Hey all. I got bored today and wanted to find the actual numbers for different abilities that don't list them.
Here goes
Torch Bearer
Fire Aura:Lvl 1: +5% Movement, +5% Atk SpeedLvl 2: +10% Movement, +10% Atk Speed, +15 Weapon DmgLvl 3: +15% Movement, +15% Atk Speed, +30 Weapon Dmg
Ice Aura:Lvl 1: -3% Movement, -3% Atk SpeedLvl 2: -5% Movement, -10% Atk Speed, 4.5 Mana/secLvl 3: -7% Movement, -15% Atk Speed, 9 Mana/sec
Tomb Of Ice (Death Effect - Ice):-25% Movement speed for 6 seconds.
Fire Death (Death Effect - Fire):200 Damage to enemies in a range of 10
Regulus
Death Effect:-20% Attack speed to all enemies for 6 seconds
Unclean Beast
Death Effect:-20 Health per second for 15 seconds.
Rook
Tower of Light:Health: 1500/1950/2400/2850Damage: 100/130/160/190
Shoulder Upgrades:Base ToL Damage: 100Base ToL RoF: .5Trebuchet base Damage: 250Trebuchet RoF: .2(Can't find archers, and the ToL is base, not with the trebuchet upgrade, still lookin )
Death Effect:200 Damage to all enemies in a range of 10
Oak
Raise Dead Ward:Lvl 3: +200 Armor to alliesi n a range of 20Lvl 4: +400 Armor to allies in a range of 20
Death Effect:Cooldowns for allies reset in a range of 10.
Sedna
Death Effect:300 Heal to allies in a range of 10
Queen of Thorns
Closed:+50% Mana Regeneration+10 Health per second+10% Armor
Compost:WIP
Death Effect - Packed:-25% Movement speed for 5 seconds
Death Effect - Unpacked:-10 Health per second for 10 seconds
Lord Erebus
Vampiric Aura:10% Lifesteal
Army of the Night:+5% Vampire Attack Speed10% Lifesteal for Vampires
Death Effect:Allies Gain 10% lifesteal for 15 seconds
Archer Minions
Health: 675/975/1275/1575
Damage: 30/43/56/59
Minotaur Minions
Health: 810/1210/1610/2010
Damage: 19/27/35/43
Priest Minions
Heals every 7.95 seconds.
Health:720/920/1120/1320
Damage: 48/58/68/78
Healing: 10%/12%/13%/15%
Spirits
Base Health: 630Base Damage: 50
Base Attack Speed: 0.65
Vampires
Base Health: 730Base Damage: 20
Base Attack Speed: 0.5
Yetis
Base Health: 810Base Damage: 30
Base Attack Speed: 0.6
Shamblers
Base Health: 675Base Damage: 30
Nice
Added Minions
Nice work!
Awesome. I had no idea there were death effects like these.
You missed the +armor for Oaks lvl 3 and 4 raise dead ward. Well...its not listed on the ability but it does come up as a buff. States its 250 and 500 respectively, but ive heard it is only 200/400.
Does anyone know if the Death Effect occurs right at the time of death or instead at the end of the death animation?
End of death animation.
great info. thanks!
Thanks for posting... very good to know!
Anyone - does torch bearer fire aura stack for demigods as well? If so, wow... nice!
Priest healing is % based? Extremely interesting.
Do you know what the cooldown is on the priest's heal?
Cooldown looks like its 7.95 for all of them.
Added.
The damage is self only, but the attack and movement speed is an aura.
nice work
didn't know that all DGs had a death effect ~~
I've noticed the Queen's and TB's death effects, but I didn't know all DG had them. Very nice list.
This game is started to look plain unfinished. Untested networking, barely workable UI and now abilities that are not even mentioned
As much as we love you, Stardock, you know you can't keep this up.
thank you teseer, some very good information in your OP
yeah its kinda weak they are not mentioned anywhere.
Added Special Minion base stats
wait wut?
I'm at work right now, but I know I needa look for the Finger of God damage.
Are there any other hidden stats that are worth looking into?
What is base attack speed? In seconds? Attacks/second? Cooldown until next attack?
For what?
In general. Example:
What does it mean?
That I can't tell ya. I'd assume it's a second based thing, that's what it seems like on Demigods, but! I just got numbers here
Ok, I'm at work, so does anyone per-chance know the actual damage increase on range Reg gets? I totally forgot I wanted to know that and put it on teh list.
Very interesting. Nice work.
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