This is the official thread for the Sins of the 13th Tribe mod.
Please note that it only works for Entrenchment v1.05
This is a total conversion mod, so the TEC, Advent, and Vasari are no longer playable
The Colonials and Cylons are now playable races
Download Sins of the 13th Tribe v0.96:
MegaUpload: http://www.megaupload.com/?d=ABORTM4L
Original Sins Version by Larkis:
MegaUpload: http://www.megaupload.com/?d=N0DA2GR0
*Note* I am not responsible for the OS version. Direct all comments, questions, concerns, etc, at Larkis.
Credits:
Coding by: kyogre12
Models by: Kreeargh, Coxxon, Unknown Warrior, Dnkids, Major A Pain, Koobalt, Larkis, and the members of Cloak & Dagger Studios.
Textures by: Kreeargh, Coxxon, Fallen Warrior, File'o'soft Koobalt, larkis, and others
Special Thanks to ManshOOter, Bailknight, Tenhunter, rjhughes, Danman, the Distant Stars Team, and the sins of Alethia Team. Distant Stars: Nacey, Skyling, Uzii, Gurkoz, Boshimi336, Solitaire, Titan, Nataku, -Ue_Carbon, Ryat, & Madeiner
Known Bugs:
If you have any ideas for abilities, or want to report a bug, please post here. I will try to keep you up to date on progress.
v0.96 Changes
Please, if you play this, report back here any balancing problems, particullarly in terms of research.
Additional Forums: http://danmangames.com/forums/index.php
Wallpapers: Click the thumbnail to view the full size (all are 1024x768)
More Wallpapers, thanks to Unikraken:
looks nice, maybe lighten it up a little?
Very nice mod, just played it and enjoyed it very much. Good looking models and the unique sound is yum yum. So whats left to do by the way?
First Screen of a redesigned Ressurection-Ship:
I wanted to add something to the bug list: The galactica's new autocannon sound does not work.
WOW, it's look great Larkis, but i stop building ressurection-ship when kyogre12 make it weaker than a fighter
I still build resurrection ships, although I always have a worldstar or two right next to it. I like the fleet support abilities, and when trouble shows up, I jump it away.
Any chance the Hades is going to get some skin?
What Ship do you mean? And if i can get it for my own Mod, there is a 100% Chance for a reskinn. If i cant use it, it would get later a new skin... maybe
the render:
and in the game, but it's only my test, no tangents and hardpoint so there is some light problems:
what is it supposed to be?
The boomer basestar
oh...
eraser310 you don't like it??
Gotta say I'm with you on this one - it's just not BSG - it's more Vasari than anything.
... to please everyone is impossible
I like this ship so kyogre12 (this shape was his idea )
The general shape is ok, maybe just round off the sharp tips and edges a bit?
So that it looks a bit more organic, like the regular baseship is.
that's the concept art i get, well the "just round off the sharp tips and edges a bit" are round just need better zoom to see it, just like i write above the in game test, this ship have no tangets so it was generate by my card, and i have always on minimal all graphic for test, so it's don't like good, hope once kyogre will export it and we will make the final texture it will look like marvelous
edit:
kyogre12 tell me what you think about scaling the inner part (that with hangars) in x and z axis ??
oh ok
Just finished playing through the update. Amazing! The only problem is that now the Galacticas are a bit dark which makes it easy to lose sight of them. Some of the cylon strike craft have changed into flat round things. They have detail and I dont mean the raiders from the original series. The new raiders are there but some fighter strike craft are these new ones, so my question is what the heck are they?
I think it's very hard to design new Cylon models, which looks new, but had this Cylon Style.
I have problems with that to. I got only Capitals in my Mod (Ne basestars variations and the Ressurection Ship) but designing frigates and crusiers....
Maybe in 1-2 Wekks im going to present my BSG Mod.
hope I will can merge it via game options, I need a new target for firing practise
especially for Boomer class base ship
The new boomer looks awesome, although I must admit when I first saw it I thought it was the concept art for the space station. I wish the AI would build the big things so I could face one in combat.
Galacticas do look a bit too dark for my taste. I don't add that expecting anything to change, just chiming in from earlier comments.
I agree with you.
White and has triangle cockpit up front? That would be Ralf Mquarie's <spelling?} concept raider from the Tos series i made. His base star design is in the mod also as a station i belive.
they are kinda wierd.
Amazing, I just finished playing on this mod. My initial colony of New Caprica got attacked by 3 basestars within 5 mins so that Galactica has been jumping around setting up new colonies for about 10 mins that have then been exterminated, it really creates the BSG feel from the serieses of hopelessness. Anyway, one suggestion is possably give the galactica some sort of ability to create a scout raptor to explor the next gravity well before jumping as blind jumps sometimes ruin the experiance.
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