Wing Commander Series: The pinnacle of "Space Opera" solid combat and story. Never have I been so immersed in space.
Tribes/Tribes 2: The absolute most epic FPS game. Back when T2 hit we were running servers with 150 players! The jet packs, vehicles, massive massive combat all back before Youtube.
SimCity: There hasn't been a new PC SimCity sequel in 7 years. Plop a city down in easy mode for a relaxing zen garden like experience, or crank up the difficulty and have a nail bitting session as you deal with fires and debt.
Early Bioware games that were top down
PC games in general are something that I miss. I like a little number crunching, learning the menus, hotkeys, and fiddling with .ini settings. Everything I've played in the last 3 years is either a console port, feels like a console port(streamlined derp), or is a short, sweet indie game.
SD only wants to deal with their own IP, because they can do whatever they want. Can't say I blame them.
I'm no lawyer,but if you buy the rights, you would be able to shape the game the way you want. As long as you don't mess with canon.
Well, they also don't have that much money to just buy the IP outright in most cases. They tried to "license" some in the past, but it never worked out because the IP holders' lawyers just wanted too much.
Edit: Also, with existing IP there are already expectations from the players. See every game that's gotten "revamped" upside-down. With existing IP, they have to conform at least in part to what's already there. With their own IP, they can do whatever.
Ultima III and IV
Mechwarrior
Jagged Alliance
Allegiance <--- We need a modern version. Amazing multiplayer game.
StarControl for Genesis
The new MechWarrior might still not go the way of Duke Nukem: Forever! But who knows..
Deus Ex
Master of Magic
I miss Sierra style adventure games.
Also Freespace 2 style space shooters.
Everyone here need to head on over to GOG.com. Enjoy, oh and Crusader no remorse, and Crusader no regret. Awesome games... I love my dosbox!
Nexus - The Jupiter Incident. That was an awesome game. I wish they'd have made that planned sequel...
http://www.youtube.com/watch?v=BhZQEvg1V0Y
Nice site. I didn't know about it before. +1 karma. I like how all their games have been made XP and Vista compatible. It's too bad they don't have more games.
Suprmeme Commander Vanilla and Supreme Commander Forged Alliance are GREAT games, endless replay and stratigic zoom a option most games NEED TO HAVE. Supcom 2 was mostly an experiment on GPG's part (the creators of supcom) with new economy ecedera. It has worked for the company, it has sold more than supcom and FA. You need to get over expecting another expansion pack for supcom its Supreme Commander 2 not supcom FA2.
good old games.... Oh ya i dont know any because i didnt play any of those games, back then i was playing donkey kong 64 and mario 64. Back when i played those stupid consoles!!!
So much nostalgia
Since Elemental is a new IP, I'll focus on one-off games (with one exception).
Terra Nova
Archimedean Dynasty
... and last but not least, Interstate '76 (don't dare mention the horrible sequel). Worth two pictures.
Yep. Google the 1.5 Vista Compatibility patch.
StarControl? Fine game but StarControl 2 was one of the best games ever. Had all the good stuff of the first but added a great dynamic living campaign world. Forgot about that one for a minute.
Ah wing commander series, still in my top 10 all time favorite gaming experiences. Where art thou Commander Blair?
A nod to a venerable series, IL-2/aces of europe, pacific fighters.
Now, is Storm of War: Battle of Britain isn't vaporware at this point, I will be happy. It has been on the edge of release for years!
I want a real sequel to the 1994(?) Genesis/SNES release of Shadowrun. I still give it a play through about once every couple of years. And not that garbage they released for PC a few years back with the SR name.
a new P.T.O. is another I'd love to see. I still have my P.T.O. II on Saturn. Can't seem to find a copy of the PC version Seems kinda hard to find at least at a decent price. Must be kinda rare from what I can tell.
Age of Wonders (all 3); but that will change thanks to Elemental !
Deus Ex (not the sequel, they ruined it all with that game)
X-Com : Terror from The Deep
I would love to see updated versions (not necessarily sequels) of:
Master of Orion
Freelancer
TIE fighter
Dungeon Keeper 2
Fine selection of games
If we want to go into the way back machine with Mr. Peabody and Sherman
Earl Weaver Baseball
Sword and the Samurai
Damn, Microprose had so many good games and then Microsoft sued them for the name.
http://en.wikipedia.org/wiki/List_of_MicroProse_games
Darklands is a game elemental reminds me of. Except Darklands had a different premise. 1500s germany/central europe was the people then thought of it. Real towns, jobs, etc, but you could run into witches, demons, etc. It had a lot of promise, but fell short.
Almost any game worth playing was from Microprose. (Sid Meier, hello)
Ah Terra Nova, I only played the demo (a thousand times... I was like a child and stuff) but it was really fun (and hard for some reason?).
I was reminded of it recently by MW4Mercs free release.
www.gog.com is a good source of Good Old Games like the above.
Note that Killap, The Bear Dude, has just released version 2.1.1 of the Restoration Project for Fallout 2 as of July 24, 2010.
http://www.nma-fallout.com/forum/viewtopic.php?t=54328&postdays=0&postorder=asc&start=2020&sid=85cdcfe013cf52df76ca72bcfa8ff832 in The Bear Dude's signature.
Do you know why that is? It's because of the market growth in the industry. Way back in the day there were only three types of games that were played on PC. FPS, RPG, and Strategy. That was it. Period. PC gaming its-self, all of it, was a "niche" market. This all changed in late 80's and early 90's, but still in trend continued for a good while. Console type games were kept on consoles and PC type games were kept on PC and they never mixed and rarely matched genres.
In the last 8 or 9 years though this has all changed. Console gaming now routinely surpasses PC gaming in terms of profitability. PC games used to be confined to a Sim Type level were everything was a shooting simulation or a flying simulation or a Warfare simulation, and the people who played those were almost always exclusively Adult Gamers. There were some "kids" playing back then (hell I was one of them), but it was a predominately adult market which can be seen by there being games like the early "Leisure Suite Larry" games which were dirty adventures that honestly got quite raunchy for their time and if graphics would have been better they would be considered porn by today's standards.
With the advent and domination of consoles kids entered the market and have dominated it ever since. Games took a drastic turn downward in complexity because kids at the time didn't want complex games where they had to think. They wanted action games or games based on cartoons or on sports or Tv shows. Now those console kids are grown up so they've turned into the market that buys today's "mature" games like the God of War series and Grand Theft Auto, though those inevitably become attractive to the kid market as well.
Back in the day even owning a PC meant you had a decent amount of money to spend and the people who had the money generally had better jobs and we're pretty intelligent and thus wanted more intelligent styles of games. Once game systems hit the range that kids started wanting them and then got them the market adjusted to meet it's new audience and hasn't looked back since. Hence more and more games get "dumbed down" because the game makers want to make money. They don't want to pander to a high-brow audience, they want to appeal to the most common denominator and make as much money as possible in as short a time as possible.
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