Two beliefs of a Regulus player:
1. Regulus on his own is not in need of any balancing. He stacks up against the other DG's just fine.
2. A well-played all-Regulus coordinated snipe team is, at worst, imbalanced and, at best, uninteresting to play against. Either way, bad for the game.
Difficult balancing issue:
How do they nerf the all-Reg snipe squad (which would be good) without making Regulus on his own any weaker (which would be bad)?
Suggested answer:
After being targed by a snipe, a demigod may not be targeted by a subsequent snipe for an amount of time equal to the first snipe's cooldown. This is a good solution because, by definition, it can have no effect on a solo Regulus. It should also have little effect on a multi-Reg team that isn't coordinating snipes.
Thoughts?
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