Do you think there should be a maximum number of troops you can amass in one group/tile?
Masters of Magic limited size, taking away massiveness but made group choice more strategic.
Heroes of Might and Magic had epic numbers but seems easy to roll over enemies with mass.
I say limit the size. Not to MoM's 9, but 20-30 to make the tactical battles large and strategic.
-Othello
I was under the impression that the logistics cap Frogboy is talking about is for non-champion units only. You'll be able to have as many champions as you'd like in a stack.
Later,LAR
Zap: "Kif, how many men did we lose?"
Kif: "Ah, all of them."
Zap: "Well, at least they won't have to mourn each other. Full speed ahead!"
Fantastic. I love that show!
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