You can tell me that its too early to talk balance, that "the only OP demigod is always the one that kills you", there is no such thing as OP but that's BS.
Erebus is OP, and you can tell me I'm wrong but I guarantee you are going to see him get a nerf sooner or later.
You want to nefs Erebus from "not that too good" to "not that too bad". He is not too good so let make him wrost. Kind of flawed logic.
I also stopped getting Mass charm. It's not needed except to stop the AI from teleporting all the time.
... k
Hm? I said he isn't a win button. He's just slightly too good.
I agree. I've played with some guys who treat DG as a tactical FPS, with little overall vision of the victory objective of most games : destroying the enemy Citadel. They enjoy personal streetfighting too much, losing sight of the broader, strategic team-effort to achieve a victory objective.
Of course, in a Slaughter match, killing DGs is the normal victory objective, but I've recently lost a match in an unexpected manner, which illustrated innociv's point.
It was a 4 v 4 Slaughter match on Cataract, with a 20-kills objective. All was going very well : my team had surpassed the 15-kills point, while the other team was stagnating below 10 kills! Normal Slaughter-match victory was assured. The other team, realizing that, shifted their strategic perspective : instead of intensifying their tactical fighting pace against us, they went for an alternate victory objective. Overconfident, we did not realize what was happening until it was too late. As we got the 19th kill, one less than the victory objective (while the other team still was below 10!), our Citadel was overwhelmed by a massive assault of heavy siege creeps. We lost!
To stay on-topic with the Erebus issue, in one game, I was with a Regulus team8 who was obsessed with killing the most DGs he could (in a Conquest game!). He consequently took too many risks near the frontlines, and was himself killed over & over again by an Erebus who teleported next to his sniper position. He rage-quit after insulting me for my prudence : my TB had only been killed once -- by the teleporting Erebus!
Erebus is very strong in the beginnig if played by a smart player, but if the uses the "OP" strat when hes lvl 15 and your lvl20 30 minutes later youll win eventualy.
He must be moved to the Assasin side, this dude doesn't need minions to HELP him, he's fine on his own drinking blood that gives him 900 HP every 15 seconds or so.
u think erebus is op u got to be joking erbus is a bit screwed in the bit area but that is it reg is omega op his dps is so high and with items it gets even higher come on
i played reg and i owned erebus qot and doggy while hold my base safe i was liek man this dude owns too muchif anyone who has faught againist a reg with a brain knows he is easy to use u just get the enchances and the skills u like and then u slaught them all no point fighting one team with a good reg player always wins
Erebus is OP
^ bad
OP is overpowered.
reg is op a reg 10+ owns erebus i faught againist erebus so many times and killed him
I agree Erebus needs toning down, especially at later levels, his attacks are insane as well as the bite, and can kill well with bat swarm. He's not extremely OP, only somewhat
Move rook and regulus to generals, classify mines and towers as their minions. Move oak over to assassins as well, since the empty suit of armour is tougher then a giant walking castle.
I wouldn't mind erebus on the assassin side actually. Though people claim if you want to go with a damage build to go full minion... the minion AI and controls are pretty terrible. It certainly would help giving regulus the generic assassin tree so you don't have to rely on getting a mageslayer and 6750g gloves to make him viable late game.
Erebus is made of paper, bite or not. He needs the bite just to be able to function as melee fighter, which he is. A slight nerf to bite should make him fine. (Someone did the Torchbear fireball comparsion, and it was really good for Erebus) The devs of DG did a really good job with the public release being balanced. There are some minor changes that will need to come about for certain DGs in early, mid and late game. Right now, I still beleive, as an Oak player, that the Oak is OP in late game. He is just absurdly powerful..but really, that only happens when you let him hit level 20 with a melee build, so is that OP, or just the game giving me my due for playing well all early and mid game.
Erebus stays week the entire match, but to compensate, he gets that vicious bite, and rather solid moblity because of his bats. He is close to perfect, and we dont need to lynch the poor character down to nothing because a few of you have issues killing him. (My Oak rocks any Erebus to be honest). Again, just nerf the bite a small amount..that is it. We already saw from the polls on Gamereplays that the community there thinks the Unclean beast was the most OP anyway. (His DoT can be rather nasty, then again, restoration scrolls negate that totally.)
Erebus is not op.
I see him die all the time.
He, like oak, MIGHT be op in the hands of a decent player. But so can TB, Queen. Sedna. And even rook and Regulus.
I say its way to early to call for nerf bats.
I don't see him any more OP than Oak or Unclean Beast.
First, too much people think about demigod as a team deathmatch game... but in a conquest mode the goal is to destroy the citadelle not kill the most DG. And the fact is as Erebus if you want be some killing machine you need lot of items and some rares... all the money spent in thoses items don't go in the citadelle. That can put your team in some troubles...
Secondo, most of my solo kills (when level match, not when my team win and i'm uber stuffed/leveled), are on noobish players that take too much risks. A reg in front line can be really in troubles vs Erebus. Now if he' stupid enought for play alone an don't stay with some support for cover him... he die not because Erebus is OP, but because his tactic is stupid.
An 'assassin' Erebus relying on his skills is really weak to silence/freeze skills. Remove the use of his skills an he can do nothing (until he get some rares, but hell like all DG. When your team begin to stuff with rare, if you havent forgotten to upgrate the citadelle, it's because you are near the victory generaly). Sorceresss why not open a fight with an erebus with the freeze touch that add +130% cooldown? With that Erebus cannot even escape. Then use your others skills and you'll be able I think to use again the freeze touch for the bonus damages. And team up with a dps dg for 100% kill.
The big disadvantage of Erebus is that it's a melee dg. Long range dg are better killers and have less chance to die, with erebus if you teleport and are stuck you're dead. Even mist can't save you if the other team play well.
15+ Erebus are strong, but at early levels so WEAK. I don't kow how some people can find that bite is a killer skill at begining. It don't match a fireball or a snipe for kill an don't match an heal or shield spell for keep you alive.
Now, I think a creep oriented Erebus can be better at early level. But there is really less tactics than other build. Here the mist can be really effective I think. Need to test it one day.
Thxxx : I'll try that. But I'm still at the stage where I'm in awe & terrified by a competently played Erebus.
Heres a hint: An Erebus played properly can counter the living crap out of a regulus/TB. Regulus and TB are ranged and dependent on distance to survive and do damage. Erebus has one skill that shuts out this advantage, at which point if you aren't superiorly geared/leveled, he'll probably kill you one vs one.
The way you can beat this, of course is using fireball, fire aura and the AoE fire defensively. Stack move speed to outrun his slow, use fireballs to keep him at bay, and drop fire AoE's and kite them in it, and use your fireballs as he backs off, and he'll probably never charge you. This way, you out farm him, which in turn gives you better gear, more levels, and allows you to kill him much more easily.
Also, if that Reg is some kind of teammate, tell him to learn a new demigod. If you don't know him, well then good.
The maximum bite comes at level 10, and the second to maximum is pretty strong as well (level 7 or 8). It's not early, but it's not exactly late either.
And, at level 1, it is hands down the best ability. You have enough mana for 2 bites in a 1v1 duel for a flag. That's -600 health for your opponent and +600 hp for you: a 1200 damage gap your opponent has to cover. No other demigod has enough starting mana to cover that gap. Given even numbers, a flag war at the beginning always goes to the team with Erebus.
I have seen chris701 on many other forum posts complaining about Lord E being OP. Irony is when he plays Erebus he gets owned by pretty much every other class, especially other Erbus' which make him more mad.
He's 0-2 with Erebus. He was obviously carried by it's over-powered nature.
I'd argue Erebus is made of less paper if you get the right gear (both early purchases and favor) and if he embraces his role of general can be strong (I.E. goes minions to get a high dps). But yes, he does need to function as a melee fighter and bite helps that.
I have to agree with Inflames, a well played Oak player is a big challenge for Erebus. In my match against the best played Oak I've seen -- the game was over by us both hitting level 12 (we were the two highest level Demigods in the match). He was a better micro player than me and the fact that his minions are faster and fly are a huge advantage to him. It alowed him to press/scout me out most of the time. He also managed to seal the deal to winning the game due mostly to map control and fortress upgrades.
Which, brings me to the point that the game is about more than one demigod Vs another demigod. Map control, fortress upgardes, gear upgrades (itemization and purchasing small upgrades and selling them for improvements) are all a huge part of the game.
After that game like everyone else, I felt like Oak was very strong and for the first time in a while, it had me feeling like Erebus was a little weak. It's a natural reaction, to think that who ever beat you is OP and that who you are playing is underpowered. I don't think Erebus is weak. I think in that game, I was beat by a better player than me -- It wasent Oak's fault or Erebus's.
The power of denial has us all never wanting to blame one of the true reasons we loose -- which is that your opponnet was better than you.
While I was able due to bite + gear choices to take a flag from Oak in the early game I described above, it did not win me the game.
He is better than all the other DG I've played . Very powerful
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