So i looked over the compliation of demigod strats and i didn't see *this* effective UB build posted yet.
the entire point of this build is to snare targets and pew pew.
Skills;
1. Spit
2. diseased claws 1
3. Ooze 1
4. spit 2
5. Foul Grasp 1
6. Diseased claws 2/inner beast 1 (if you are being out kited)
7. Spit 3
8. Ooze 2
9. Ooze 3
10. Ooze 4
11. Diseased Claws 3/Inner Beast (if your being out kited)
12. Atts
13. Inner beast 2
14. Inner beast 3
15. Acclimation
16-20. atts/post mort + plague if you must
favor item; BOTF (if you REALLY want to win) or ank of speed (if you wanna have fun)
starting;
combat health potion, banded armour, Scroll of teleportation
Items;
unbreakable boots 1500$
Nimoths chest armour 1500$
[buy priests at the citidel]
(if your being out kited/if you must) wand of speed 1250$
hauberk of life 1750$
after that your all set for the most part from here you can save for;
Narmoths ring 4000$
mageslayer 8000$
Wrymskin handguards 1500$ (if your getting out kited or you want to be an ass)
while the last three items are useful honestly i've found that upgrading the citidel to be a better use of your money (Ie; cata/giants) leave all the other upgrades for your teamates though.
Note: at all times have at least one scroll of teleportation on you.
Useage
lvl 1-4; try to save spit until after you get your first hit in, this way even if they are also using anklet of speed your always faster then they are. if you are chasing someone into towers auto attack their health to 450 before spiting. that way unless they use a pot you'll get the kill. if you see an enemy chase an ally into towers tele in behind them, if the enemy backs off before the tele is complete and you dont think you can chase them down click anywhere on the map to negate the tele.
5-end game
save grasp as an interupt. spit when you enter combat and to kill at the end of combat. teleport onto allied flags being caped (when you know you can win) also tele to turn a 1v1 fight into a 2v1 fight. your claws will keep them in range of your allies longer. when you run out of mana, and are not currently in a fight go back to crystal and heal up. you can always tele out if a flag is in trouble. your not running any mana items so use spit only when your ready to push them all the way back to base (metaphoricly).
if you run it and are having problems just comment and i'll elaborate.
-Socialist Ryan
I have the most effective beast build imo. It is kokujin's build. A quick search should show it. Your starting build is completely different than mine with items. We should heads up - just your build and mine level 1 and see who wins out. I think mine will win. I am interested to see if your build is effective.... might be good in 3v3. but 1v1 and 2v2, I doubt.
I agree with your 1-4 strat. I disagree on level 5. At lev 5, I start MOST battles with grasp, immediately activate ooze, spit and then pursue. Then, grasp again if needed. It all varies based on opponent/speed/etc. I agree with interuppting when possible, but I stack a big amount of damage just by doing as I describe. I personally don't believe any build is more effective than kokujin's UB.
Where's the point about starting a battle with Foul Grasp? Its does nearly no damage, cost a lot of mana and it prevents you from using it during 15 looong seconds. Maybe expecting to interrupt the first abilty opponent will use? But that would just be luck. No, you should only use Foul Grasp as interrupt or when a friendly DG is nearby.
If there were an ultimate build for each DG, everybody would know it. The point is that, even is some are better than others, every build has got strongs and weaknesses.
Derp UB's build sounds good, I should give a try at it but, piece of advice, I would always buy Slayer's Wraps when playing UB.
i wouldnt argue with pacov on this one lol. ive seen him in action and no matter how strange the tactic sounds, it works wonders.
but each to their own...
That's not exactly the best mindset when it comes to strategy games.
Poly said:
From the OP:
My response to the OP:
Make more sense in context? All of that said, the majority of my comments were focused on Ryan calling this the most effective UB. I think this is a good build for what it aims to be (a speedy beast that can slow his enemies down). I don't typically play that style of beast, but its looks pretty solid and I've played close variants of it in the past.
for Ryan. Thanks for taking the time to write this up!
I'm with pacov on this one.
kokujin's build skips speed for more hp/armor and diseased claws/inner beast so you can get spit/ooze II at 4 and spit ooze III at 7, which are simply far superior to 3% speed/run and 5% slow.
Speed doesn't matter, because a good player wont engage if he doesn't believe he can win, so he usually doesn't have to run or a team mate will assist him. And with a level more of ooze/spit more hp and armor, they will win in a 1v1 confrontation, which is what counts!
It's possible that you can run more easily from a 2v1 gank with this build, but getting into those is already a big mistake.
dont you want blood of the fallen with an ooze build?UB + wand of speed and nothing should get away from you anyway, so you are free to stack the **** out of hp.I personally dislike getting ooze so early due to the hp drain, but I don't play UB much so meh (I usually get it lvl 9,11,12,13 or similar).p.s nerf ub, he's like rook except his main dmg skill requires 0 skill to use and he has a rocket booster up his ass ^^
There is no one best build in this game for any demigod. Skills can vary from 1 point and its a different build. Just saying.
I get ooze first to kill creep waves faster, but you'll need BotF and Banded so you have +12hps for compensation.
Pacov, I'm surprised you don't at least get BotS. It allows you to Spit out the wazoo. This is pretty much just an Ooze build that every once in a while will spit. I usually throw in a Nature's Reckoning for the mana (and damage).
Usually the schedule is tight, and you dont have cash for things like Nature's Reckoning. You need to get things like Cur1, Priest, Tower Heal/Damage, Xp1... and ofc Unbreakable/Vlemish for the mana and pots, portals!
I haven't tried BotS so far, maybe I should do that. I don't spit much in the beginning because Spit I sux damage wise, and you dont have the mana anyway. Spit II is extremly strong though, its 900 damage at level 4 every 7s, for only 30% more mana, compared to Spit I, which is 500 damage.
Damn Poly, you must have missed this post then:
F34r the 4w350mn355
http://forums.demigodthegame.com/360346
As a matter of fact I did. I am clearly incorrect.
Not my build (see OP). My base build and the logic tied to it fit Kokujin's build (http://forums.demigodthegame.com/360152/#2371610) and strat. I vary on favor item based on the opposition/team, play style, and map. Might use BotF, BotS, but one of my favorite favors with this build is poisoned dagger... though I typically can't justify getting it.
Regarding SocialistRyan's build, for what he's out to accomplish, IMO its very solid. One thing I'd throw into the mix would be getting scalemail on your first trip back to base if possible for the added armor. So, on trip one, have 1900 if possible and get scalemail + unbreakable. I think I'll give your specific build a shot and see how I do.
don't understand why you get 1 of the worst 1500 item , wyrmskin handguards even if you have 15% speed
first off thank you very much for not only reading my build but taking time to write out an explaination of flaws with it . secondly i dont get why you would ever start with grasp, it lets the other demigod get away and they can just port out after you do that the second the fight starts to go south.
while kokujin's build is better for 2v2 and 1v1. you got me there, this build is for snareing someone who may or may not have been able to beat me 1v1 to allow for allied demigods to come assist (which good teamates will do). also unlike kokujin's build this is fast enough to out kite anything meaning even if things go south for you, 9 times out of 10 you can simplely retreat and come back a few seconds later with a port.
in 3v3 having more speed and snares means you can assist your allies in their 1v1 fights and make sure you can push kills through. this build can't 1v1 some builds however thats not the point. your job is to make it so they can't run long enough to be ganked or to do enough dmg to force them to retreat to base while you out kite them ect.
b/c you can never have enough snares, and the dmg boost helps too.
true you dont have money for natures but the build is set up for only 3k which is easily doable. also you dont have to get all the cit upgrades yourself. honestly if you get priests/cur your teammates should be able to make up the difference.
what i've noticed about ub is that people generally run when they see you coming and b/c your a melee character you need to be fast enough to close the cap before they escape into towers. while poisoned dag is nice after about 2 kills the other team generally just avoids you.
i've never thought about getting scalemail. i'll have to try that out.
[quote who="[ShakeNBake]" reply="7" id="2371408"]dont you want blood of the fallen with an ooze build?UB + wand of speed and nothing should get away from you anyway, so you are free to stack the **** out of hp.I personally dislike getting ooze so early due to the hp drain, but I don't play UB much so meh (I usually get it lvl 9,11,12,13 or similar).[/quote]
the hp drain is nothing honestly. you can turn it off at any second and its only...10ish per second which you only really need when fighting other demigods.
botf is a nice item its just not my play style.
his build skips speed meaning you can't catch people who just avoid you on a 2v1 and you can't out run people on a 1v2.
snares help other allies gank which is the entire point of the build. also your right they wont engange unless they THINK they can win. however even if they can win 1v1 you can always out run them and if an allie comes to help they are fucked b/c of claws. 1v1 is nice but were talking about a 3v3 game where good players come to assist allies who are in a 1v1 fight.
lol you say 15 damage helps you?? waste of 1500 gold i would buy a lv 1 monk and lv 2 archer for that lol
damage items are really underpowered in this game compared to hp.i always like to compare them to banded armor i.e. how many hits you need to do to take off 500hp.banded armor is more cost effective than almost any dps weapon imo.although the obvious reason for taking wyrmskin is not the dmg, but the snare.
The point of the build is increased speed for the UB and the ability to snare/slow your opponents. Having an extra snare sounds like it would fit with this build, right?
They can only avoid you so much though... and if they are willing to give me a lane because they are running - well, that's not so bad. I typically don't find that people run away from my UB build on sight (unless we are talking about a regulus or a low HP build).
I think I got a little carried away saying I almost always start this way at level 5. I often do open like this because my build lacks speed. So, all I need to do is to get close enough to grasp them. Once they are grasped, I immediately trigger ooze or botS (if I have that). They stay stunned for a second longer while I am free to move. So, I close the gap between us or spit and then close the gap. The best combination IMO is to go in oozing, spit, then grasp, cast BotS to interrupt grasp, and then pound away on them. Odds are I can get a 2nd spit in if they are running. I suppose the bottom line for starting an encounter w grasp is 1. so my teammates can pound away on the target as well and 2. so i can close distance. The amount of damage I can do at lv 7 is very high using this method and effective at lv 5 (my build has lv 2 ooze, lv 2 spit, lv 1 grasp when i hit lv 5 - and at lv 7 i have upped ooze/spit another level)
For my build I'd only get slayers if I had BotS as favor. That might work with this build, but I'm not sure.
I tried different builds on UB all have favors and lacks.
For a hybrid damage output is pretty awesome, u can stack HP with Botf and hold a lane very easy on a one/one. I just find that its pretty easy to gang a hybrid because normaly its not realy fast.
My favorite Build for the momenet goes like this
Favor BotF and Boots right from the start
Level Skill
1 Ooze
2 Inner Beast
3 Stats
4 Ooze
5 Grasp
6 Inner Beast
7 Ooze
8 Inner Beast
9 Stats
10 Ooze
11 Stats
12 Stats
13 Stats
14 Save
15 Stats / Inner Beast
16- 20 Up to u
Early Items
Boots of Speed
Banded Armor
Unbreakable Boots
Mid Items
Nimoth Chest Guard
Hauberk of life
Wand of Speed
Final Items
Journeymans Treads
Slayer Wraps
Duelist Cuirass
Nimoth Chest
NArmoths Ring
I like the idea of being fast, have much hp , superior melee damage and not needing any mana items. With this build its pretty easy to chase down a enemy and flee from combat. The 2 crit items provide very good damage, with level 15 u have about 7000 Hp and with journeymans u r incredible fast (about 12.0 when progging). This build is just a bit shitty until level 7, at the first levels a hybrid beast eats me for breakfest and u have to think of joining a combat or just stay off. When u got the first Items its becoming better and better. So far up from level 10 its very very decent just because of the speed/hp/damage.
slayers adds very little dmg for ub. (only 240ish every 10 hits) if you really want more dmg then run natures reck. which does 250 every 1.5/10 hits.
yeah i've done that a few times and if i stacked mana i should be using grasp like that for pew pew dmg. though if your team doesn't have another interupt your still screwed.
about them running away. your right and if they run when they see you they will lose and you've already won. (i'm just kill motivated)
Oh wow, just stoping by and reading stuff, just though I should ninja this topic up
A lot of good discussion here, as on the topic pacov posted. Oh well, I'll keep roaming the forums Everything I had to say about UB strat is on my UB + Sedna build. As far as UB goes, and the objective of the game, I can't see a better build than mine, at least for my play style, and since Pacov is advocating for my build: UHUW, I think I did something good
Peace, gl and hf
Yeah, I've been very successful with it too, so far.
SocialistRyan, today you kicked me from your game because I wanted to play QoT.
Funny thing is: I have a better win/loss ratio with her than you have with your other Demigods although she's bugged as hell and considered as one of the weakest Demigods.
Hah. Haha.
There are many great features available to you once you register, including:
Sign in or Create Account