Hey all. I got bored today and wanted to find the actual numbers for different abilities that don't list them.
Here goes
Torch Bearer
Fire Aura:Lvl 1: +5% Movement, +5% Atk SpeedLvl 2: +10% Movement, +10% Atk Speed, +15 Weapon DmgLvl 3: +15% Movement, +15% Atk Speed, +30 Weapon Dmg
Ice Aura:Lvl 1: -3% Movement, -3% Atk SpeedLvl 2: -5% Movement, -10% Atk Speed, 4.5 Mana/secLvl 3: -7% Movement, -15% Atk Speed, 9 Mana/sec
Tomb Of Ice (Death Effect - Ice):-25% Movement speed for 6 seconds.
Fire Death (Death Effect - Fire):200 Damage to enemies in a range of 10
Regulus
Death Effect:-20% Attack speed to all enemies for 6 seconds
Unclean Beast
Death Effect:-20 Health per second for 15 seconds.
Rook
Tower of Light:Health: 1500/1950/2400/2850Damage: 100/130/160/190
Shoulder Upgrades:Base ToL Damage: 100Base ToL RoF: .5Trebuchet base Damage: 250Trebuchet RoF: .2(Can't find archers, and the ToL is base, not with the trebuchet upgrade, still lookin )
Death Effect:200 Damage to all enemies in a range of 10
Oak
Raise Dead Ward:Lvl 3: +200 Armor to alliesi n a range of 20Lvl 4: +400 Armor to allies in a range of 20
Death Effect:Cooldowns for allies reset in a range of 10.
Sedna
Death Effect:300 Heal to allies in a range of 10
Queen of Thorns
Closed:+50% Mana Regeneration+10 Health per second+10% Armor
Compost:WIP
Death Effect - Packed:-25% Movement speed for 5 seconds
Death Effect - Unpacked:-10 Health per second for 10 seconds
Lord Erebus
Vampiric Aura:10% Lifesteal
Army of the Night:+5% Vampire Attack Speed10% Lifesteal for Vampires
Death Effect:Allies Gain 10% lifesteal for 15 seconds
Archer Minions
Health: 675/975/1275/1575
Damage: 30/43/56/59
Minotaur Minions
Health: 810/1210/1610/2010
Damage: 19/27/35/43
Priest Minions
Heals every 7.95 seconds.
Health:720/920/1120/1320
Damage: 48/58/68/78
Healing: 10%/12%/13%/15%
Spirits
Base Health: 630Base Damage: 50
Base Attack Speed: 0.65
Vampires
Base Health: 730Base Damage: 20
Base Attack Speed: 0.5
Yetis
Base Health: 810Base Damage: 30
Base Attack Speed: 0.6
Shamblers
Base Health: 675Base Damage: 30
Man, I have been trying to find this thread for a week. Finally remembered it was linked to in the guides.
I wanted to have the hidden effects of Rook's God Strength added.
Each rank of God Strength adds a cleave effect to the Rook's attacks. As soon as you speck God Strength one, you will send 2 creeps flying each hit. I'll have to pay closer attention to see how much it increases with rank 2 and 3, but it does increase. At rank 3, its sorta like the Plague explosion on UB.
great post
Didn't know Oak's death effect did that. Archer towers do static damage, 26-34.
Great post, should be in the game!
The lua suggests that the Compost Bonuses are:
Shambler damage bonus
4/6/8/10/12/14
Shambler health bonus
60/120/180/240/300/360
Uproot
20/40/60/80/100/120
I also believe that compost degrades 1 kill count every 7 seconds.
However, testing suggests that something isn't quite right. The display indicating compost level doesn't seem to update at the same rate of hp changing on Shamblers. This should be tested more.
Wow, looking at the base stats for the demigod specific minions makes it pretty obvious why Oak and LE are the only two generals with viable minion builds.
spirits dmg 50?? wow
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