Favormod offers over 60 new items (including 15 new summon-ables - Towers and Units), both achievement and standard shop items. All achievement( favor) items are each only 1 point to make it accessible to all. And all new units have been re-skinned. Several set items with unique effects have also been added. All items have their own unique icon and several new casting, buff and spell effects have been added.
Favormod also offers a wide range of abilities that are not available in vanilla Demigod. For more information pls watch the video at the bottom of this Post.
For instructions on how to install mods see here:
http://forums.demigodthegame.com/369780
[Mod] Favormod - Revision - V2.3.3 - Yet More Bugfixes
http://www.mediafire.com/?zab21obvwkdj2ct
NOTE: it it highly RECOMMENDED that you use FAVORMOD with both Uberfix AND Enhanced AI -- these are all packaged in the auto installer below.
Or you can install Pacovs Community Mod Pack (includes this version of favormod) here - Self Installer:
RECOMMENDED DOWNLOAD - UPDATED daily, pls make sure version numbers match though.
http://www.box.net/shared/qf7lhj1zjl
Note:
_____________________________________________________________________________________________
EDIT: This video does not accurately reflect the current version of favormod, it is missing most of the skins, new effects and spells as well as about 15 items.
WATCH in 720p
FavorMod 2.0D Video:
helm of fortune seems like it may have been nerfed too much... maybe bump it to 2 per sec
idea - items that HURT you somehow, but give a stronger buff... random quick thoughts... lose mana or hp, but gain dps, etc. More than a few options thinking about this. Or a big speed buff, but at a substantial cost of hp. Or an item you have to cast that reduces hp by 50% but doubles damage for all hits... etc.
description on hedgies arsenal is much too vague - no idea how much it helps or hurts.
edit - btw - cow LOVES this mod. He's getting more and more folks playing it and trying out all of the goodies. cow. yeah... i can do that.
Sounds like some of the info hedgie finds in lua. Discriptions to vague! Time to look up how many seconds between priest casts! LOL
if you haven't looked at my original post from tonight Ex check it out I edited after every game.
Ty both for all your comments suggestions etc.
+1 for both of you again
Just a note:
this was only reduced by 1 point per second (when it was nerfed), should i put it back to how it was originally. (it will now no longer give you gold for each minion you own.)
again thanks guys
Exx
ok minion code fix was a bitch but i got it in there. It edits BuffAffects.lua which i was trying to avoid due to potential conflicts (ie uberfix although it seems ok) but now minion health will correctly update after purchasing an item with + minion health.
Before when you purchased an item with + minion health it was setting the health back to default blueprint health and effectively removing my buff. This was universal across all minions (they are all summoned with one of 2 health buffs applied.
helm of fortune has been given a small buff:
4 gold per second (to yourself)
1 gold per second (to all allied demigods, including yourself) aura affect radius 10.
+5% experience aura affect radius 10.
Total 5 gps and 5% exp to self
1 gps and 5% exp to allies
The Aura's will stack (ie if 2 ppl have helm of fortune and are within radius 10 then they both will gain 2gps and 10% exp bonus
Rangefinders will now no longer auto target structures (although they can be manually assigned to do so), range reduced to 14
Well, we can definitely give it a shot... isn't that more powerful than the original version, though?
no, the original version had a couple of bugs in it and i have moved 1 gold from the aura into the single demigod area, i have increased the radius of the effect as well to make it more usable (only from 5--->10). this one has been debugged and will now no longer give gold to minions (ie for every minion in radius would give you +2 gold)'
I have a new skin of Bloodlust Yeti:
Nice the yetis look bad ass!
yeah - nice work on the yettis. Cool looking effect and certainly sets them apart.
Not sure if I mentioned this or not, but changing the effect on the ball lightning favor (rebuilder or something - can't remember the name) would be good and set it apart from the standard ball lightning. There is the lightning effect bug associated with your ball lightning. Same visual effect where it will connect a long bolt of lightning to a random dg. I brought this up in the uberfix thread and he suggested a fix i think.
I forgot to mention one thing about the replicators as well, they cause the demigod you are using and any other units (like monks) to move slowly when you have all of them selected together. I think this was fixed in Uber recently so its time to jack more code ftw.
Nightmares:
I cant seem to get replicators to go black but they now have a unique identifiable polytrail
Will add those two bug fixes to the list
Ok after hours more tinkering i am nearly done for next update.
Just have to get uberfix code for replicators now
yay!
awesome!
+ several more fixes and changes.
This patch is HUGE
my notes say i got over 90 alterations (bug fixes tooltips etc)
and i still quite a bit i would like to do. (they will have 2 wait for next version lol)
Anyway uploading now,
Cool stuff. Looking forward to giving this a go.
nt
Created an exe for you - feel free to add to the op if you like.
Instructions:
ty!
seems to be an issue with tb... jona had issues in fire form... game started to lag, though pings were good... etc.
jona had merlin's missle... jona said in fire form he couldn't sell... and we had some strange lag.
Two way mirror has not has it cooldown increased yet and it needs to be atleast 45 s.
please change venom stone - dmg = 75 over 4 sec. Might not be strong enough, but is better.
Start Patchnotes/discussion: Favormod revision 2.0G
OK had a look at TB problem:
It occurs only when you have all 3 mods active (uberfix, skirmish AI and Favormod).
The cause of the conflict seems to be my buffAffects file. I will be going to have a chat with mithy to see if i can hook it in a less destructable manner so these mods can run in harmony .
Two way mirror has not has it cooldown increased yet and it needs to be atleast 45 s. Ok must have missed that, it has been changed
umm can you define better? (this is the damage it does atm).
" please change venom stone - dmg = 75 over 4 sec. Might not be strong enough, but is better."
you want 100% proc rate? or targetable damage, or did you just want to buff the item?
There are many great features available to you once you register, including:
Sign in or Create Account