I recently bought Master of Magic off gog. In the beginning the game runs very fast. Near the end turns become achingly slow.
Has anyone else experienced this? Were you able to fix it?
Does this happen in Master of Orion 2?
-Othello
When you say slow - the game itself slows down as it plays AI turns (computing resources are strained), or there's just so much more stuff to do each turn that each turn takes longer to play (brain resources are strained)?
I have not played MoM but have played MoO2, and do not recall there being computational-based slow-downs in the late game.
I understand as more of the map is discovered and the AI's moves are revealed the each turn will take longer, but it seems 5-7 seconds is what it takes between pressing "end turn" and when something happens near the end. And then it seems the units take significantly longer and longer to actually move.
I'm wondering if it's a problem with DOSbox or a memory leak or something.
A memory leak should be cleared by saving, exiting, and restarting the game. It is probably just slowness from having a big map. You know how to speed up Dosbox, right? CTRL-F12 increases the number of cycles used by DosBox to adjust the emulation speed upward. This should help, but I usually find myself slowing down emulation to make most games playable in DosBox.
There are many great features available to you once you register, including:
Sign in or Create Account