This is the official thread for the Sins of the 13th Tribe mod.
Please note that it only works for Entrenchment v1.05
This is a total conversion mod, so the TEC, Advent, and Vasari are no longer playable
The Colonials and Cylons are now playable races
Download Sins of the 13th Tribe v0.96:
MegaUpload: http://www.megaupload.com/?d=ABORTM4L
Original Sins Version by Larkis:
MegaUpload: http://www.megaupload.com/?d=N0DA2GR0
*Note* I am not responsible for the OS version. Direct all comments, questions, concerns, etc, at Larkis.
Credits:
Coding by: kyogre12
Models by: Kreeargh, Coxxon, Unknown Warrior, Dnkids, Major A Pain, Koobalt, Larkis, and the members of Cloak & Dagger Studios.
Textures by: Kreeargh, Coxxon, Fallen Warrior, File'o'soft Koobalt, larkis, and others
Special Thanks to ManshOOter, Bailknight, Tenhunter, rjhughes, Danman, the Distant Stars Team, and the sins of Alethia Team. Distant Stars: Nacey, Skyling, Uzii, Gurkoz, Boshimi336, Solitaire, Titan, Nataku, -Ue_Carbon, Ryat, & Madeiner
Known Bugs:
If you have any ideas for abilities, or want to report a bug, please post here. I will try to keep you up to date on progress.
v0.96 Changes
Please, if you play this, report back here any balancing problems, particullarly in terms of research.
Additional Forums: http://danmangames.com/forums/index.php
Wallpapers: Click the thumbnail to view the full size (all are 1024x768)
More Wallpapers, thanks to Unikraken:
That's just the AI surrendering. Sometimes it will do that even when it still has planets, etc. Glad you managed to get it updated.
is the mod still playable with 1.04?
ru7h the OP states it is for entrenchment 1.03, if you place the mod AND patch in a mods-entrenchment v1.03 folder and use my mod updater 1.181a it will play in 1.041 with a single string error
harpo
I keep getting a runtime error 419 when i run the manifest maker on step 5, does anyone know why?
edit: nvm i fixed it.
error 419 according to the vb6 dev environment is to do with file/folder permissions, possibly to do with read only.
what was it that you did to fix the problem?
oddly, i just checked all 3 things in step 2. Mod, entrenchment, and sins. Before i just had mod selected.
Great mod, I enjoy it because I'm a big BSG fan.
But I discover three problems playing Cylon:
-with the Worldstar Class Carrier: the Enhanced Hybrid shows "String not found"
-when the number of pirateships drops at four my fleet stop attacking them
-the Beam Defense Platforms seems to ignore the pirateships even it show that it attack them
SoaSE and Entrenchment are up to the last patches
The beam platforms i believe fire missles at 0 speed.
I am glad to say that the tutorial,given one page back,does work with 1..041,if anyone is still wondering or thinking about trying it out
Even I,who saw harpos tools for the first time,managed to do it eventually so i can play the mod again
Not work on v1.04
How instal on v1.03
I can play !!
Patriot,you can find the tutorial only one page before this.. page 20 by CloudsClear
kingspartan,
the tutorial is almost correct, the only issue I have with it is that the manifest maker HAS to be run on EACH of the mods in the 1.041 directory.
But as far as this mod is concidered,it will work.
Not work for my
too difficult
Seed my the file updated please
Kyogre, can you please give me some instructions on how to set this thing up. I currently have version 0.5 which with all due respect, sucks. When I try to scroll over something, it's either not there or the info appears off the screen. There are people out there playing the mod so that is why I henen't given up hope on it just yet. I'm not what you would say savvy in the moding and installing areas. I don't have windows vista but I do have XP. Also I have the latest version of sins which says it is 1.043 or something similar. If you or harpo or anyone else could pleeeeeeeeeease give me some advice on what to do or tell me just to give up my dreams of playing Battlestar Galactica on Sins.
I can never seem to get the mod updater to work
Anytime I select the 1.03 folder, and click the button to set destination, I get a Run0time error 52.
Um... yeah, you're a couple versions behind. I'm on v0.81 now. Use the File Dropper link in the main post to get v0.8. A page or two ago Harpo posted a link to the patch to v.0.81. Replace the necissary files with the patch files, then follow the instructions in KingSpartan's post #512 to use Harpo's updater to make the mod playable with Entrenchment v1.04.
Bug and bug...
Send your file... Create a good tutorial..
Thank you kyogre, you truly are a hand of the gods. I don't have time to try tonight, got to get up early for work. I'll get started as soon as I can tomorrow, though.
By the way, just so I don't screw anything up, what files should I replace with the patch files and how do I copy them over the old files?
You either read the readme file or you just extract the folders Gameinfo string and textures inside the Mods-Entrenchment v1.041/Sins of the 13th Tribe v0.8 folder and when it asks for you to replace you say yes to all.As easy as that assuming that you know where the mod folder is
can you send the file updates
much simpler
Trust me it's not.You just need to put in a efford yourself too.
But if anyone has the capabilties to upload the files he wants,go ahead.i have no such abilities at the moment.(connection blows)
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