As much fun as I have had dominating dg playing minion build erebus he needs to be leveled out a bit. I mean seriously I have not found one demigod that can stand up to the minion build. Most games the dg's just run to the other side now and im finding its not even a challenge anymore. So what do you all think. IMO I might lower the amount of nightwalkers you can have or their dmg / health. Obviously would have to test it to find what the happy medium is.
Now before you other erbus player scream at me understand I am only talking about the minion build where you spam night walkers. I think erebus himself does not need any nerfing. He seems pretty balanced, at least the way I play him, that is until I have 16 minons with a ton of hp at which point I fear no DG in the least.
Any other idea's on how to even out the minion build?
Ok, I just managed to push back an erebus using the AA reg. It was not cheap to do it - I used 2 small health potions from the artifact shop. I managed to kill off his minion horde twice, but he was able to batswarm away in the end - he left because I assume he was out of mana. My loadout was mage, ring, crit gloves, decent armor, and I had nature's reckoning. I'm pretty sure he didn't have horn, but I was doing about 700 dmg per shot so maybe it wouldn't have mattered much. I think he was up to 8k health by lvl 20 too.
Killing the minions is one thing, but forget killing erebus if you don't have some serious chain-stunning going on.
Ive found that a good way to counter a minion erebus is timing if u attack in between waves the erebs army wont magically reappear also if u r in a wave for gods sake dont use aoe attacks it just feeds teh erebus minions.
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