This is another one for the "game balance" and "game design" department and it is in regards to the skill mist.
First off, it's a very interesting skill. I like it. I don't want it nerfed or anything like that unless absolutely necessary. However, I encountered the use of it in a game last night on the map Exile that was nearly gamebreaking.
First the scenario:
It was a 4v4 on exile. It was a 46 minute long match (give or take) that was fairly tight up until the last 5 to 10 minutes. Basically, we were all at level 20 or within a few levels of it and both sides had giants going with my side dominating towards the latter part. I was working a Regulus along with our Sedna on a final push. We were held at bay by their Reg and Torchbearer. Between their giants, pults, mines, and flame aoe's it was kind of a stalemate. What I noticed after a while was that our giants never made any forward progress to help us in our push.
So, I took a stroll back to our base and found their Erebus in a PERMANENT mist state at the critical choke point where essentially nothing could pass. The gist of it was that between their reinforcements and his constantly respawning Nightwalkers a "front" was created right over his mist. Our reinforcements would fight there, get the aoe dot, die, and respawn new Nightwalkers.
It was quite ingenious and worked well.
So, I thought, "at 125 man per second, he can't stay in mist forever". Well, I was wrong. When dps'ing down his creep waves (that never seemed to end - partly because his 3 other team-mates were free to handle flag capping and stemming our assault) I thought I'd just camp him for a bit and nail him when he came out of mist. To my surprise he remained mainly in mist the rest of the game. Only leaving it to push forward bit by bit to our citadel. However, his mist "up-time" was well over 95% of his gameplay at this point.
For all it's seeming cheapness, it won the game. Gratz. Kudos to that guy. We lost. Thought I felt like I wasted 46 minutes of my life to 10 minutes of Mist abuse, it wasn't the end of the world.
But it got me thinking - "how the hell did that guy stay in Mist so long?" I've dabbled at Erebus and I know at low levels w/ low mana regen you can't stay in mist long at all.
So I figured I'd test it out and ran a couple of test games where I played the comp and started at level 20 w/ 25,000 gold and high gold regen. I wanted to see what you had to buy to get the high mana regen rates to sustain mist. I found that it wasn't that hard.
Basically it goes like this:
1.) Mist cost is 125 mana per second, while in mist.
2.) Erebus at level 20 (no gear) base mana regen: 7.77 per second (unbuffed)
so approx net cost of mist at this level is 118 mana per second
3.) With these items (all non artifacts) - less than 15K gold (Hungarling, Vlemish, Plenor, Plate visor, and Vinling helm),
112.12 mana per second.
approx net cost of mist is now 13 mana per second and you are sitting at 6884 mana. You can now live in mist for 8 minutes and 48 seconds if you start with a full mana bar.
4.) Drop the el cheapo plate visor and switch to Cloak of Flames (a 9400 gold exchange) and you now have 145.85 mana per second regen plus 7934 total mana.
This will cost you about 23,000 gold total and only 20,300 if you get the price reduction favor item. 23,000 gold by level 20 is not that much as most games people are usually getting 30000 to 40000 gold per game at a minimum, and that's without hitting level 20.
At this point, Erebus can become unkillable at a moment's notice, indefinitely, with a nasty AOE effect. If you camp him, you stand to waste a lot of time. If you don't he just moves on to his next choke point, flag cap, or portal cap, with virtual impunity.
So I gotta ask: Is this intended?
The only down side of this is that you now have now slots for +health or +speed except for favor slot. However, you can counter both of those w/ a speed wand and heart of life trinket (not to mention never ending bite, bats, and stun).
Now, if this is not intended here are a few fixes I can think of:
1.) With each pulse, the mana cost grows so that after a period of time, it well exceeds any theoretical mana regen state, forcing Erebus to leave mist and open himself up to attack.
2.) Erebus can be "shocked out of mist" after a 20 seconds or so of mist by any DG with a stun ability as well a consumable made available at the shop for DG's that don't have a stun.
3.) Erebus can be targeted in mist if you drop the "see invis" ward.
4.) Cut down or eliminate mana regen in mist state.
===============
As a side note, I was able to win a game on Cataract vs AI using mist only when pairing it w/ full buffs to Nightwalkers and Vampiric Aura. All I had to do was mist where the enemy's reinforcements tracked and use my Nightwalkers to take down towers. Then all I did was upgrade to priests and camped his citadel in mist. This took down both of his lanes of reinforcements and supplied me w/ never ending Nightwalkers.
I did not put one point into bite, bats, or charm. My only activateable skill was mist. That's it. Granted, this was only vs. Easy AI and we started at level 20 but oddly enough the AI wasn't too bad that game. It never died and actually managed to cap my portals a couple of times (of course I had to recap them). But once I was able to get his reinforcement lanes choked w/ mist, all my reinforcements overwhelmed his base.
This kind of mirrored what happened to me originally on exile.
An interesting way to win, at any rate
Anyhow, I just wanted to this write-up for several reasons.
1.) Ask the basic questions: Are the devs aware of this? and... Is this working as intended?
2.) If it's working at intended, I'd like to give Erebus players a head's up as to what's achievable with mist and mana regen that's not too hard to obtain in this game. On the flip side, if you see an Erebus player who seems to never have to leave mist, then he probably doesn't have to. You'll have to warn your team mates and adjust to that.
Finally, if this is working as intended, I have to ask "what kind of game design allows one character out of 8 to remain invulnerable indefinitely?"
UB also has a wicked auto attack and passive skills.
and..? Spit is a ranged spell, bite is melee.
Bite's debuffs and the fact that Erebus can swarm to you offset its short range. Besides, UB would have to get up close anyway to finish the job and actually kill you.
Erebus mist's greatest strength right now is in escaping encounters. I've played against a Erebus that was practially impossible to kill.
Mist in, wait for cooldown on bat swarm. Mist out, bat swarm, runaway. Rinse and repeat
I think either Mist needs a longer cooldown or it needs to freeze the cooldowns on other spells.
Cant bat swarm at level 1. And now you expended the mana and cooldown of two spells.
nw u would run out off mana before u said im a dead motherfucker
mist in and out doesn't always save there ass mines on there head orr move far enough ahead off them and wait if they try to bat swarm they run into u and if they dont they will run out off mana
erebuss has the weakest skills litrally bite does 750 max now i think and bat swarm only doe 500 max so that is 1350
tb does more then that with fb and fn ere is proberly the weakest dude in the game but he is a survivor character he satays alive if you die more then twice in a match with ere you suck with him
I have not seen this tactic, but once the "pros" discovered it, alot of people looking for cheap victories will use it, so a nerf in one form or another would be required.
I would like to bump this as well and see a Stardock response (or GPG response, but do they post here?).
eobet u didn't even say what it is so as far ass i can see from what u have writen your moaning and thats about it
i like killing iddiot mister i put mines on them they show them selves and die i just walk off it is so funny
but that anit my best erebus kill my best erebus kill wasa 3v3 on mandala like less then 1 min into the game i had just got my items and started heading to a place i wanted to fight and aa erebus was in the middle trying to cap the flag the tower there did alot off dmg to him and i sniped him
everyone was like wtf already best kill so far not the hardest but the funniest just wish i recorded it
.
Reading this hurt my eyes. Prolonged exposure to this post WILL lower your IQ.
Just a warning.
I spel gud.
You say that it takes erebus out of the game, but it can also be used to take other players out of the game. I saw one game, a 3v3 on Crucible. An erebus bat's across to the portal and begins capping it. The team comes back to stop erebus, but he mists. Since the game is on giants, if the flag is lost, the game is basically over. The erebus can mist for as long as he wants, he's damaging the reinforcements as they leave, and the other team can do nothing. One demigod is forced to stand watch because if they leave, they lose the flag, and incur a substantial disadvantage. How is that fair?
Technically in this example, erebus's team lost, but one player had to stay and camp erebus for 8 minutes until the game drew to a conclusion.
puhlboy do u really think your the first twat to post about how i type i dont care what 5twats think about how i type so fuck off and if you have nothing better to do then point out others problems then you must be one sad deluted fool
Err... first you post this (which I'm sorry, but I can't understand a word of it):
And then you post the following....
Which seems to imply that you yourself is also a sad, deluded fool?
Anyway, this is now in the realm of "fighting on the internet" which is really silly, so I hope this haven't scared away potential Stardock/GPG posters because I would still like to see a reply from them to the OP of this thread.
but your the person who started this you didn't bother stating your point at all u said it was op and it should be nerfed with out a example off what it is you iddiot
and i doubt any pottental custormers will read this thread if they come on the form they would proberly go in the straegic part look for tips and help ideas not how erebuses mist abilty is working they wouldn't even know what mist is
so i think u have wasted my time asnd your so shh and if your going to state that something should be nerfed then say what u iddiot
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