I kinda hope people stop with this "build" nonsense, it's misleading. What might be effective for one game, WILL NOT be effective for another game. The trick is to train yourself to analyze the other team and to think ahead of everyone else... planning out your course of action and acquiring skills and items accordingly. You need to look at what game mode you're playing, what DGs the enemy are using, as well as what DGs your teammates are using.
Creating a static build is not something new players need to be introduced to... sure, it can be fun, but no single build is gonna win you every type of game mode and match. New players need to learn how to think outside the box in response to any given situation or moment during DG rather than going on some quest to find the ultimate, mighty, be all end all build that does not exist. Situations in the game can change drasticly, and you need to be aware of what skills, items, and teamplay are gonna net your team the win.
I admit, builds can be fun to make and tweak. I make builds too of course for fun, but I never use them in a competive match because I know it would lose. You need to keep yourself dynamic and open, not confined to a single build that your friend came up with, won only 2 matches with, and now thinks is the best build ever.
I played both and if you do it correctly it is very strong - in some matchups... so laugh all you want it
Builds are just basic foundations for new players. It gives new players a general idea of how certain Demigod can be played. I certainly do not think that one build will beat every DG. Plus, they are good reference in case you are not sure what skill points you need to put for your Demiogd.
They're just guidelines to help out new players, so they serve that purpose, and are not stupid. Advanced players don't go from a memorized build, like you said.
Noobs looking for somewhere to start would do well to check out some of the builds that have been posted.
Lighten up, Frances
To keep the chess metaphor alive, everyone knows that books on chess openings are useful and probably mandatory for learning how to play competitively, but you'll never hear a grandmaster claim that any one opening will always win.
OP, are you butthurt because someone's build is better than yours?
Ooze builds are nuts when done right... Ooze, Inner Beast, Diseased Claw, and Stats are all you need... combine with a blood of the fallen, speed boots, Hauberk of Life, Unbreakable Boots, that initial +400 HP armor, and a wand of speed and you have an AoE creep farming, Demigod tanking, fast running machine of death.
And yes, saying that build kind of goes against the point of the guide. But not only is that not a set build, but I can still switch straight to Venom Spit if I encounter the counters to this build (which is... tower rooks?), and I generally can afford to swap Unbreakable Boots for Faceguard if I need to switch.
I actually feel quite the opposite, as my "build" is a dynamically created and ever changing formula that adapts to the game mode, enemy DGs, map, teammates, and game settings. Why would I feel butthurt about someones build, when I think static builds are lame and are anyone who uses them is setting themselves up for failure on a match by match basis?
Wanna play me and see? I don't mean 1vs1 either, as this is not a 1vs1 game. Teamwork is what wins the game, and I certainly know how to work as a team.
When you go into a game, you have a general idea of what your DG is going to play like. Unless you wait 10 minutes to start buying stuff, start choosign skillpoints, and choose your favor items.
I have a Sedna build, which i would not mind posting on these forums. This does not mean that I wont, say, prioritize counter healing if they get early priests...or go for Silence (Where I normally don't) if I need it...or go for more Minion skill and less Yeti skill if I happen to get a lto of money to buy higher level minions early...
Just becuase someone talks about their build doesn't mean that they rigidly follow it every match.
I also misunderstood the post title. I thought you meant we should change builds halfway through the game, like if you suddenly had 5 skills in fire as TB and decided that fire wasn't working so you went all to frost. I guess I don't get to ninja this thread with a wall of text now.
But yeah, it surprises me what some people do thinking every build will work. You'd be surprised how many people do a pure spit build for UB when there's 2 Sedna and a QoT on the other team...
I use pretty much the same "build" with erebus every game I play, and it works.
Sure I don't always buy the same num of cap locks, or mabye one item is off, but the skill progression and general items I have are the same.
So yes, builds do work.
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