http://www.vg247.com/2010/06/19/kotick-would-like-to-create-an-online-world-for-call-of-duty/
Bobby Kotick has said that if he could make one instant change for Activision, it would be to create an online world for Call of Duty.
Speaking with The Wall Street Journal, Kotick that doing so would give players a much more “compelling experience” as as well as “really satisfy the interests of the customers”.
“I would have Call of Duty be an online subscription service tomorrow”, he told the online version of the paper when asked what he wanted should he “snap his fingers”.
“When you think about what the audience’s interests are and how you could really satisfy bigger audiences with more inspired, creative opportunities, I would love to see us have an online Call of Duty world.
“I think our players would just have so much of a more compelling experience.
“I think our audiences are clamoring for it. If you look at what they’re playing on Xbox Live today, we’ve had 1.7 billion hours of multiplayer play on Live. I think we could do a lot more to really satisfy the interests of the customers.
“I think we could create so many things, and make the game even more fun to play. We haven’t really had a chance to do that yet, so that would be my snap of the fingers”.
When asked if that was indeed coming, Kotick only replied “hopefully”.
You can read the full thing if you have an online subscription to the site – or you can just Google: Steve Jobs Convinced Me to Quit College and get it that way.
Dude...
To get the story of Warcraft you need to buy warcraft 1, 2, the expansion in outland, 3, frozon throne, world of warcraft, burning crusade and wrath of the lich king, now cataclysm and 6 or 7 books and some manga (although recons and stuff are weird).
The point is, I don't mind storys split into parts as long as (and here is the key) the story is worth the price!
Dragon age and Mass effect were split into three FROM THE START also! They made this annocince ment (edit: wow that was a serious spelling faliure there - announcement) because startcraft 1 has all three and people would expect that again so they said "we are splitting them up" (rather than having 3 bits of each campaign for each one).
I don't doubt they want to use the hell out of the starcraft 2 engine they developed (its pretty advanced and probably cost a lot of money).
Also I could be wrong here but I though that you get all the races with the first game in multiplayer right? And it would make sense if the diffrent releases are stand alone that they are playable with each other.
So you weren't okay with The Frozen Throne (which sets up Wrath of the Lich King and indeed all of WoW, as well as finishing the Warcraft 3 storyline) requiring Warcraft 3 to play?
So... people who didn't buy Brood War could participate in the majority of the Starcraft 1 community after it was released? I was there, that wasn't even remotely true. If you didn't have Brood War you weren't playing the newest maps or in any even remotely serious tournament (and most of the casual ones, for that matter). Same thing with Frozen Throne, except it took a while before DotA was converted over. And hell, you know many WoW players without Wrath of the Lich King at this point? It's business as usual.
(Also, the purchasing of community content was already debunked in this thread by Annatar.)
What part of the story in The Frozen Throne or Brood War didn't require The Frozen Throne or Brood War to see? Or Lord of Destruction, for that matter?
See above. The situation is pretty well exactly the same as what it was in the past, only with a bunch of people flipping out over nothing.
So when you said "pre-plan the seperation of cannon-centric content" and "Any single player gamer still has to buy all three portions in order to see the complete story", you weren't talking about content? Right then, just what are you talking about?
When we've got a thread full of things that are false, what do you expect? This thread has been nothing but "someone posts wrong information, someone else corrects it" since it started.
Yeah, you do. The other two installments add more campaigns, and probably a new unit or two. Just like Blizzard's previous expansions.
It's business as usual, only since they announced it ahead of time people act like it's some huge betrayal. Just shows the power of timing I guess, had they waited 3 months after release to say "oh yeah we're doing an expansion, it's called Legacy of the Void, and it'll have the Protoss campaign", people would be excited.
Starcraft 1 had 3 campaigns with 10 generic missions each. Starcraft 2 has 29 total missions (not all required to finish), with in-between mission features (research, upgrades, etc). It essentially has more content than Starcraft 1, which had 3 campaigns to Starcraft 2's one. Sure you don't get to play Zerg and Protoss stories, but purely content wise they're very comparable.
It's not like you're getting a third of the game for full price.
Regarding Battle.net 2.0, it's better in some ways and worse in others. It's got built in leagues and auto-matching, a nice party system for friends, hosted user content - many things that the original did not have. Its current shortcomings (no chat channels, no cross-realm play) are already on the list to improve. It's new, and it'll grow.
While I disagree with most of the subjective part of your argument, I can definitively say that Blizzard has expressed intent to allow for someway to to allow cross-realm play. You won't have cross-realm ladder likely, but that not the issue. People just want to be able to play with their friends wherever they may be in the world.
ZehDon: So you would have no issue if all the starcrafts were standalone releases not requiring each other to play (including multipleyr)?
Yeah, and how is this a new thing? Brood War and Frozen Throne did the exact same thing to the multiplayer of their games. This has been Blizzard policy for a decade. It's not even unique to them, most people I see in the Civ 4 lobby are using Beyond the Sword.
Since we haven't seen the Terran campaign in Starcraft 2, how do you know it doesn't also stand on its own? The Orc campaign in Frozen Throne was a stand alone thing and it worked out fairly well.
So, back to the OP... Is there some place I can donate to the price on Kotick's head. Figure it shouldn't be too long till a (possibly slightly imbalanced) hardcore fan of one of the franchises he's trying to destroy goes to "talk" to him. I just hope they get the asswhoopin up on youtube.
Hmmm...
Sure, I guess that's true, but I don't understand why that's important. I too believe the campaigns will be connected, so following your LoTR analogy, even though you can pick up The Fellowship and Return of the King and skip Two Towers, who would do that? Everyone who wants the story gets everything, whether it's 3 separate books or all 3 books in 1 (akin to what Starcraft 2 is doing if expansions require the previous).
You can't play through the whole story without buying all of them, whether they're standalone or not, so why complain that they're not standalone when it would make no difference? I suppose there might be people who would say "I don't care about multiplayer and I don't care about Zerg, so I want to skip it and just get Protoss for their missions and I don't care that I'm missing a third of the story", but it's not like there would be many of them. And anyone who plays Multiplayer with any seriousness has to get all the expansions anyway whether they're standalone or not because the population migrates as expansions are released.
So I think you're complaining about something that's really pretty irrelevant to anything.
As I said, my issue isn't with the fact that the story was been seperated, it's with the hows and whys. I've explained that and will refrain from repeating myself.I certainly understand that I am in the minority, as I said earier around 99% of all Starcraft II purchases will be for the multiplayer component and 1337 ePeen stroking, however it just reeks of profiteering by design, something Activision is quite famous for. It also allows Blizzard three releases, helping to fullfill the Activision requirement of a yearly release from each of their developers. Between Starcraft II, WoW and Diablo 3, they have 5 years worth of currently planned releases covered and thus have enough time to make another game to arrive in the 6th year, as we all know Blizzard like to take their time. Considering that Blizzard have taken 10 years to get around to Starcraft II, the fact that we're now going to see three releases in three years makes my spidey sense tingle.I'm sure Starcraft II will be a fantastic game, and as always its great to see the PC getting some love, however for me personally it's just another Activision-style release, so I'll refrain from purchasing.
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