Yeah, I said it.
GPG is crossing a horrendous threshold. I am probably over-stepping myself by discounting how balanced the game is despite this retarded update, but they have thoroughly earned it.
Typically, a game creator would wait for the game to play out, and for GOOD players to actually play and provide grounds from which GPG can make conclusive changes to the balance that are logical, and tone down overused demigods in popular setups. In this light, the balance trickles down to public games with random pugs. Mind you, the balance, CAN not trickle upwards. Water flows in one direction, just like the balance; You can't tweak two sides and expect no negative result on the opposite end.
But instead, GPG ignorantly reads the forums in a three week old game, and appease the retarded masses of whiners that have been rampaging the forums with their crying over demigods that in their five games of playing experience, they think are over-powered. Only because they have no freaking idea how to play this game, and have no idea how to use logic and reason to out-play someone, do they resort to coming to these forums, determined that is infact a fault of the game, and not they themselves that they are losing. And because of this, GPG nerfs erebus. STRAIGHT from every thread, using the flawed logic of literal, newbies, to make a balance change.
And because GPG isn't making the balance changes, but implementing them based on the community, I can make a direct assumption that GPG itself is retarded as well. Not only are the players ignorant, but GPG themselves decided to neglect every other factor that plays a significant role in how flawed the 'opinions' of the whiners are. GPG neglected to account for the fact that this isn't a 1v1 game. Funny, they made it. They're pretty stupid. They forgot to account for the fact that two demigods can't be compared back to back only by one single skill. Best of all, they completely neglect the fact that every single person CRYING on these forums are ignorant pugs fresh from random custom games, pantheon matches, and random gameranger games, playing with people of varied skill and absolutely no inherent teamwork. Very likely little intelligence and skill either. We can't assume everyone is the same because theres no organization, which fundamentally cripples the teamwork of a teamwork game. And they take all of this, and make a balance change, like a surgeon using a hatchet to operate in a black room with a spinning table.
Keep crying guys, GPG will bend over and follow your every command. We all know, that the random pug knows the balance better than GPG itself, or the actual good players.
And before you CLEVER little whiners try to decipher why I am spearheading this debate, I have played Erebus five times total, and I am quite terrible at him. The direct relationship between his strength and myself are irrelevent.
I do not agree with the combination of changes/decreases made to Erebus` Bite. I believe a decrease in damage, life drain, armour reduction, AND an increase in energy cost is too much. That last one in particular, because it takes a skill that is now less effective and makes it harder to use as frequently as Erebus needs to use it. However, I`ll take it for a spin and see how things go. I *am* glad that Bite still has a batch of effects.
I don`t believe it fair to say that GPG and Stardock are balancing in a vacuum - that is, that they are balancing based solely on forum posts. Demigod is their current and ongoing baby, and I cannot reasonably picture a dearth of play experience within their own ranks as they form the basis for their decisions. I am sure their own players fiddle & tinker as do we.
We need to relax some rhetoric here, remain civil.
In case anyone didn't know, and didn't check other thread...
Bite's Mana Cost increased, Damage decreased, Armor Reduction decreased.
Mana Cost increased from 300/420/500/595 to 350/500/650/800.
Damage and health gain decreased from 300/500/700/900 to 250/425/600/775.
Armor reduction decreased from to 250/400/600/800 250/400/550/700.
1 auto attack more to kill as erebus... 1 auto attack less to kill erebus...
mana still cheap as hell compared to other demigods
armor reduction... i dont think anyone really cared, but 100 armor is like... uhh, maybe 2~3% difference of an auto attack?
This nerf really isn't that bad.
I think the major issue of OP is that GPGnet did not follow his philosophy of balancing a game, therefore... thread started.
I just said that as an exemple, there are many more things they can keep track of that we can't.
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