200000,0,0,EncDec.dll,6.06.7600.16385XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7600.16385WDM Streaming Communication Transforms:Tee/Sink-to-Sink-Konvertierung,0x00200000,1,1,ksproxy.ax,6.01.7600.16385Audio Renderers:Lautsprecher / Kopfhörer (IDT H,0x00200000,1,0,quartz.dll,6.06.7600.16490Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7600.16490Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7600.16490DirectSound: Lautsprecher / Kopfhörer (IDT High Definition Audio CODEC),0x00200000,1,0,quartz.dll,6.06.7600.16490---------------EVR Power Information---------------Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0
Ditto. I supported Stardock by pre-ordering this game, but this seems like a pretty huge bug to release with. Supposedly others pointed it out during beta and it leaves me wondering how this could've slipped by.
Well, I'm a sucker for good stories, and I was kind of enjoying the campaign's, but once I got to the swamp(Tarth) with two farms (of which one doesn't trigger an encounter) (supposed to be three farms?) I got around 9fps.(This is with core affinity set to one core.) In tactical battles in the swamp (the two I found) I got around 14fps. My HD4870 was doing pirouettes out of boredom in the background. When I moved around, the hd crunched for a split second, then my army teleported in two stutters. Alas, my machine had still not turned into a netbook.
Debug Message: LEAK: CTexturePainterBuffer: Empire_Tree_Large_Card_Status_Bar_2_state_3_6069_Buffer (335DFAA8) leaked with 1 refsDebug Message: LEAK: CTexturePainterBuffer: Empire_Tree_Large_Card_Image_state_1_6070_Buffer (33AC7748) leaked with 1 refsDebug Message: IDirect3D9 object not cleared; 864 ref counts still remaining.
DebugMessage: Main Shell terminating normally
Does that mean that there are 864 allocated memory spaces that can no longer be reached (no reference - mem leak) , or that that there are references to memory spaces that have been cleared (useless references), or that there are references to allocated memory spaces that are still there, non-taken care of? Or is the saggy performance due to the game writing debug messages to the log like a game possessed by evil spirits? (Nope, making debug.err write-protected has no influence on fps)
(Can't seem to imbue the champion, (and why is that spell Death magic?) can't even equip her, can't find all farms - these things become meaningless if the game speed feels like nwn2 in extra tar.)
Gambit, in future please don't just post your entire dxdiag. Noone want's to scroll through that whole thing! Upload it somewhere and post a link!
(although it is kind of funny to see the symbols converted to smilies, lol)
Hmmm. This is really getting frustrating!
I'm reluctantly going to be putting Elemental aside until this issue is resolved. Just waaaaaaay to painful.
Sorry to say it, but despite the assurances this game really wasn't 'ready' for launch.
Shame, because there is so much to like about it.
Has there been any indication yet from the devs that the source of the problem has been located? Just trying to get a mental ETA of when I should check back in. Hours, Days, Weeks?
1.06 seems to have fixed the performance issue for me. Now, viewing a 3D map over a city (I just have 1 for now) gets me the same fps as anywhere else on the map. Didn't feel any slowdowns as compared to before!
Long thread, someone linked me here from the thread I created in regards to noticing that the game is only using 1 core fully and 1 other core ~20%. Has anyone mentioned this yet because that would seem to be a big cause for the slow downs, especially when you're up into the hundreds of turns in a game.
I did some testing by setting the affinity for the program from 6 cores and iterated down to 1 core, and there was literally no performance difference. Maybe someone at Stardock forgot to enable multi-threading in their game, or it's just not coded for multi-threading?
Around turn 500 last night the enemy invaded me and the game dropped to 5fps including tactical battles...sound went out, troops disappeared, etc etc. No improvements from restarting the saved. The game is completely unplayable near endgame. End turns stutter and take forever to complete. It feels like there is so much going on behind the hood the game just can't handle it.
Pleased to report that codecritter is making good progress on this internally. Hopefully everything will test out with it so we can include the changes with the next update.
Thanks for info. You have no idea how much the stress levels drop when you guys post - even if it isn't anything conclusive.
Next update won't be today though, will it?
That's fantastic news. I want to be able to finish a game....i haven't been able to yet.
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