This is the story of the last of the Babylon 5 mod-efforts. It's goal, to prevent another failure, by creating a place to solve our problems collaboratively. Its a port of call, home away from home, for modelers, texturers, programmers and sound engineers.
Babylon 5 - Sins of the Younger Races
Disclaimer:The authors are not responsible for any damage that may arise from using this mod. This mod may not be sold under any circumstances. It may be downloaded, as long as it does not violate the laws of the state/country you live in. This disclaimer must always be distributed with the mod. For other used please contact me personally.
Thanks to the TEAM:2D Artist: Tobias Liebhart (TobiWahn_Kenobi), SteinerXBughunters: Rob Cummings, cybertx, Darvroth, Peter1x9, ZombiesRus5Coders: Ronie Albesa (zRazor), Rob Cummings (NewHorizons), Davroth, EvilTesla-RG, Rodney Jenkings (HotRod), Tobias Liebhart, ZvezdochetsModel Templates: Amras-Arfeiniel, James Newman (Firehawk)Modelers: Ronie Albesa, Amras-Arfeiniel, Fileosoft, Johan Klaver, Koobalt, Tobias Liebhart, Stefan May, Timmaigh, Pauli Valkeejärvi (Hawkwall), ZvezdochetsMusician: Pauli ValkeejärviResearch: Rob Cummings, Darvroth, Rodney JenkinsPR: Darvroth, SteinerXSounds: Rob Cummings, Pauli Valkeejärvi, ZvezdochetsTexturers: Tobias Liebhart, SteinerX, TFL_BigBangTheory, Timmaigh, Pauli Valkeejärvi, ZombiesRus5Moderation: Blake00
Additional support: boshimi336, Lavo_2, myfist0, Gürol Salk (Geopard)And toMysticAngel for the Automated Fighter docking abilityThe Babylon 5 X3TC team
And thanks to all those modelers whose work is a inspiration and a template for creating ingame assetsIf I forgot anyone, please contact me so I can give proper credit. (There seem to be so many decent people involved at the moment)
Release 0.54.1 Full Download for Rebellion 1.95+& Patch 0.54.2
NEW - Balvarin Carrier and Minor Factions fix!
Installation Guide:
Sometimes the in-game mod loader can be a bit funky so if you can't see the mods you've installed or something isn't working then enabling the mods via the 'EnabledMods.txt' file in your 'Mods-Rebellion v1.85' folder where you installed the mods to is the other alternative. It should look like this to work:
TXT2SinsArchiveVersion 194Version 0enabledModNameCount 2enabledModName "SotyrRemastered"enabledModName "SinsRemastered-v0.95b"
DISCORD:
https://discord.gg/9AwgByEEKn
Old Blog with screenshots and infos maintained by SteinerX can be found here (*OUT OF DATE*)http://babylon5ins.blogspot.com/
Yours TobiWahn_Kenobi
Already is
I've carefully combined both AO's for this. most parts are from the new AO but some are from the old one to enhance depth. I hope it does your excellent texturing job justice.
its so hard to tell on these forums when a mod has been updated. I can see the original thread was made in 2009. But cannot see when it was modified.
Typically a good idea is upon a new version of the mod being released an 'updated on' date will be posted either in the OP or in the Thread title. I don't think we've had a new release in a little while. It will probably be noted somewhere when they do.
I hope that was sarcasm.
But seriously i think the new render does look better, thanks!
Last update was around December I think. Version 0.41 (it was just a patch to 0.40)
Next update will hopefully come in April (v0.42, full Version)
But you can always check http://b5-sotyr.origo.ethz.ch/blog for the devstatusI will however (if I do not forget) post the releasedate next to the version in the OP next time.
Nope, no sarcasm. I really think you model and texture jobs are awesome. And I like the new AO better as well.
this mod crashes everytime I try to load it - which is a shame, since I really am dieing to try it out
This mod isn't yet compatible with Diplomacy 1.2. That could be why it crashes.
Yes, thanks SpardaSon21. The next version will be for Diplomacy 1.2.
PS.: I expect we will go for Rebellion once it is out, just for you to know to be prepared
That would really be nice! Now I need to make more Minbari ships and we should have most models done in the next half year
Moving to Rebellion will be great news when it comes to the EA Civil War. One side gets Shadow tech and Omega X's, the other gets Minbari tech and Whitestars.
Hopefully!!
Centauri get ships that are auto-piloted with Shadow Technology for the bad guys!
Here's what i've done to the Centurion. I made it a little more violet than the liati and vorchan, mostly because the miniature i based it on was that way and because, as i said, i like the rag tag look and the fact that the fleet isn't entirely made of that same colored mass. (And besides the centauri shuttle is also more violet)
I added some details again, because the miniature lacked them badly. I hope you like them. The lights on the front can be easily erased if necessary. The model looks very bright because i added a specular map on it.. Though i think i still need some practise with that one..
Anyways, any ideas or critic on this are appreciated..
edit: And theres no ambient occlusion again, so with Tobi-Wahn's Treatment, it will look much better. I hope.
Love it!
I like the lights on the front, lights always give a more finished and dynamic look. Also I like the violet you chose. I lve almost everything about the texture (the model is perfect), just one little nitpick (and that just a matter of taste) I'm not sure I like the stripes on the winglets, they make it look so '70 retro style (reminds me of window blinds), but as I said, that is just personal preference. Thanks for this wonderful contribution!
Do you mean the yellow stripes on the.. Side.. Pontoons... Or whatever they are.. Behind the big guns? The sports stripes?
No big deal, i'll color them with the background color ASAP.
edit:OH, Do you mean the up-down wings? I made them like they were on the miniature, so it is accurate but i can change them too, just say the word.
edit, edit: Wait a minute! There's no such stripes on the miniatures! I wonder what i've used as a reference...
I'll remove them anyways, Sorry, my bad!
Yep, that's what I meant
But don't remove them if YOU do like them. This is just a matter of personal taste. ( Though I think some more Egyptian curved lines or something like that might be good... No, forget that, I think it might look horrible - silly me )
It might be that i was thinking of the covran, since it has those stripes.. Or the balvarin
http://spaceship.brainiac.com/Mongoose/Balvarin.jpeg
And most importantly this picture..
http://t3.gstatic.com/images?q=tbn:ANd9GcQOVxLwRPvig4W36r5cntTeGtkm5aaJQ7guhlW2zUaA-KN-51v9&t=1
Don't worry i didnt like them either
At first, hi all!
Second: how many new ships, i am very impressed.
If anyone make "battle scene" with all new ships use game interface [like my short , when i use FRAPS] many players see yours work on this mod in Youtube. Sorry, without practik my english bad.
Need video trailer for this mod!
TobiWahn,
Don't have list of researchable Narn ships... Making good progress on tech ideas. Ability vs researchable tech will be a task all by itself.
Darvroth
@Zvezdochets
Hi! Good to know you're still here. If you feel like it I'd love to have a trailer of sorts for the mod! So if you can do it (probably in HD 720p or so) I'd love to post it here and use it in the mod intro.
@Darvroth
I will give you a list of the narn ships come weekend (latest). If I do forget please remind me again! I've heard from Rodney that you two were doing lot's of great work together. Thanks joining our efforts and helping a great deal.
A thank you note by a person wishing to stay anonymous
http://b5-sotyr.origo.ethz.ch/blog/tobiwahn_kenobi/thank_you_note_by_anonymous
Most touching.. Especially with the right music.
WOOT!
ROBOTECH THEME 4TW!!!
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