========================== EARTH-2 INEXORABLE INVASION ==========================The year is 2395. Humanity's many decades of hyperspace travel, prospection and colonisation have brought rise to a number of wealth brokering worlds. To ease the bureacratic process a central government was formed, this being the birth of the CDS, or the Coalition of Democratic Systems. The CDS government coordinated the planets towards a mutual colonisation policy in the outer rim, allowing the CDS to create a second sphere of expansion surrounding the originial core worlds. The eastern colonies of this virgin space quickly became powerful industrial centers, acting eventually as bases for the expansion into the 3rd and 4th spheres. In the modern year, the CDS still continues to expand the 4th sphere mainly in an effort to capitalise on the resource rich planets at the brim of CDS space. Space exploration, terraforming and mining are currently the top industries in the CDS, and corporately controlled planets are becoming commonplace in the 4th sphere.This is where the RP starts. Characters can be pretty much any human, but they can't be a member of the central government or a high ranking member of a corporation. There are no aliens (not right now*) but there are sub races within the human race. The first time I wrote this RP back on Impulse, everyone went altruist, which is fine but too much altruism can cause an imbalance between protagony and antagony. I've picked out some statistic files for each sub race that can be chosen as part of character background:-- HUMAN --The generic term for the majority of the human race, not modified or enhanced by any unnatural means. Highly adaptive and intuitive, they are the predominant race in the known galaxy and occupy most posts in the CDS government. The modern human is well educated, democratic and willing to befriend a sub race. Without their adaptivity, the human race as a whole would have never expanded into space and the CDS would not exist.-- FLAMING NINJA --The name for the macabre neo-imperialist terrorists, as the CDS has branded them, that appeared sponteneously on Luthan Prime during the 2nd sphere expansion. They are stealthy and brave warriors as standard, though a little dumb and incapable of acting without a superior authority, yet also incapable of betraying it. They are human in appearance, and the manner of their 'arrival' has provoked controversy and even communist scares. They are not recognised by the CDS as a sub species of human.-- CYBRATE --Cybrates are humans who have enhanced themselves artificially in some way, such as through the use of bionics. Humans often become cybrates to suit extreme occupations, such as long-term mining in toxic atmospheres, or high-risk military missions. Though stronger and more athletic by standard issue bionics, cybrates lose their ability to adapt to a changing situation and thus rely on normal humans to create their ideal situation.-- ILLUMINATI --The name given to humans gifted with potent time powers. The power of an Illuminati varies, from the simple ability to move ball-bearings about to the power to ravage the entire surface of the Earth, though no Illuminati has so far reached the latter power level. However with such power comes a debilitated physique, and most Illuminati will exhaust themselves even just by running for metres. The exact cause of the conception of their powers is unknown, but it is understood that the powers can be inherited from a parent. The CDS considers them citizens, but it is common for Illuminati to be exiled from religious communities and gatherings of people. These exiled Illuminati travel the galaxy and become all sorts of outlaws, from pirates to mercenaries to rebels.More races will be coming soon, and so will factfiles about each planet, but for now I'll post up the required fields when creating a character:NAME: ...OCCUPATION: ...HOMEWORLD: ... (feel free to make your own planets)
AGE: ...
BIOGRAPHY: ...RACE: ... (again, feel free to make your own races)ALIGNMENT: Against the CDS; For the CDS; UnalignedIDEAL WEAPON: ...APPEARANCE: ...*Vatican Incident: In 2010, an armada of ships from an extraterrestial source launched a sudden raid on St. Peter's Square, the Vatican. Counterattacks were repulsed and Rome was utterly destroyed as the ships left. Since the incident, humanity has not made contact with any alien species.********************
When you're ready to join, please subscribe by e-mail: legend_of_the_mighty_spasm@live.co.uk. When there are at least 4 players, I'll consider starting it.BTW, I actually forgot to give the whole thing a plot! Guess I was just too caught up in the development of the story. The whole idea is for characters to be involved (but not too involved) in their own sub-plots, then something extraordinary happens that shatters the foundations of the story and brings about an abrupt change.
-- EARTH --The proud capital of the CDS, Earth is undeniably the commercial center of the known galaxy. High orbit is a hub of intense trader activity, taxed and megamanaged to maximise state profits. The populace enjoy very advanced technology and exceptional infrastructure on every inch of the planet. The surface of Earth is a carefully managed ecosphere, with a good balance between metropolis and nature reserve. Earth is the seat of government for the CDS and arguably the source of an oligarchy of political elites. The quantity of activity around Earth reflects it's status as the main hyperspace node for the core worlds.-- OBAMA --Named after the historical US President, Obama is a densely populated ecumenopolis in the far west of CDS space. It was the first planet to become fully industrialised outside of the core worlds, followed eventually by Luthan Prime. It was a major keystone in the 2nd sphere expansion, before it's importance was negated by the capitalisation of planets in the western 2nd sphere, and thus attention was shifted towards expansion in the west direction. The lack of corporation interest has made Obama degrade industrially, meaning high crime rates and heavy unemployment. Constant monotonous rain and rusty factories characterise the modern planet of Obama.-- LUTHAN PRIME --The primary planet in the Luthan system, not really part of the CDS anymore rather control is split between numerous criminal factions that flourished when law vanished from it's surface. One of many political controversies, Luthan Prime was conveniently forgotten by the CDS when crime rates soared, damaging the government's image in the media. Such criminal activity was most likely caused by unemployment and industrial decay, except on a much larger scale than Obama. What populace that has not evacuated lives under absolute tyranny, and there is no regard whatsoever to the civil or environmental sectors. Government and civil order has long since disintegrated under military pressure from radicalist criminal organisations, replaced by a transitional regime that shifts as crimelords battle for the 'throne'. Luthan Prime is one of the top employment destinations for smugglers, hitmen, right-wing rebels and all manner of social deviants.-- WAKE --A mystifyingly beatiful terran planet considered to be in the center of the 2nd sphere. A combination of toxic gases have produced a deceptive serenity of colours that illuminate the atmosphere, which are enticing but absolutely lethal to human respiratory systems, preventing the planet's colonisation. The CDS government decided to construct habitation in high orbit so that it could function as the 2nd sphere's main hyperspace node. Among these habitats are numerous heavy shipyards belonging to respected names in shipmaking, such as the prevalent Hagerz Shipmaking Consortium. The CDS Navy has also chosen to estabilish a strong presence here, as Wake is proposed by the CDS to become the first ever international hyperspace node, due for activation in 2302. Wake is already a bustling commercial center, and this move is set to more than quadruple the CDS economy.
-- FOYDE --A massively industrialised desert world located in the east of the 2nd sphere. It is refered to as 'Grand Echelon Two' for it's status as the joint most industrially important planet in the CDS, on par with 'Grand Echelon One'. Foyde played a pivotal role in the creation and expansion of the 3rd sphere, and approximately half of all colonisation authorities were based here during the aforementioned expansion. Though it's natural resources are poor, the modern Foyde is the heart of heavy secondary industry in the CDS, processing mined materials imported from the 3rd and 4th spheres and exporting the products to Wake for assembly and manufacture. The civilian population of Foyde are majoratively asylum seekers, escaping from the war-torn 4th sphere and attracted to the promise of employment here on Foyde.-- CENTALON VI --An important ecumenopolis in the east of the 2nd sphere, sixth planet of the Centalon system. As joint most industrially important planet in the whole CDS, it is nicknamed 'Grand Echelon One'. Like it's economic neighbour, Foyde, it played a massive role in the colonisation of the planets in the 3rd sphere, and at the time was the base of all colonisation authorities that weren't based on Foyde. The higher levels of Centalon VI's city are home to respected upper class citizens and politicians, most of them becoming businessmen within hours of migrating here. Below the shroud of astoundingly large factories, however, is a planet-wide underslum. The people in this underslum live in extremely unsanitary and squalid conditions without a shred of sunlight, downtrodden by people from the upper levels. The CDS keeps an air of ambiguity about the existance of the underslum.-- LOGONEE --A serene ocean world, located in the south-west of the 2nd sphere. It had the autonomy to pursue it's own agenda during the 3rd sphere colonisation, and led by the controversial Tokomaton Industries, colonised the sector of space now known as the Tokomaton Hemegony (the trapezium shaped region south of Logonee). Logonee's surface is covered by a deep and vast ocean, home to innumerable numbers of aquatic fauna. The populace of Logonee live on small artificial continents that hover above the ground by advanced suspension technology. It is effectively ruled by the imperialist Tokomaton Industries, and is the de facto capital of the Tokomaton Hemegony, also effectively ruled by the firm. The CDS does not consider Logonee important, instead focusing on colonisation and industrialisation of the eastern CDS, and as such the laws are only loosely enforced here. The corporatocracy can be considered despotic by some.-- VERZA --Verza is the cyber center of the CDS, located in the north-west of the 3rd sphere. It's computer 'fields' process many exobytes of information every day, and is effectively the heart of the internet and it's information. Society on Verza revolves around telecommunication and virtual interface as opposed to physical activity, making the populace the most up-to-date in the whole CDS. Verza's ecosystem contains unique fauna and foliage of special scientific interest, and the urbanisation of the planet's surface is monitered and limited accordingly by many conservation authorities. The networking technology of Verza is praised for exponentially accelerating the growth rate of the CDS.-- HYTE --A developing terran planet in the south-west of the 3rd sphere. The planet was put on the brink of anarchy after the CDS cut off economic aid, however the situation is now a little more stable since it came to the attention of civil agencies. Much of the planet surface is covered by dense forest, and human population is limited to low-tech cities situated randomly. Despite being the main hyperspace node for the 3rd sphere, traders tend to ignore the planet and move to other more commercial worlds, such as Himoto III and Verza. The modern Hyte is in the media spotlight after the discovery of strange relics on the planet's moon, Kend, which some have speculated may be inactive hyperspace portals. The past isolation of Hyte has been considered a constitutional crisis for the government.
-- HIMOTO III --A wealthy and commercially based ecumenopolis in the north east 3rd sphere, third planet in the Himoto system. It is a haven for traders, and the crowded skies of Himoto are a shining symbol of the CDS as a trader nation. The sheer quantity of wealth that flows into Himoto III is taxed heavily, making the citizens some of the wealthiest and prestigious in the known galaxy. Not only does it appeal to traders, but adventurers and explorers too, often being considered the gateway into the 4th sphere. The leaders of Himoto III give economic aid towards the non-mining development of the north-eastern 4th sphere, sometimes bringing them into direct conflict with mining consortiums who seek to exploit the workers there. Leaks from the CDS government have suggested that Himoto III's aid efforts are to be cut off in favor of increased mining activity in the north-eastern 4th sphere.-- GER'MONTE --A dead world in the east 3rd sphere. Though there are no permanent settlers, the space surrounding Ger'monte is flooded with resource-rich asteroids, attracting the attention of many powerful mining firms and a huge influx of miners. It is statistically the largest source of raw materials in the 3rd sphere, but this is still nothing when compared to such seen in the north-eastern 4th sphere. In high orbit around the planet is a major military installation, placed there as a base for military operations against rebel factions in the south-eastern 4th sphere. Ger'monte's facilities have experienced multiple rebel raids and terrorist attacks in it's past, so the military presence is welcomed and even celebrated as a reprisal from these threats. Minor refugee habitations have appeared soon after the military based itself here, but the majority still migrate to the Grand Echelon planets.-- EDGE --An arid mining colony in the north-east 4th sphere, located on the edge of civilised space. The predominant cybrate population works mainly in mining, extracting and refining great swaths of raw material from the planet and the asteroids surrounding it. The refined materials are then exported via hyperspace to a resource pool at Ger'monte, moving through the scrutiny of the corporate bureacracy before arriving finally at the Grand Echelons for processing into usable components. The people of Edge are subject to both raids by the FreeRavagers (the FreeRavagers are an elusive group of pirates based outside of CDS space) and careless exploitation by mining consortiums, meaning a fairly large percentage of social deviants originate from this planet as a consequence of their hardened lifestyles. Edge and the surrounding territories recieve economic aid from wealthy trader worlds such as Himoto III to improve living standards, however this aid is sometimes opposed by mining consortiums operating in the sector, arguing instead that the money should be used to improve mining facilities.-- AUGORO --Located on the edge of civilisation, Augoro is a terran planet housing a society living in terror. The south-east 4th sphere is a sector rife with rebels and pirates, leaving only a few worlds politically stable, the most prominent being Augoro. Protecting traders on the main hyperspace route is a constant struggle for the CDS Navy, and it is only a matter of time before Augoro is evacuated completely. For now however, it's rare crystal deposits are too valuable to abandon, even at the expense of civilians. The planet has become a stratocracy to replace a vanishing political structure, and the military protects the planet, prevents a mass exodus and ensures the continued mining of the planet's resources until revenues run dry. Human smuggling between Augoro and Hyte is commonplace, providing an escape from the conflict.
The Undying.
Better. Can I still be Flaming Ninjas?
Samurye.
You would actually doubt that? Of course.
NAME: Joda vat Likerosh.
OCCUPATION: Combat medic, 4th HAWKS, CDS Marine Corps.
HOMEWORLD: Hyte.
AGE: 23.
BIOGRAPHY: A 23-year-old Hytese combat medic in the CDS Marine Corps, currently operating among the elite HAWKS (High Altitude Western Key Strikers), working to combat the ever-growing threat of organised terrorism in the western CDS. He signed up as a conscript in the navy when pirates attacked his hometown, killing his family and abducting his brother. He hasn't quite got the vengeful patrol job he desired, but the potent combination of a HAWKS team's wizened tutelage and subliminal messaging in civilian advertisement has convinced him that terrorism is a bigger threat.
RACE: Human.
ALIGNMENT: For the CDS.
IDEAL WEAPON: SH.119c Enhanced Assault Rifle (SHEAR)
APPEARANCE: Joda stands at about 5'9", which is fairly average height. His eye color is a simple blue, and his brown hair is shaven as is standard in the navy. As a member of HAWKS, he almost always wears his unstyled armored bionic suit, with atmospheric thrusters on the back. His get-up is flamboyant in HAWKS, as most veterans decorate their suit with grafitti, insignias and sometimes even the skulls of defeated opponents.
Joda vat Likerosh, 23-year-old Hytese operative of the 4th HAWKS, was on his first mission against terrorist operations in Luthan Prime. Him and the rest of the task force were onboard the Ciel Mort II, a prototype atmospheric troop carrier with exceptional speed and mobility, making them content knowing they were in the hands of a general who actually expected a return. The ship that is, and the crew clinged to it accordingly. The steady hum of the engines and the amber skies of Luthan Prime would be a perfect calm, if the marine next to him were not fiddling around with his dual combat knives, spinning them round rapidly and making scraping sounds causing a general nerve.
"You a capitalist, huh?"
Joda turned his head to look at the marine, continuing to play with knives. He was a bag of nerves and not in the state to answer him.
"Oh, you a commie? If you're a commie, I'll fucking j-jab your fucking eyes out!"
The marine stopped his behaviour for a second and lunged a knife forward at Joda. He laughed at his colorless expression, then went back to his usual self. A voice with light static came from the comm machine, followed by the squad captain's grizzled voice.
"This is your flight lieutenant speaking, we are arriving at the DZ in 0100 hours."
"Alright people this is it. We've gone through simulations a hundred times, so this should be a walk in the park for you. Get out there and do your country proud! Oorah?"
There was a blatant and ironic silence around the deck. They were the elite as the media knows them. They all put on their masks to prepare for the jump, but everyone's face was white and unwilling, just like the rest of their body. The few that hadn't loaded their weapons yet did so. Then the doors opened, causing a great loud gust of wind to power it's way through the deck. Chanting the word go, the captain almost had to push the conscripts out into the sky. The jetpacks activated quickly to take the marines down to the planet surface.
More to be written soon.
COOL THE ASHI ARE STILL HERE RIGHT?
Sybertronic.
No. Humans only. Read the post.
NAME: Arenalus McIntire
OCCUPATION: Flaming Ninja. "Terrorist."
Homeworld: Unknown
AGE: Unknown
BIOGRAPHY: Not much is known about Renalus, but popular belief holds that he is not entierly human, and that his armor is a relic of an earlier Group of Flaming Ninjas. He rarely speaks, and when he does it is with an emotionless, synthesyzed voice.
Race: Unknown. Presumably at least part human.
Alignment: Against the CDS.
Ideal weapon: Flamethrower with attached railgun assault rifle. Carries two gauss pistols and a knife strapped to each forearm.
Appearance: 10 feet tall and clad in black power armor made from an unknown alloy. Nobody knows what he looks like as he never removes his helmet, being fed by some internal mechanism. Arenalus is capable of puching through tank armor, and he has a flame thrower and twin gauss cannons built into one gauntlet and a missle launcher and shotgun in the other. Capable of 5 minutes of complete invisibility via full spectrum bending technology and thermal regulators. Despite all this, he rarely fights.
A Flaming Ninja Messenger raced down the levels of their secret bunker, to find Arenalus deep in meditation. "Master Arenalus?" Inquired the mesenger. Arenalus turned his visored face to the mesenger in a gesture of acknowledgement. "CDS marines are descending on the city. Reports indicate that they are planning on driving us out." Arenalus bowed his head again. "Let them come"
Damnit, that's the second time you managed to read my mind!
The font I use is Eurostile. To use absolutely any font, even if you thought Stardock didn't have it, type in the desired text between these two code blocks (ignore the forward and backward arrows):
[FONT="<font here>"]<text here>[/FONT="<font here>"]
I'd recommend increasing the font size to three with Eurostile.
BTW, you missed out Arenalus' homeworld.
NAME: VerigorOCCUPATION:: Guide/GeologistHOMEWORLD:: Blacke
AGE: 22
BIOGRAPHY: Born what some call a curse, Verigor was sent to a small Illuminati colony. On this remote colony on the wild planet Blacke, Verigor was trained to control his powers. In time he showed a great skill in manipulating the raw elements around him. Old text from Earth, suggested that those with this type in the wild, young days of humanites birth were called Shamen or Druids. Humans who were in perfect harmony with thier surroundings and the elements. When he was old enough to start working, his skills proved to be useful as a guide into remote places on numerous planets. With in time he was hired by the BMC (Bleu Mining Corp) as a Geoloist and Guide for survey teams. His job as sometimes put him in the wrong place at the wrong time, leaving him very careful almost jumpy at times. All though his knowlege of his surroundings and higher mind set have bailed him out of some of the most dangerous assingments to date. Including the recent raids on the Edge system.RACE: ILLUMINATI
ALIGNMENT: UnalignedIDEAL WEAPON: 304 Arc Hunting Rifle, Vibrablade Axe/Rockpick, and a few random knives.APPEARANCE: About 6'4". Very slim and defined build. Usually wearing a mixed match set of gear, a good guide is always prepared for anything. Always has been seen with his axe on him even in the city. Usually has his rifle on or near him just in case.
-------------------
In a tavern one can hear the roar of jet and ships overhead. If that was enough to tell him it was time to go, the 'air' was screaming too. Verigor finished his drink, and turned to the door. Stoping to pick up his pack, and gun. He paused as his hand skimmed the ground, the 'ground' hummed in anticpation. This added to his nerves. Quickly he rushed out into the streets...above him he saw what he felt falling from the sky...trouble.
this sounds good....
Liernus Miller
Race Human
Occupation....Trader/Part-Time Intelligence Operative
Homeworld.... Himoto III
Alignment....For the CDS but goes where the profit is willing to change sides
Personality: Liernus is a very carm and calculating individual, he could assinate a rival as eaily as paying for a new pair of shoes, Ruthless but not cruel, he is incredibly charasmatic and with his speeches he could put the Galaxy aflame in war... luckily war is bad for buisness... for now
Biography: growing up in the Slums of the old Earth Metropolis he quickly rose through the ranks of the underworld become a powerful Crime boss after marrying his wife Merel she slowly converted him into a respectable Merchant he has now completly legitamised his buissness and has become incredibly influential... he has so ingrained himself in galactic commerce that if he ever left buissness most of the Economy of the CDS in the 1st 2nd and 3rd spheres would collapse. Information on his indoctrination into the Intelligence Corps is strictly classified, available to those with level 3 clearance or above.
Appearance: at 10 foot 9 tall and imposing... wears costly silks and jewels, he is very fit however he has a slightly hooked nose and long fingers, he has a slim build he always carriers a black cane with a silver eagle on the top, he has installed a small dart gun in the tip for emergencys but prefes the knife.
Age 25
* Servant rushes into the Room* 'Sir CDS Intelligence is Requesting you meet with them'.... Liernus 'sigh....fine where do they want me deployed?' Servant 'Luthan Prime'
DNA, you need to post up a biography, an appearance and a personality, but other than that you're both in.
(This guy is an NPC)
NAME: Jovê Grandal.
OCCUPATION: None.
HOMEWORLD: ??
AGE: ??
BIOGRAPHY: Jovê alone knows his elusive past, a past which he confides to no-one else. He was found wandering aimlessly in the jungles of Hyte's only moon, Kend, and was taken in by archeologists from a small Advanced Study Facility on the moon. The psychological tests the archeologists are running on him are reportedly the only official records of his existance. He speaks limited English, and often rambles in broken German. He has violently refused being tested for proof of age.
ALIGNMENT: Unaligned.
IDEAL WEAPON: Jovê does not know the difference between a rifle and a shoe.
APPEARANCE: Jovê is dressed very flamboyantly: he is covered in dark red flowing garbs, inscribed with illegible white symbols. He is extroardinarily tall - at least 7'2" - and has a youthful tall face. He can be considered a late teenager from his appearance. His eyes are strikingly golden in colour and his flowing shoulder-length hair is very fair. He will take every opportunity to rest in a chair with his arms off-kilter, eyes staring blankly and mouth open, and the psychologist visiting him believes he is mentally retarded.
Jovê sat silently in a chair in a moderately lit room, in his signature off-kilter look, staring blankly at the wall ahead of him. On either side of his head were pads, designed to measure the signals in his brain. In front of him was a solid steel desk, with a holographic laptop monitor and slimline metal server on it. Working at the laptop was a smartly dressed psychologist with round glasses, staring inquisitively and piercingly at Jovê. The two of them sat quitely for a moment, before the psychologist started speaking, attracting Jovê's eyeline.
"I'm going to ask you a series of control questions. Do you understand?"
Jovê just continued to stare emotionlessly at the suited man.
"What are you doing here?"
...
(In a moderate Spanish accent) "What... doing here..."
"Where did you come from?"
"I... can remember. The heart of hearts is a choice."
"What is your name?"
"My name... my name is... Fi... Fire. My name is Firaeon. Firaeon Vatikan Inwazja Enero Eclips Vinte-dez. I trust you know me, Mr. Noles, I was at the helm of the dreadnought that killed your ancestor."
Mr. Noles, as the psychologist was correctly known, was hugely taken aback by shock. His Italian ancestor had indeed been in Rome at the moment of the Vatican Incident, and he had been incinerated by the alien invaders. Driven by confusion, a series of irrational thoughts flew through his mind. Jovê - or Firaeon - shuffled out of his retarded pretense, staring intently into the eyes of Mr. Noles.
(More to be written)
im not very good with descriptyions but ill five it a shot im not very good at appearances tho.. hmmm
ok ive edited it
Now ive got to figure out how to fit my Merchant into this game more, Apart from the fact that he could destroy the Entire Galactic Economy with several conversations and one or two assasinations theres not much he can do, except Espionage, assaisination and because of a short stint in the Armed forces, control a small personal army.
* Liernus running through the halls of the Luthan Prime Senate building*
'I have my report Senator Xintela, the FN forces are in full retreat along the south front, and our forces have destroyed 4 of their Bunkers however the FN leader of this world has rallied a large portion of his troops there is Fighting in the Streets of L'Tin, Nortia and Luthan City'
Senator 'this is not good we must destroy these rebels... order an airstrike on the Southern FN bunker complex'
The ruins of the Senate Building, to be precise.
I'm doing it wrong....
Um.... Ninjas don't do much actual fighting, and their bunkers are completely hidden.
Hey Samurye can i be a flaming ninja also?
You can replace the word 'Eurostile' with the case-sensitive name of any font you know. Also try fiddling with the size if the text ends up too large or small.
Ummm... Okay.
Fine we Bomb the Bunkers to Oblivion!!!!
The locations where given to use by a FN traitor!!!
muwhaaaa
plus yeah the ruins of the senate building where the Senate is ineffectually trying to regain power from the FN
WE WILL FIND YOU TERRORIST SCUM!!! IT IS ONLY A MATTER OF TIME
P.S my character can be bought to your side, if you are succsessful you will gain control of my Immense personal wealth, Underground contacts , my Elite personal army and a discount on any Espionage missions you give to me for a year or until i am bought by a Rival Faction whichever comes first
Flaming Nijas sound cool... maybe i will seek one out to learn Ninjitsu to increase my Lethality in assasinations and spy work... plus having Nija Warriors on your side could be useful.....
in exchange for such training i am willing to halve my price plus an extra assassination free! come now while stocks last.... wait a second.... i sound like a store
NAME:Brian Klarke
OCCUPATION:ADVENTURER/SCIENTIST
HOMEWORLD:Earth
AGE:29 YEARS
BIOGRAPHY: Brian and his parents were taken away as a child under odd circumstances he thinks it was aliens that took them NO ONE BELIEVED HIM so he went to the Flamig Ninjas who took him and trained him and now he wants to get the truth and thats were he gets his courage.
RACE:HUMAN
ALLIGHNMENT:AGAINT CDS
IDEAL WEAPON:His robots that you can usally see floating around other wise you will see him using his advansed ninja suit wrist flamethrowers and his long range double rifled 10 gauge shotgun.
APEARENCE:Mostly silent and in his own world making advanced weapons and robots.
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