Hi everyone! Currently I've been playing Gratuitous Space Battles and decided to make my review of it at SpaceSector.com. Check it out: http://www.spacesector.com/blog/2010/07/gratuitous-space-battles-review/
Cheers
Adam Solo
Admin of SpaceSector.com
Spaceship combat is the core (and probably the single) gameplay mechanic of GSB. This is where everything happens. The player can choose from a set of missions that will be unblocked as soon as the player finishes the previous mission.
You kinda like can say that the missions are like a campaign since you cannot jump scenarios, you have to start from the tutorial and then go from there. And yes, its basically "enemy has X ships, go get them" kind of style.
Although some scenarios are special in the sense that due to spatial anomalies they disable shields, halve range or speed or limit the amount of modules, stuff like that.
It's similar to a tower defense type game. You choose your units, AI chooses them and you then just sit back and watch it play out. You can't control anything in battle. It's a good time waster game.
Thank you for an informative review. Keep em coming. I am playing Defense Grid Gold at the moment. It has similarities in that the gameplay is simple (one might wish for more stuff to do), but still addictive.
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