After Infinity Ward's idiotic (to me) choice of taking the "greatly anticipated" PC sequel to Call Of Duty 4 Modern Warfare, Modern Warfare 2 and stripping it of that which made it unique to PC gamers, dedicated servers; now, after the release of the game to the masses, it seems that IW had little intentions of pleasing the PC gamers community as I spoke to a friend who had told me he would not buy this game but never figured his wife loved him so much that she bought him a copy of the PC version and found out that this game was never meant for PC gamers.
Not only does Modern Warfare 2 lack dedicated servers, but on top of this IW decided to eliminate many of the things that made these games worth playing.
I guess someone had to waste $60 in order for the rest of us to be saved from this horror of a game. I wouldn't pay $20 for it at this point. Hell, it's not even worth downloading illegally. This game was truly not meant with PC gamers in mind. The following article has proof of that as questions made to 2 IW reps by PC gamers in an online chat hosted by Best Buy (which is where I found most of the stuff I pointed out above) showed just how little they cared about PC gamers.
Moriarte: Ignoring IW.net, is the PC version a direct port of the console version? Mackey-IW: No, PC has custom stuff like mouse control, text chat in game, and graphics settings.
LOL, ingame chatting, mouse control and graphic settings; that is what seperates us PC gamers from Console gamers. This is an insult to be honest.
I am sad that this could mean the end of the Call of Duty series for me. Maybe Treyatch might get a second chance to improve on their not so great but acceptable World At War version. Hell, here's a chance for more Zombie Mode updates and improvements.
I do wish to ask you readers your opinions on how you game.
Powered by Zoundry Raven
Makes me glad I didn't waste any money on this one.
http://youremgn.com/main/latest-news/latest-gaming-news/270-the-hypocrisy-of-modern-warfare-2-boycotters
So, individual gamers are the hosts? What kinds of online multiplayer performance are people having? Most people don't have a fat upstream pipe so how are people going to host? Is MW2 full of lag and packet loss?
I hear it's full of games where the host as 0 ping advantage and the other players have anywhere from 100 to 250 ping to the host. But that's just hearsay, so count that as you will. : X
I have had no issues with lag, much less than I have in some other games anyway. Certainly if you host Left 4 Dead locally with just 8 players it lags to hell but this plays 18 players easily. The worst issue is that about 1 in 20 games the host needs to migrate to someone else and you get about a 5-10 second pause. Very rarely also you can't connect to the person who becomes the host and you get booted.
Playing with friends is easy as pie, just like the console versions.
Mow Mow I can only say that my experience is nothing like that.
I tried it but i simply hated it, i haven't wasted more time than with final Doom, atleast I had more fun with that. It seems people only care about puking out the next game, getting more moola to make the next one, part of making a video game is to please the community, and the rest is "doing it right" Modern Warfare 1 was better off getting an expansion. it's better related to Master of Orion 3, no cheats, and no cool features people wanted. games like this are series enders, but no lag ws an awsome aspect but i'd seriously rather play UT2K4.
Numerous lag issues, no console, hackers everywhere, no bans/kicks for anything. And i am still playing it. This game, with all those problems is only good, if they had dedicated servers + console, this could of been one of the best games ever. The actual gameplay itself is great. Watching MW2 fall short of its possible peak makes me cry.
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