Needs a nerf. I don't care how. But he needs one.Pretty much all the games I have played recently have had at least one Erebus in, and I don't know what the hell is going on because I never had problems with them before, but at the moment with max minions, max bite, 1 point in swarm and 1 point in stun there is NOTHING you can do against it. It totally owns from level 2 until the game finishes and you simply cannot touch him. I CAN'T EVEN MAKE THEM LOSE ANY HP, AND THE DPS THEY HAVE IS INSANE./rage
yup
Actually, now that I think about it, I die more to boredom and overconfidence than anything the other team does.
Snake
Sableye is just terrible, its base speed is half that of a slow pokemon like charizard. (50/100) It has a decent movepool though.
I have no idea what that is, I stopped playing pokemon after their became more than 151.
It always procs if you 1HKO from full health.
Pokemon is a great example of what happens if you buff everything too much. (everything is a 1hko)
Hey stop derailing the thread with this pokemon ****!!!!!!!!Why Erebus is OP:lvl 20: 5964.37 Modified Armored Health (2nd to rook by ~40 points)highest base move speed in the game (joint with ub)highest dps in the game from minions + erebus auto-attacking a targetability to buy idol minionsa heal (bite)a slow (bite)armor mitigation (bite)an AoE stun (1 point in mass charm)a blink (1 point in bat swarm)temporary invunerability to damage (1 point in mist)lifesteal (lvl 15 aura)LOLWAT
*armor reduction.
Maybe this won't help you but I and many with me don't consider erebus to be more OP than Oak or UB and a Rook can usually push out the erebus.
P.S. You forgot the super aera stun.
How did you forget instant cast teleport that kills everything in its path? <-- In other games, a move like this would be considered a joke
depends on the situation but 1vs1 i consider le more OP than oak and ub because of mist. he just needs mist 1, then he can avoid most of the spit damage. same with shield or penitence. well beast is most certainly the easiest character to play and oak is best inside a creepwave but generally i think le is the strongest because he is the most versatile dg out there.
How did you forget instant cast teleport that kills everything in its path?
a blink (1 point in bat swarm)
u guys blind or something?
Ninja edit or my eyes fooled me... it was late!
The OP doesn't say a blink...
Lord Erebus is WAY too overpowered. Period.
He needs a nerf to bite, mist needs to be reworked, bat swarm's range should be shorter, and his minion creation needs to be revamped.
Batswarm really isn't too bad. I don't have a problem with the ability. If I were to change it I would just make it cost maybe 100, 150 more mana.
Bite's armor reduction is really the only thing that needs to go, mist needs some form of duration, and Coven should be changed from 2/5/8/10 or whatever it is to 0/3/6/9. It's only three seconds anyway
The biggest thing for him, really, is that he has all sorts of awesome Level 15 skills (like the rest of tier 1 demigods) while all tier 2- have shitty-ass Level 15 skills, or only one good Level 15 skill. Making the other demigods' 15 skills more useful would go a long way to deal with Ereb.
He has a ton of viable skill lines, unlike every other character. You could spec erebus ANY way you want and he'll still be pretty good. Each character should have 2 great skill lines that cost a ton of mana, a passive skill, and two or three okay skills. No character should have a useless skills, and no character should have all useful skills.
Erebus teleport ability can go through null spaces, that gives the player enormous advantages in arenas like Crucible.
There he can teleport from somewhere near the artifact shop and capture the enemy portal.
Or when pinned, the player uses the teleport to instantly get to his citadel area.
That hiding ability allows Erebus to recover HP like mad, cannot be hit or stunned.
The bite reduces victims armor and HP, heals Erebus.
Nightcrawlers combined with normal general minions are near fatal to any Demigod, allowing Erebus to capture flags while attacking another player or enemy structure.
No wonder why Lord Erebus is Top Nº1 Demigod!
You forgot that bite ALSO slows, making it all the more lethal.
Yes, but without the slow AND armor bite isn't that useful. Bite helps an assisting teammate and also has gank-synergy with BatSwarm.
You can get rid of one or the other. But not both.
Part of the strenght of Bite is that is is dirt-cheap mana-wise. 350 Mana for a 500 damage swing + snare + armor debuff. Compare to:
Spit. 500 damage (450 DoT), ranged, but over time. 500 mana
Penitence. 200 damage, ranged, interrupt, nice snare and +dps. 450 mana
Pounce. 400 damage, interrupt. 400 mana
The only reason I consider LE OP is his get out of jail card. It makes LE extremely difficult to kill even if you dominate him in a straight up 1v1. I'd like to see two things with LE: 1) increase swarm cost, 2) when in mist form, timers don't count down (e.g., stopping the ability to mist and wait for swarm).
Silence that mother-fucker
YOU get your fingers out of the keyboard, those arent bad penalties for an overpowered, better-skills thief vampire!
Lord Erebus sux, that simple
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