hey everyone,
this is my first post, been following people's posts on here for a little while. really great ideas. Just wanted to see if any one was looking to do big mods of demigod with the news of the SDK being released. It got me pretty excited, right now including myself have about 8 people interested in doing some big changes. something we are talking about is changing the theme to a scifi setting, and probably not making all new demigods but changing the existing ones models, animation and effects. we have two concept artists in, Myself and two others are Modelers/texture artists. we have a rigger, a VFX artist and an animator. When the sdk is out, probably have more of my friends in.
I really like the designs of all the demigods, but I do want to see some really cool mechanical guys. I think alot of people on here feel the same way.
So, Is anyone else planning on doing some big changes?
stuff like this will save demigod.
This stuff looks good, can't wait to see what you guys have in store for character models.
Indeed, this is exactly what demigod will need.
The missle one with the mini Nukes is awesome. haha
Good stuff
I like internets.
Will a website be neededz0r?
We were talking about a website being cool in the future , sooner than later.
StAcK3D_ActR, Trigeminal, Esuzu- thanks for checking the stuff out, we will have more stuff soon. when we have some solid character concept we will get it posted up.
omnipot3ntx- a website will indeed be neededz0r
This is some exciting stuff! Community members like you will keep demigod alive! We need you! Keep up the good work.
Cowbuttzex- thanks dude, my job is winding down right now so i will have a lot of time now to devote to the mod.
so this is the idea I got for the Grand Unions citadel. Its a cargo vessel that has been retrofitted to be a fast, heavy armored(from front attacks anyways) mobile base or citadel. it basically punches through the planets defenses and basically just rams into the landing zone, permanently planting it into that area. this citadel will work kind of in reverse form the normal DG citadel, instead of getting larger as it is upgraded it will become more entrenched. so maybe some landing gear plants into the ground and straightens the ship out, then maybe it ejects its boosters and something from that area extends out, possibly radar equipment.
just my thoughts and a quick 3d mockup of how it would possibly look.
this is it planted in the ground:
this is a turn around of the ship:
here is a side view showing the ships only defense, two big laser cannons on either side:
and here are some other angles of the ship:
imagine this ugly beast flying at you at top speed!
Looks awesome, nice ideas overall.
here is an idea for the other sides tower. this one is really rough, did it an an hour.
WOW! This is absolute awesome stuff
Making me...
Hey Guys, here are some of the sketches my buddy made for mechs, were still brainstorming but just wanted to share.
Everything is work in progress. His name is Francisco Cruz and you can check out his work at:
FranciscoCruz3.com
Here it is:
Mech_001. I like the the one with a ship's hull for a chest. I like to keep that element...dunno about the treadded tail, if so, I need to pimp it out with more arsenal & stuff.Mech_002. The center, outlined one, I like the position of his arms, like a lowered shoulder or something.Makes plenty of room for upper shoulder turrets & gats & such.Mech_003. Dunno if he'll fit in at all. Too humanoid. The doodle off to the side is worth noting. One of the links you guys sent had a tread leg thing in there, figure i'd incorporate it within his leg. He can traverse unstable ground via walking, or couch and speed off on treads. Could also be a good excuse to do that "Mech dash" that every mech out there can do for whatever reason C&C welcome. Feel free to hit me with more ref & direction.More planning & doodles in progress._cisco!!!!
I think that this would be cool, as long as it was still the same sort of gameplay as Demigod but with an all new style, with a new set of maps and demigods or whatever you'll call them. So many of the characters may resemble demigods like a Sniper compared to Reg or a giant hulking alien that resembles the rook etc. If your going to change the theme to sci-fi you should make sure the characters are new and fit universe of your mod.
I have soo many ideas for a sci-fi sort of demigod, I just won't bother posting them otherwise it'd be a gigantic text wall and get no where as many won't read it, my own custom DG descriptions can be quite large.
What about a ship that lands and slowly morphs out into a colony/base structure as it gets leveled up? This would represent a stronger foothold and time spent, gearing the ship more towards a base of operations.
It seems it will be easy to come up with ideas for this style of game, hopefully it comes together great.
noother10- that is exactly what we are going to do. basically all the visual aspects will change. chracter models, animation, vfx, all the structures, levels. and then when we are in the thick of that, we might look inot making all new demigods that are completely new. basically need to learn the sdk.
I will do some stuff for your idea of the ship landing for the alliance side. probably this weekend, I am working on blocking out the regulus-mech guy in 3d.
If you have ideas and you want to share them, post them up. getting a dialogue going would be great.
Q: Will the SDK require Granny to create new models.
A: Yes. Ultimately, to get new Demigods in, the user will need Granny.
just read this on frogboys post. granny is a 12,000 dollar program. so for now this is probably the last post on this mod idea, until there is some news on the sdk and an actual date set when the sdk is out. thanks for everyones interest.
A sad day for Demigod's modding community in that case.
I'm not sure if you should stop just yet.
I remember reading somewhere that SD/GPG may take up some of the best ideas and turn them into official mods. Meaning prehaps you can give the awesome models of maps, DGs, towers, creeps, etc to them. I would at least try to get in touch with them and try to find out their stance on it.
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