Needs a nerf. I don't care how. But he needs one.Pretty much all the games I have played recently have had at least one Erebus in, and I don't know what the hell is going on because I never had problems with them before, but at the moment with max minions, max bite, 1 point in swarm and 1 point in stun there is NOTHING you can do against it. It totally owns from level 2 until the game finishes and you simply cannot touch him. I CAN'T EVEN MAKE THEM LOSE ANY HP, AND THE DPS THEY HAVE IS INSANE./rage
I have played all the classes and I have played alot and when I finally tried erebus I was shocked. I was able to kill my opponents much easier and i was able to take more flags and still killing almost as many ai creeps as I do with most other classes. I was also good support with my priest and i could easily bring down towers.
Is this due to playstyle? That I just happen to be born to play erebus, or is it a hell lot of easier than doing any big difference with torch bearer or regulus or queen?
I am amazed that so many disagree. Erebus is obviosly not balanced well. Perhaps most ppl ignore this thread unless they are erebus themselves and likes the lack of balance. That is my only working theory right now.
Because as we all know, we should compare to the queen to see if a toon is balanced.
Just lost to Lord Erebus + Unclean Beast combo for the millionth time.**** this game and **** all the people that think it is balanced.
1.Slowing, weakening, dealing damage and healing..
2.Anti-spell skill.. evading fireballs and spit
3.Teleport(wow!) and damaging
4.Interrupting(not really so effective as oaks but still works) and stunning
5.Then 2 skills for mobs..
6.and a skill for hp regenerating
+ minions
---
Just universal demigod...But... there is anoter wayto balance. Not to weaken but make stronger others ie queen or reggie...
both minion and assassain build revolve around bite.remove the armor debuff, the move speed debuff, or the dmg+heal. i vote armor debuff.the ability is still beyond a joke.
[quote who="[ShakeNBake]" reply="78" id="2344449"]Just lost to Lord Erebus + Unclean Beast combo for the millionth time.**** this game and **** all the people that think it is balanced.[/quote]
Yes the game is imbalanced i think too but all i got as answers was "stfu up there is a strategy vs x and y and stop whining you child."
Lots of tears in this thread eh?
I have played against Erebuses where it seems like I can't damage them at all as well. It feels like some kind of bug or broken game mechanic that is getting exploited. Both DG at the same level and I will be beating on the LE, but his health will seem to stay at full while I will take damage from his attacks until I have to retreat. Seems like sometimes he has 90% dodge instead of 10% or something like that! Some kind of broken skill.
Just like to throw my opinion in here...
Erebus is insanely OP if he's fed. Moreso than other classes, IMO. If you let Erebus get a few kills by the time he's 10, he'll be almost unstoppable, unless somebody on their team was feeding your Erebus (standstill) or Sedna/UB (you have a chance to kill his Erebus if he's outnumbered).
So basically, if their other team has an Erebus, hope that somebody on your team isn't going to die to him a couple times. =/
When I get tired of losing, I play Erebus, even though he's not that much fun...
Lord Erebus suffers the same problem that EVERY General suffers from... the inability to EFFICIENTLY kill masses of creeps quickly...
Believe it or not upgrading your creep armor and weapons plays spades with Sedna, Oak and LE ..not so much with Queenie..
I have seen Sedna forced from a lane by enemy priests damage alone ... Oak can't kill them as often either meaning he gets less heals and spirits...
People sometimes wonder why I might lag a little bit behind in my demigods abilities, its usually because I am busy making the creeps better when I can.. which leads to more map control and ultimate victory..
what?
Oak -> Surge of Faith, your own minions
QoT -> Ground Spike, AoE normal attacks, minions default have AoE, Spike Wave
Erebus -> Minions + Bat Swarm + Mist. Mass Charm is also a huge AoE but it's a disabler, not killer, so.
Sedna actually does have an issue with creep masses, but that's because she's sedna, not because she's a general.
I just played an epically pro game.
The teams were:
Myself (UB), Destroyer989(assasin erebus), Vaarag(Oak) if anyone thinks hes a noob your wrong he was 4-0 in a game that lasted 68 minutes.
Peterdumptruck(Minion Erebus, imo best Minion erebus I have played), Naur(Regulus),Spongematt (TB)
I was in a lane by myself 1v1 against Minion Erebus the whole game. I went my ooze + revenge armor beast to counter him and guess what???? Peter never killed me! omg! His minions were getting eaten alive by postmortem, ooze and revenge armor. I did have to retreat more than once to heal because of the minions and getting snipe but thats just like any other game versus any other demigod. I pushed him out of the lane just as much as he pushed me out of the lane.
Maybe its just UB is good against erebus? I find that Minion Erebus is vulnerable to any build of TB, Regulus when using mines + angelic fury, and Erebus when using maxed out Mass Charm.
I don't have any answers for Rook, Qot or Sedna because I am not an expert with them.
as far as I am concerned Oak is a stalemate vs minion erebus.
It possible to 1v1 Erebus, survive, and profit with some dg's. He simple isn't that terrifying, if you know what to expect, and keep a level head.
Now, certain DG's just aren't built to handle him, at all. I would certainly place Rook within that camp, although I have no doubt that a smart Rook could and will defeat a dumb Erebus. On the plus side, Rook is absolutely terrifying when well played from a tactical side, because basically no other assasin DG can hold down a lane like him, and once he has some levels and gold he becomes an indestructible siege engine constantly waddling into your back lines.
Most of the DG's have strengths and weaknesses, but the funny thing about Erebus is he really has neither. He's totally versatile, and effective at whatever he is doing, but he's never doing any one thing better then anyone else (my opinion.) This gives him alot of ability in the early game, where generally peoples weaknesses are at their most obvious, but there is a simple solution!
Minion build Erebus always go for either clerics, or save up for bishops. In any event, chances are, they have priests on the ground. Early game Erebus is bad because he's fast and has some staying power as a result of said priests, so stop targeting Erebus. Kill his priests, make him wish he brought a mana potion, and send him back to his crystal. As a matter of fact, the entire game, learn to target his priests. Use burst damage if you have to, make him resummon them over and over again. Alot of his early game advantage can be stopped by simply ignoring him (he really isn't that deadly by himself) and killing his support. Without his support, he's suddenly just a fast, kinda squishy melee dg with mana issues. This isn't neccesarily the case for assasin Erebus, but killing his priests still works early game.
If you see someone rolling an Erebus, and you know they are good, don't grab the Rook. Grab a tb, and a parasite egg, or an Oak, or heck a Sedna. I've used Seda very effectively against Erebus because they inevitably target me, and forget about my minions, and I just go to town on his priests and suddenly hey look i'm healing myself for way more damage then your doing, out tanking you, and taking this damn lane.
Oh, and by the way, if he mists? profit. Run outside of the mist. Let him waste his mana while you kill his priests. I can't tell you how many times i've been playing and watch my ally sit in the damn mist for some reason. Dont do it.
If he mist's and your playing Sedna, pat yourself on the back. The minute he's done misting, silence him. The scramble is always delightful to watch.
Context buddy... Effciently means FAST, and Cost effectively..
Surge makes your own non upgraded minions better *clap*... it still takes Oak longer to kill the creep wave which limits him..
Erebus CAN batswarm and mist and masscharm.. however, once the minions are upgraded if he's only on the first leve of swarm or mist they last longer...and neither option is either time or mana efficient for killing on their own..
The only general that Doesn't (repeated again for emphasis) have a terribly big problem with UPGRADED (emphasis important) creeps is the QoT... but she has a host of issues of her own...
Geryak:
Plays in games like "3v3nOObs".
Has a win percentage of 39%.
Says Minion Erebus is no problem if you kill his priests.
Really, is he a troll or does he just have no clue at all !?
Why dont you explain to me why the strategy is poor, early game, of killing his priests and trying to push him out of the lane?
Teach me, oh wise one. Its a sound idea, one that I've used, that does work pretty well.
Of course we could also just blargh blargh some more, act like a self righteous douchebag some more, and accomplish nothing but further destroy the frankly impressive balance of this game.
Ok, Geryak.
What set me off is that after four pages of basically everyone agreeing that he's unbeatable in 1vs1, you come in here and tell everybody that we're doing it wrong...
The problem with your strategy is:
His priests have, at worst, 720 health and they come in doubles. As soon as he gets +Minion Health Items or buys better idols, they can easily get 1700 health each. If you attack them, they can heal themselves for 200 (level1 idol) to 290 (level4 idol) health every 5 seconds. If you manage to kill them, he can usually instantly resummon them for 250 mana.
So if you direct all your damage towards his priests to kill them, you're effectively damaging him for 250 mana every 45 seconds. Which to me is about the worst strategy ever.
You know what I wanna try?
Parasite Egg. Parasite Egg seems really good.
Sorry. Carry on.
Parasite Egg seems really bad >.>
And its buggy.
I want to make it clear that I'm not saying its an easy go, like 1v1 a QOT. But it can be done, it does happen, and it happens everyday. I want to present to you a scenario, so that you see why I would reccomend attacking his priests early game, and trying to route him that way. Keep in mind this isn't about killing him, its about securing a lane, which seems to me more important generally.
Bite is a extremely good, but also extremely expensive, ability. The first few levels (lets say 1-4, though it probably stretches out a bit depending on the Demigod your actually playing) Erebus is likely not to have much mana. He doesn't have much mana, and all his abilities are freakin' expensive, and because of their utility don't do a terrible amount of damage. This means in the early game your worried about his melee attacks, which really are only good when coupled with bite and a horde of nightwalkers, which he also will not have. Assuming he's not going to sit back, stay away from you, and shoot you with his priests, chances are he's going to move into melee and start the roll swing. At this point, I run around him, and kill his priests. If he has used bite, charm, or any ability really, he's basically going to have no mana. I usually play Sedna, so once they are dead, you know what I do? I run back to my tower, heal myself, and walk right back out with my two priests, and his total lack of them. Now he's just squishy.
In larger battles, targeting his priests can do wonders as well. Generals rely on that healing surge, and in a big fight you often can take them out before they notice, and this does sometimes mean they start walking around without them. He's alot less dangerous when he isn't recovering massive amounts of hp out of the blue.
Basically, when I look at Minion Erebus, I see a steamroller that has to work up to a point to become deadly in the extreme. My suggestion would be to delay that as long as possible, which is easier to do with some DG's as opposed to others, primarily generals. Admittedly, most assasins don't handle Erebus well at all, even TB which should be in theory a minion crusher can't stand up to the immense health stacking this game allows.
@ Geryak
Early game, yes he is not too strong with limited damage and mana. Once he gets a mana item and some priests, then he starts to steamroll and it only gets worse from there. He gets regen bonuses which they usually stack with items as well giving them insane regen.
The other night I had an Oak, I went to the middle then right flag where I met an LE, I fought him and made him pull back a few times. I used the favor that gives you 33% max HP back to keep healed up and held him off while I camped the lane. He eventually worked up his cash off NPC kills and disappeared for a minute (at around lv5-6) then came back with almost double my HP and priests and more mana. I was pushed out, bought narmoths ring and that 3rd armour witht he good HP and Armour, and still couldn't push him back out, and yes I was targetting his priests first because I wanted him to drain his MP replacing them, though his MP didn't dry out that fast and I kept retreating to heal. In the end we won, but the only way for me to push LE out was with 2v1. Though I admit my Oak build gets very strong at higher levels rather then lower.
I usually play Reg and he seems pretty good at dealing with LE especially after he gets 3 mines, good for wiping out minions and damaging the LE himself is his not smart enough to run when I do the animation. Mines + Wings + Slayers Wraps + Mage Slayer will tear up LEs. Not to mention I speed buff myself up so I rarely die to them and keep my range.
550g gets u a scaled helm which solves all early level (1-5) mana issues on any demigod.
Erebus is a tough customer. I dont think i've felt as unbeatable as i do when i played a good game as erebus. Sometimes it just seems unfair being able to go into a 2v1 and kill one or both, but if one immediately swarm and run to safety and just ha ha ha all the way home.
I dont like playing pantheon on lightside because the darkside is always ub and ere. UB does a ton of damage add that to the slow/armor reduction of bite plus minion swarm its absolutley ridiculous. I do not want another nerf on erebus though. I just think he has some badass skills that just make him seem ridiculous.
I do agree though that certain demigods can handle/push erebus pretty good. Ooze UB for example. Mine Erebus. TB. However, its nigh impossible to kill a good erebus. Especially those clever ones with the cloak that lets you warp. Batswarm + Warp = Win... peterdumptruck...
It'll be interesting to see what happens with erebus if anything.
I think you mean a mine REGULUS not Erebus . But anyway, all the guys you listed will push him off the lane at most. A good erebus will never allow himself to get killed as he can just batswarm away. The only way to kill him is to ninja gank him somehow and chain stuns. Ooze UB wont kill him either because any player in his right mind (except tower rook) won't even attempt to attack it without some sort of ganking in mind.
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