Sedna's pounce needs to be nerfed. it does way to much DAM + a stun at level 1.
Oak - 200 dam + interupt at level 1
Sedna - 400dam + stun at level 1
Rook - 200 dam + stun at level 1 (bolling ball)
lord - 200 dam and heals him for 200 dam at level 1.
Any one else see the problem with her 1 ability almost insta killing people at level 1??
sedna's pounce at max level hits harder then flames fire ball at max level
This nerf post is fast turning this game into wow freaking learnt to counter the other demigod. God i hate people calling for nerf fix when it is not broken.
I love how the guy who mains Beast necro'd a bunch of nerf threads to baww about getting trounced by his counter.
Pounce is the only offensive ability Sedna has.... why would you want to make this character useless?
The only way I see Sedna doing 4k + damage is with the following via http://www.demigoddb.com/:
With damage of 746 + 300 when bracelet of rage is activated would give a minimum damage of 1046 and with Askandor crit of x4 it could hit for 4184 - 4496. If you let the other team get items like this then yeah its frickin nuts... but totally your fault.
All Father's Ring, Ashkandor, Bracelet of Rage, Deathbringer, Girdle of the Giants, Mage Slayer, Slayer's Wraps, Totem of War
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