The BETA is up. We plan to push this to release on Monday as it’s massively better.
What’s new in this beta:
If you want to try the beta (and like I said, we plan to release this on Monday when we’re back):
You will need to tell Impulse to show pre-release versions:
Have fun! I’ll be around this weekend to play! I think you are going to like this update…
All i care about is "Fixed bug that occured if you used an ability after issuing an attack command. This is the "won't chase the demigod I clicked" bug.!"
Custom games works great now.
I set my router to Upnp and unchecked the box in SetReactorOptions and everything worked fine.
We just need more Asian players to play Pantheon and Skirmish!
Looks likes as long as there are no 0 pings in the game, it'll pretty much work.
Online custom games work for me now. Yay!
(I saw the favor points thing, I had a few million favor points?)
Interesting that you can make these predictions on regarding time of development even though you are not one of the developers...
Brad: I wonder if players are getting into the game before all connections are officially made? If you can ready up and launch while there are green 0pings showing, that may be where the pain is coming from.
I was in this aforementioned game. I got my ass beat. Tri had the most kills. The lag was noticeable on my side, but I also think that I need to lower the graphics a bit.
I still have issues with some commands not registering. It cost me a few times which was frustrating.
On the brightside, this patch is wonderful. I connect to a game within 10 seconds. I've never had problems with dropping before so I can't comment on that.
I think the other side bought something with their massive amount of favor points (I had my normal amount). I kept seeing random explosions and lightning bolts striking us from the sky .
im going to try this beta now, hopefully my i can join games on my laptop.....playing DEMIGOD at work
This beta patch works. I can actually connect to ppl now. THANK YOU FROGBOY AND DEVS.
no thank u!
Whatever changes you guys made, you're barely inches away from solving this completely. I've managed to connect with everyone in a lobby where I used to make none. However, I'm experiencing game freezes with this beta, where it locks up when the host launches the match, or sometimes when they close the lobby out of impatience. I -have- played a game so far, though, so this is a dramatic difference.
Looks like I'll check in and start playing again on Monday. We'll see if your update lives up to the hype you're giving it . Please reset stats ASAP as well.
Is anyone playing Skirmish or Pantheon with the beta? I tried a couple times this morning, and each time either it never found a match at all (i.e., the "connection info" dialog didn't come up), or I got a message saying I'd been kicked from the game for one reason or another, or I got the "A player has left the game" message at the loading screen.
From the sound of the reports earlier, this patch works great for custom games, but it seems like it broke my Pantheon.
I just played a working pantheon game. Can't seem to get into a skirmish though...
Well, I got a NAT thing again. I cant even play the regular version of Demigod. Impulse wouldnt let me switch back from pre-release....This is so lame...
In one game we had one player drop I think, so it was a 2v1 domination. Poor guy on the other team, not even an AI for support. The other two games were fun, stable and we had no drops; the last game laged a little though, I enjoyed it very much nonetheless.
@ Stardock/GPG: Some info on what the green 0 pings mean and probable fixes would be extremely helpful, thanks in advance.
You guys are on the right path, good job. I wonder if the proxies might fix the custom games for me too, that would be great.
"NAT has failed" is what i get most of the times now, it was better prebeta.
But once in game everything works fine.
this is a big lie, its still happen( less often at least), and sedna heal on teamate can still randomly fail
sadly i still cant connect to anyone in the ingame multiplayer. wether pantheon nor skirmish nor custom game is working.
i tried so many things now, i cant believe it.
i´ve bought a new router - no change
i´ve set myself in DMZ - no change
i´ve disabled software firewall - no change
i´ve reinstalled the game - no change
really dont know what i could do else?!
however, i can play fine if i use gameranger...
all other games like supreme commander, diablo, battlefield, dawn of war soulstorm, trackmania etc. run without the slightest problem!
and i´ve still got the very annoying bug, that i cant start the game on the first try, cause the game crashes right after double clicking on the demigod symbol in vista´s game explorer. i have to double click it several times until the game finaly starts! very annoying.
my system: vista 32 home premium - e6750 - 3gb ram - geforce 8800 gts640 - 60gb ocz vertex ssd - router: samsung smt-g3210 (fritzbox fon 7170 sl before changing it).
big hug for Invisible_XXI
does the game also crash if you click run when its highlighted in impulse?
This patch is awesome! Good job
Another problem that is occuring quite a bit is people timing out and dropping out, this tends to happen to a number of players at once. I guess its probably their routers firewall seeing traffic as udp flood, as it also tends to happen after a lot of connection attempts by people joining, and is worst when trying to get 5vs5 games going.
The timing out and 0 ping issue is the major issue stopping games starting atm.
Invisible_XXI - that sucks, how about disabling router firewall, enabling port forwarding for 6000 to 6200, disabling router UPnP, and disabling antivirus? Oh and also setting ports 6000 to 6200 in impulsereactoroptions.exe
Really good patch this one. Only problem I've had so far is that mid game all players can drop...
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