ok there is so many OP's going arround i thought it might just be simpler to make it all into 1 post
right down what you think is OP and why
then think how it could be changed
edit
this is not a rant thread this is a thread that tell peoples oppions and lets the developers know what the little guys think about the game and the changes
vampires leech should give him half the damage it deals
rooks archers + trebulet should do less damage
I think <demigod who beat me online> is too powerful and I think that <demigod that I was using> needs to be buffed up.
Demigod is freakin amazingly balanced considering its brand new. They really did alot of testing I imagine.
Every time I see a skill that seems overpowered, I figure how to counter it in a couple games, and Im constantly amazed at how well each demigod can preform once you learn how to play em.
When the game first was released everyone was complaining about how weak rook is. Now everyones complaining about his towers..
and QFT Frogboy.
UBs spit needs some tweaking methinks though.
This makes me happy inside to hear.
Frogboy Funny Funny.. BUT, you see how many posts people are making about Lord Erebus' Bite. There has to be a bit of truth to it..
I totally agree. Those OP jerks.
I agree, the balance has been very good. I would only say that UB spit maybe shouldn't effect buildings. Everyone says Erebus' bite is too much, it is really only good midgame...late it doesn't do enough/heal enough..and early it's only slightly better than snipe or other damage dealing abilities (I'll probably get flamed on that. Does less dmg, but heals).
I will say that I would like to see some items or ways of boosting skill dmg. Right now, skill builds tend to not be very viable late game. They simply can't spit out enough damage imo. This is especially true for TB. He's okay early, great mid, terrible late as he is very ability based. You can say then, that you should play to win by mid. I agree, however I'd like to see some stuff to help abilities so that they're still fun/important at higher levels.
Bottomline, imo there are answers to anything that plagues you if you bring the right strat/solution.
lol, that is rather funny. IMO, this game is very near balance perfection. I have yet to encounter a situation that was uncounterable (assuming you aren't a Rambo Incarnate who thinks that teamplay is merely philosophical BS). Few tweaks here and there and the game will be as close to perfect as any strategy game can be (at least from what I know from the 2 weeks of play so far). The only suggestion I have right now: Make the game accesible to Modders!!!
I play minion\support Oak and tower rook and Erebus has never given me trouble. UB spit is annoying more because Ive watched my teammates get hit with it around half HP and not make it back to base. Worse yet Im trying to chase them to shield them but they keep running for heals.
TB - Spells tend to top out and then he is really only useful for creep bashing (but oh how fun!). Deep Freeze's shatter might have got nerfed a little too hard. Granted, - cooldown items really help, but until favor is fixed it hurts. That favor item makes a big difference in dps potential.
QoT - She does well what she's supposed to. I would maybe increase the cooldown, but add more damage for her line of spikes so she has at least some anti-dg protection. Shield may need to scale more. Same with Sedna's heal.
Sedna - balance is good, she may be a little bit too durable...I might add an AoE to 100 a rank earlier for her heal. Rounds her out a bit better
Rook - I think is well done, I might tweak his starting armor back up a bit and one of the cooldown/casting times on either boulder roll/slam might need a bit of reduction. Makes his dmg potential a little more reliable.
Erebus - Everyone hates bite...not sure the solution. I think if you nerf it too hard, he'll be very hard to play effectively. He's kinda the ninja general and dark's answer to sedna. I think light players need to discover how good she is and people will stop complaining about Erebus. His bite is really his only answer. I see him as the dark's answer to Oak. He can stay up in the front and melee, but he's fragile. Run out of mana, mistime bite...you're toast. Bring pots and simply outlast him. Nerf him to hard and then the dark doesn't have a decent melee general.
UB - I don't think spit should effect buildings. Also spit may need a bit of reduction in total dmg...or what if the DoT got bigger the more effects you stack? So reduce normal spit, but make it do more if target is oozed/grasped? Would make sense with Ooze and Grasp, and reduces the harass/easy kill factor? Kinda like TB's shatter.
Reg - balanced. At least for me. I think he excels if you play to his strengths and keep your build/equip focused.
Oak - Fine...I think perhaps soul power should only trigger extra dmg if the spirits are within a certain distace. The whole send the spirits to the back is a bit cheap imo.
Items - Heart may need some adjustment. I'd also reconsider the way crits stack and some of the other benefits. But maybe not. It's a viable way to play. I'm in the air on items. Again, they can be countered by adjusting your build. Again, I think some items that add a % increase to skill dmg are in order.
Sorry for the double post...all these thoughts suddenly popped in there.
Well I've only been playing since Sunday so don't take me too seriously.
So far I find the good guys woefully underpowered compared to the darkside. Sedna is a very pleasant addition to the goody two-shoes, but Erebus, Unclean Beast AND QoT all being Dark is a little too much to bear. I am primarily a dark player and QoT and Erebus are my favorite characters. I find bite sickeningly overpowered. It needs at least a 25% reduction to its heal. But if you just reduce the heal and don't increase anything else Erebus is screwed, so perhaps make his bat teleport move stronger damage (please, for the love of the Lord, not longer range)?
QoT is a total beast. I can easily destroy two demigods single handedly as her, so perhaps a slight (and very slight, mind you) decrease to her damage? At the moment she's just that tad bit too survivable solo. Her briar ward (if I've got the right name (I'm awful with names)) is way too protective too. It's Oak's job to buff things precisely because he's so weak at everything else. QoT can buff things and output massive DPS.
Unclean Beast needs a revamp. Come level 15-20 he's unstoppable and he can DPS several hundred damage. I've never played him so I can't comment on what exactly needs nerfing.
These are my thoughts on Demigod. Overall it's a brilliantly balanced game considering the fact it's just come out. Fire/Kinetics Controllers on City of Heroes and Paladins on World of Warcraft are still way too OP years after release.
I've been doing this ever sense they released him in Beta and...I agree. It's what I do every game and by level 5 your topend can be over 350. If they had to be around him, it would help a lot...a LOT.
man im surprised how many and how quick the reponses are sweet
Like to see Torchbearer get a nuke buff, esp. for late game. Right now, fireball does less damage than venom spit, something I find rather strange. His nukes are weak, for that type of hero. A shorter cast time would do nicely too.
Regulus snipe late game could use a slight buff, and a nerf early game.
Overall some health regeneration items could use a slight nerf.
The heart item needs its cost increased substantially, way too strong for that price range.
I hate the HoL
hol that is a first i have seen that on the forum
The Heart of Life is a free trip back to the healing crystal just by ducking out of the fight for a few seconds. Hell, you can do it during a TB's Fireball windup and have the extra HPs you need to live.
PLUS, it gives you WAY more then 3k HP/Mana, its filled my mana bar when I've had over 6k.
(rasm frasm masm chasm)
well I play erebus and I was playing a game the other day and I bat swarmed in and bit a UB and he didn't die! Don't try to tell me that's not OP cause he should have died and he didn't, and then he spat on me after hitting me for a whiel and then I died! That's totally OP and you should nerf UB cause he should hav died, he's was only 1 level higher than me too and I don't think those towers even had upgrades so you should totally nerf UB, or if you don't wanna do that cause of fan boys you should make erebus a bit stronger cause he doesn't have much armor and he is too easy to kill with spit, even though UB shouldn't have got the spit cause he's mele and should have died when I bit him.
Also my team was noobs
Were there a way to give negative rep, you would be my first recipient. Troll.
(edit - I know, I know, I don't have a sense of humor...)
no giving postes jsust to down other people it is a waste of space
Oh common you gotta admit that guy was actually funny.
This game doesn't have problems of OP vs UP so much as problems of useful vs useless. There area lot of things in the game that just aren't useful but they don't represent your typical OP/UP balance problems because every demigod has a viable playstyle.
I know, I know, thus the edit.
Erebus is OP because he killed me onceUnclean is OP because he killed me onceTorch Bearer is OP because he killed me onceThe Rook is OP because he killed me oneThe Oak is OP because he killed me onceRegulous is OP because he killed me onceThe Queen of Thorns is OP because she killed me onceThe eskimo lady is OP because I dont know her namePlease fix Stardock! Or... or i'll BOYCOTT your game!!!!!!!
Won't miss you... tbh. this is trolling
and it's Sedna because she killed me once too, nurf her!
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