With regards to the topic title, I do not mean the ragequitters themselves. I don't have a problem with anyone who leaves a game early because of an impossible to win scenario. My problem is that these people are demonized and vilified. Someone even posted a thread to say they had started a site for a banlist of people who ragequit. Leaving/conceding a round that you are most definitely going to lose is acceptable in every other game I've played and this is the reason most people leave a round early. There are a few who will leave before the game is decided(and yes these people screw their teams over and I don't like them anymore than you do), but they are not nearly numerous enough to generate the number of complaints and attitude I see around here.
So what happens in demigod because of this attitude? SomeRandomNewbie starts playing demigod. He doesn't come from DOTA or wherever the hell this ridiculous attitude spawned and sees no problem with leaving when the winning team has an irreversible edge. Maybe he even thinks the replacement ai will actually do better than him. He loses his first few matches for whatever reason and leaves them all before his citadel is actually destroyed. Someone he played with starts telling everyone that SomeRandomNewbie is a ragequitter. SomeRandomNewbie starts getting kicked from games for a reason that doesn't even make sense to him. SomeRandomNewbie stops playing demigod because as far as he's concerned, the community is utter trash. This is a completely plausible scenario(I've seen hosts kick when someone just accuses a connector of being a ragequitter) and if it starts happening consistently, it will stagnate the growth of the community. There are a few things on gpg and stadock's end that need to change as well but the community side is more important. If things like a concede button are added but the stigma of leaving remains, they will achieve nothing whatsoever.
Even if you don't change your attitude, you should at the very least change the way you approach this issue. Rather than coming on the forums after the fact and bitching that player X fed the enemy a billion gold then ragequit, you should ask people to stay in the game even if it looks like your team is going to lose. It is no different than asking your allies to cooperate with you strategically. If they just ignore you, then at least you know that you're blacklisting an asshole when you complain about them to others.
Think about it this way... Let's say you're just watching a baseball game. Your team is down 8-0 in the first inning due to crappy pitching or w/e. You planned on watching the game but decide that you'd rather go sit in the sun and read a book instead. THIS is the mentality of people who quit games becuase of bad players. The conclusion is foregone. If you read in the paper that the final score was 10-9 in favor of your team are you REALLY going to feel like you missed out on a game that was like 1:10,000?. No you're not. You will think "would've been cool to watch it but the likelihood of that happening and me wasting 2 hours it was +EV to go do something else"
With that said i have a 3 strikes rule. If you die 3 times before priests are out the game is over and i find another.
people call other people words like ragequitter, because the ragequitters abandon their team without their team's consent. random teams are balls, and many times, the ragequitter is the person who is feeding or doing something stupid. they leave because they did badly, unintentionally usually, and then they ruin the game further by leaving. again, random teams are balls.
Offer an opponent to optionally drop and take an easy win as though he played a 1v1 against the leaver and got all favor points while the leaver receives 0. If there are no takers, 'volunteer' one of them.
In a 2v2, this will devolve it into a 1v1, so two people get some immediate benefit over the current way of doing things. This scales. 5v5 would mean 8 people would still have a salvaged experience.
You could also give remaining players some kind of vote to call it a draw if you really think playing out a 1v1-4v4 is just horrible.
The motivation of the leaver has no effect whatsoever on the impact to those remaining in the game. Someone could spontaneously combust and the end result would be that others' time in that game was very likely a waste. The impact is the same. That is why cushioning the blow seems most beneficial to me.
I like this idea, it is far more agreeable than asking an opposing player to leave, or worse kick them somehow.
To the TL;DR's.
Have you guys never read a book?
This is not a wall of text. Go read Moby fracking Dick and then tell me what a wall fo text is, m'kay?
Anywho. I love how people on the forums are always waving their "This is nothing like DotA," schpeil just to turn around and bitch and whine about something that no-one should really care about. It wont change, ever, get over it.
/Rant
Think about it this way...Let's say you're one of the players in that baseball game. Your team is down 8-0 in the first inning due to crappy ptiching or w/e. You planned on hitting third in the bottom of the first but decide you'd rather go sit in the sun and read a book instead, so you just walk off the field as a fly ball lands near where you were just standing before.
The crowd boos but you don't care, so you flip them off. After all, the game's already lost, why are they still here?
THIS is the mentality of people who quit games becuase of bad players.
And it never will with this attitude.
you can't change people online because you cant slap anyone in the face lol
People can be made to change if we are given the proper tools, and those that don't will simply stop playing. Either option is a win for legitimate players.
I dare say moby dick is vastly more engaging than a forum rant, I'd also venture that it's a more structured communication with far more line ends than most of the posts that the TLDR crowd are complaining about.
A book has a narrative flow, wheras most of these TLDR posts have a ton of points they want to raise which would be far better presented in bullet point form than stream of consciousness.
quote snippedThis would of course be a great thing and it is very much needed, particularly since it would actually make pantheon a viable competitive option.
That said, this doesn't address the flaws in the community's approach, ragequitters are not monsters and the way the community approaches them is harmful to its own growth, because people who do not know the unwritten rules(basically newer players) of the game will get screwed over.
It's actually more harmful to the community than just that because any time you orchestrate a witch hunt, people get hypersensitive about who could be a witch and a lot of people who haven't done anything objectionable get shafted by paranoia.quote snippedI would argue the opposite:
snipped quoteMy experience thus far has been the opposite:
Vengeance and Vyper, your arguments hinge on the premise that doing something in your own interest at the expense of others is bad. This premise is inconsistent with the manner in which you are applying it. Leaving a game early is self serving and does have a negative impact on the remaining players, but it is equally self serving to demand that another person spends their time with you when that person does not want to and this will also have a negative impact on that person. We are all always going to serve our own wants and needs before those of others. If you try to argue like you're above that, your arguments will always have inconsistencies in them like the one I just pointed out.
Regardless of how you feel about ragequitters(I think ideally you should just accept that they have their reasons and leave it at that), my most important point is that the current approach to dealing with ragequitters(banlists, witchhunts, lots of flaming) is the incorrect approach. What most of the real ragequitters need is to be politely informed that their behavior is damaging. You can even pre-empt it by politely requesting that people stay in the game. We may all be self serving but most people respond well to polite requests and suggestions because it is generally in one's self interest to get along with others. If you just ban them, you only deprive the community of a potential member(which I think is contrary to everyone's self interest). It seems to me that you are assuming that ragequitters are consciously assholes when many of them just haven't moralized quitting in the same way that you have.
I'm really not sure what you want here. You seem to argue that people should be allowed to as they please with no consequence.
If you want to join games and quit when things don't go your way, that's ok, but you need to suffer some consequences for your actions, and others should be able to be made aware of your past actions so that they can make an informed decision when interacting with you in a game.
Kids, you tried your best and you failed miserably. The lesson is, never try.
There's a clear moral difference, as those asking people not to rage quit as asking them to fufill a moral obligation. To use an analogy, someone asking a murderer not to kill them is putting their own welfare first, but it's not wrong for them to do so (not that rage quitting is anywhere as bad as murder, but the analogy is important).
When you hit the ready / find match button on the game, you're making a commitment to play for a full match. In emergencies this can be broken, because it is a recreational activity, but barring that, you should finish out a match. You might turn around and argue this isn't explicit, but I'd say since most people do not like it, and there are ways of rage quitters playing with other rage quitters so as to not inconvenience those of us who would actually like to play the bloody game, there is no justification.
see, Basicaly what you're saying MR Viper is if you get frustrated and quit you shouldnt be allowed to play? Thats bull-shit and you know it. They payed and they should be allowed to play not oppressed by people such as yourself. you're the problem with these communities, not quitters. Seriously do you ever think about anyone but yourself? dude, it's the internet, people CAN do as they please they shouldnt be penalized. Like I've been saying, get over yourself and your bad attitude. Im trying to defend rage quitters, as people not as quitters, cause I don't care if they quit I'll still try to win regardless.
I don't think they should be banned at all, myself. But I think that if we add a team concede option (to allow legitimate concessions), and then stick rage quitters with other rage quitters, that would be fair. People who like to play full matches will be matched together, and those who like to quit as soon as they die twice can play together, and hopefully never shall the two meet.
Hello shiny objects,
If you had read the entire thread(s) it would be clear to you that I am not the only one who is opposed to rage quitting.
I am arguing that punishing people for ragequits is contrary to the interests of the community. To extrapolate that into a "people can do as they please with no consequence" is taking it a little far.
We obviously have a fundamentally different approach to life and will never see eye to eye on this topic. I don't believe in moral obligation(and please don't tell me to read Kant, his arguments aren't sufficiently logical to convince me).
If you buy a bat and ball, but crack the shits every time your turn at batting ends and go home, your friends (who also have their own bats and balls) are not going to play with you any more.
Basic social concept guy, you want to play with others, make sure they have a good time
The only way I can envision your approach working (teaching people, instead of punishing) is to create a 'new players' area, but that in itself would create a whole new crop of problems.
You also have to accept that some people will never learn, and conciously choose to act out their malicious behavior, and it is for this reason I believe a punishment system must be put into place. Sure, in a perfect world I'd love to solve all my problems with a coke and a smile, but that's just not how the world works.
...again you guys ignored the fact that i don't quit...Again you ignore the fact that I am stating all this BITCHING and CRYING is not solving anything. play the game and get past rage quitters, if they actually ruin your games you're a pussy. OH DEVS GIVE US CONCEDE. So no game will ever get played out all the way...come the fuck on Im so sick of all this whiny bullshit like im teaching kindergarten or something. Thats what im saying, I don't quit. but really...you people whine to much about quitters, all the whining you do you could have played 10 good games but instead you dwell on the fact a game got ruined so you act like an emo kid and sulk on the forums all day long telling everyone how much your life sucks.EDIT: I've decided arguing is pointless. lol.I guess I'll just have to stand by while this game is ruined by DoTa Culture.
I primarily leave games due to high pings and a lack of aus games infact ITS not actually me often quitting its others because my lag is just so awful and no one in aus hosts.
The only players that should be punished are those annoying noobs and morons who quit right after dying once and/or giving away first blood. Maybe the announcement of "We have first blood!" really demoralizes some of them and they feel hopeless. (On a side note, why does it say that say the same announcement to both teams, even the one that had a member killed?)
I hate those people as much as anyone, seriously you just made a mistake and now are going to screw over your team because of something that was YOUR fault?
There are others that quit when they shouldn't, like maybe when the enemy has a slight lead in kills and war score but the game is still far from over, those are annoying too, but that's as far as it goes. Ragequitting if your teammates clearly suck is perfectly acceptable. You're not making any 'commitment' when you enter a game. You shouldn't have to waste time when an ally dies 5 times in the first 10 minutes, or constantly fights 1v2.
Ughh!! Me smash!!
The only one "bitching and crying" is you. You are the only person (well, you and your other account shiny objects) that has resorted to bullying and cursing. The rest of us have just been having a (reasonably) pleasant conversation.
If you are sick of reading about rage quitting, by all means, stop reading the threads, it's not as if you have added anything of value whatsoever.
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