Dawn of Victory is a modification currently in development for the RTS/4X game; Sins of a Solar Empire. It is a “total conversion” replacing the games original models, textures, UI elements, and gameplay to create an entirely new and original experience.
It is our goal with Dawn of Victory to “maintain depth, but shift focus”, taking the things that made Sins of a Solar Empire a truly enjoyable game, and apply them to a different set of rules.
Above all, the team behind Dawn of Victory is committed to only releasing a product we can be proud of. While we pride ourselves on the quality of our art assets and aesthetics changes, we hope the true value of our mod is the unique and engaging gameplay.
The storyline behind Dawn of Victory was originally little more than an excuse to create what we thought would be a unique and fantastic backdrop for the game. Loosely based on the “WorldWar” series of books by Harry Turtledove, we wanted to take the atmosphere that made World War II games so compelling, and transport it into a space opera setting.
Over time however, our backstory has grown into an expansive universe, spanning over 300 years of alternate history. Our community driven wiki, dedicated to the story behind the mod has grown to over 500 pages, with hundreds of individual contributors.
The Democratic Federation combines the best elements of the American, Andrean, British and French fleets. Large numbers of specialized ships are available, and when properly coordinated, become effective against nearly every threat.
Applicants should be familiar with normal and specular maps and have a commitment to detail. The art direction of the mod calls for mostly realistic texturing with some room for stylistic exaggerations; experience with generating "greeble" and weathering are a must. Texture resolutions range from 1024 square to 4096 square.
If interested, please send an email to staff@dawnofvictory.com. Please include either some samples of your work or a link to your portfolio.
okay, maybe not THAT sick.
will phase lanes get the same treatment?
No, phase lanes are not a texture file, but a hardcoded line. basicly the same thing as the targeting line.
ohhh
Just thought I'd chime in to say that this is quite possibly one of the most interesting projects out there, and with some crazy awesome fluff to boot. The probable lack of SP capability is a tad disappointing, but more than understandable given the limits of Sins. Just means I'll have to get better at MP, I suppose.
In any case, I will most assuredly be keeping an eye on this. Space-Commies Forever.
Wow, that's awesome but these kind of campaigns take a lot of work. I know you don't use these forums for much besides an advertisement, but seriously how big is your fanbase?
We have 10,000 fans in Burma alone.
WHOAH.
Big number, for (relatively) small country.
Very impressive.
Managed to convert the prison guards while you were there huh?
I'm not sure if he was serious about that...
lol
There is nothing more serious then a Burmese prison.
I was talking about the 10,000 fans.
Yeah, Burmese prisoners are serious people.
Serious people that like seriously awesome mods...
Can you blame them?
I can not blame them any more then i would blame a red sperm cell for licking the back of a radioactive guinea pig with its legs stuck inside an ant farm.
... so would you blame the aforementioned oddly coloured sperm cell?
Well it's pretty obvious isn't it?
now I get to stop making jokes here because I can't rely on you people to not act retarded.
Have some screenshots you whores.
love those ships
great job
I object to the term "whore". I am a man, and therefore I am technically a "man-whore", if you insist on using the apellation in reference to my person.
Other than that:
GOOD GOD MAN! WHAT BEAUTIFUL SCREENSHOTS!
I hunger for the glory of Soviet domination of those Reich dogs!
I now fervently desire to play this mod as the Soviet Union, whilst listening to the Red Army Choir.
EDIT: I'd also like to mention just how made of pure wintastic awesomesauceness the Retivyy-class is, particularly when compared to those Reich dogs' puny corvettes and, to a lesser extent, the Slavny.
The red sperm cell's logic is apparently undeniable, as you can see.
Correction: You shall stop making jokes because we will undoubtedly take each and every one of them way too far. Of course we understand them.
So how many Burmese people work on your mod then?
/joking around
Very nice. Space migs are... spacy.
Oh god, don't stop.
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