OK, i expect to pick up a LOT of flak for this, BUT i will freely admit that i prefer the TEC to the other races (I rarely play as Vasaari and i have never even finished a game as Advent)
I favour the TEC because i like the look and feel of their ships, i think their capital ships are the best and i really love the strong economy you can build up quite easily (especially with the Trade Facilities on the Argonev, 6.5 credits per second each, great!), the strong economy and the reduce ship build time reseach allows you to rapidly and cheaply replace losses, and the ships themselves are great.
also...there is just something...satisfying...about winning games as TEC. as if you'd saved the human race from annihilation.
BUT, what race is your favourite, and most importantly, WHY???
Blah blah blah. The storyline's always the same: it's always, "these factions are at war with each other, but there are splinters in the faction so sometimes they're fighting themselves, and the splintered factions are allying with the other splintered factions for XYZ reasons." The game dictates that players can select whatever faction they want, ally with any other faction they want, and kill any faction they want--even their own. They just dream up some creative storyline to try & explain that; which usually makes for a bit of a lame story. It's the most painfully obvious in the CnC3 campaign.
There's certainly no reason why groups of people from one species can't start to disagree with each other and dislike one another. The human race is an excellent example of this. Could you imagine how things might work out if humans met two other races that mirrored humans in these regards? Can't you just see the Republican types amongst them joining up to fight the evil Democrat types with new mutli-species religions and cultures forming and then also fighting each other?
OK, that's far-fetched, but it isn't difficult to imagine groups from different races separating away from other members of their race and then allying with parties from other races on ideological grounds.
well i have never played multiplayer before but i can say that advent are one of the best races in the late game but strike craft dont make a fleet. I've found that about 80-120 anti-Strike craft unit can decimate even the largest carrier group while heavy cruisers and long range frigates decimate the enemy fleet.
^ your noticing only 1/3rd of the game then. Theres a reason Advent flurish during late game. Their meant to be the all around top dog. And brute force plays a big role in the end game scenario. Whos got the fighting power to smash who? But TEC have the first part of the game on lockdown. And if they play it right. They can have the other 2/3rds of the game on lockdown aswell. The true winner of the game is the person smart enough to capitalize on the economy. As thats your watering hole. Without it your Empire will dry up and die.
Exactly
It's well and good saying that one race can have the best fleet combo that rapes all others, but if in the game you lack the resources to build such a fleet, maintain it and replace losses the its just a pipe dream
TEC are the real winners simply because they have the economic strength for a long-haul fight and its easier for players to grasp the superior economy the TEC allows
Yes, true, but... as with all factions, the problem is always expanding quickly enough so you can exploit the economic advantage capabilities. If an enemy gets control of and heavily fortifies the chokepoints or a Vasari player phase-stabilizes to your capital and thus cripples your economic core (as far as taxess go), then the rather weaker (as far as firepower goes, but they do have an advatage in armor) TEC will have difficulties advancing on the Advent or, perhaps Vasari, worlds that were established while the TEC built up their economy. Yes, the TEC will have greater numbers in the late game, but the Advent will have more firepower, and the Vasari will have more strategic flexibility.
that is true, which is why playing as TEC can be a careful balancing act early-game, where you have to expand in five or six directions at once and you lack the resources to do them all. Can get a bit hairy when the enemy turn up
BUT once the economy is there, ir pretty much becomes a matter of time before your waving the victory banners
Kron you just stated exactly why there is no BEST race. All three have something different to bring to the table.
Exactly, which is why the game is so great, because it does a pretty good job of making it up to the player to decide which is the best race, for THEM, depending on their perspectives
I always liked the Advent because they look the coolest while kicking ass. Guardians + Illums = big ball of swirly light that advances on your enemies, pushing them all back like leaves on pond, while beams of brilliant white light from the centre destroy everything.
By comparison the Marza, while powerful, is a much more low-key strategy
Well, excuse us, Mr. I've been-there-done-that. You mind telling us how YOU would have done this? If you're so superior to be judging like this, you must have another, better, idea in mind. Well? I'm listening.
Koda0 (^)
Believe i said something along the same lines either to that poster, or a similar one. They never respond to it. I'll bet we won't be seeing em again till the subject changes. Good to see someone else of a defensive mindset about, though.
people just like to talk smack. i dont know why but the internet always makes people bitter and egotistical.
It's because most people ARE bitter and egotistical, they just hide it when they're ner others. And the latter at least is made true because if somebody calls them on something that they were wrong on, they don't have to own up to it. They'll just ignore it or disapear.
-Exile
I'm a big fan of the Advent, their ships work really well together and the anima are great for defending planets and taking out starbases, the deliverance engine is also great for wreaking economies when used in multitude
Huh... my flame post towards him appears to have given life to the entire thread... again. I must have the magic touch. *Ding!*
You mean, "Nail!"
all the races have been equaly ballaced i have played them all, so it depends on the one you think looks best!!
nope. your wrong. and your post makes you look silly.
I will play you some time... on ICO... pm me... pick a time... Ima preety open now.
I will play one race... one stratigy... and i want to see if you can come up with some sort of defence against it.
and then I will play your again to see if you can find something else that beats it.
and then again.
and barring some freak of a map-screw... you will lose every time.
all even tell you what it is now... so you can start thinking of ways to beat it.
Ill play as advent. And I will build redicuous numbers of disciples and seeker vessles. and 1-2 haylcons.
Good Luck.
Hey! You're stealing my style!!!
lol.
Pbhead, you're too arrogant. Every strategy has a counter. In this case, simply build Flak and LF, and you lose. If you rush with only one carrier, I mass produce LF, build a Kol, and take Flak Burst, and you lose. Even with Vasari i would only need build a Kortul, energy surge, sentinals and Skirms, and it is quite possible you would lose. THere is no be all-end all way to beat an opponent. You're just applying what you've read here and counting on everyone else to believe it too. If you really want to see how wrong you are, there's a post by Amish, i think, that will set you straight. It's about the competency of the player, not the race you choose. Your only saving grace would be a fleet of 12+ Guardians, in which case, a larger fleet is needed to counter, but still can be countered.
Note- I say build Flak, because they will eat your scouts alive, and do some damage to your other ships as well. If i think i have time, LRFs will se action as well.
And there is also a counter for the fleets i described, and a counter for that counter, until the winner is decided not by ships, but how they use them.
In reality, every spam-fleet has a counter. Which is why I NEVER SPAM!
BALANCE PEOPLE, BALANCE!
The factions have it, and so do you! Create a fleet w/ MIXED flak, Carriers, LF, LRF's, etc. What counter is there to this? A BIGGER FLEET. MAYBE.
Except. I have tested. it doesnt work. seeker and disciple spam beat flack and lf.... both in battle and in resource cost.... and seeker and disciple spam dont require research. I had 2 computers lanned... I would play myself and try to find some way... and the only way I have found is: starbase (easy to bypass) and HCs (by the time you have researched this your dead) I have played against people who use this stratigy. Every time a team mate or I go up agaist it... defeat happens. 2 of the best players in the game were barely able to keep this stratigy from running them over. I read the post by amish.
People have this stratigy down to the point where the second the game starts I can tell my teammate what he is up against... and he still got crushed... with help. and feed.
You think you can beat it? pm me. send a time... or even better... find some of the players that have mastered it.
As i said before... barring a lopsided map... or you doing the exact same thing... you will lose.
I prefer the TEC, mainly for the economy. My strategy is to let the other people duke it out in the early game while I snatch up planets and get a strong econ going, then build a huge fleet and launch an attack to catch the enemy off gaurd while feeding my allies.
Second for me would be the Vasari. I love that their race gets access to all that neat military stuff earlier in the game, and the awesome power of the Egg. Their economy, however, needs those small little neutrals to get big early so, as others have said, starting with QuickStart on pretty much kills them.
Advent, I find to be a fairly well rounded faction in the end. After all the hate that seems to be directed at them for the Ilum bugs it does strike me as a faction that I should probably wait a little bit before I try and get into it, just so my strategy wont be blown to hell.
There is balance. The point is that, provided your not on a map which has you trapped in a corner, you should have a fighting chance with every faction.
PB Spam is NOT A STRATEGY. for the love of god, if your too narrowminded to realize if you cant utilize a balanced fleet and actually use it tactically and strategically. Then you have no skill. Spamming takes no effort, or brainpower. Its nothing more then using brute force. Using Spam doesnt reflect kindly on the player that does it. Infact it makes you look pathetic that you had to overcompensate with mass numbers of ships that werent built for such a mindless attempt to win. It says you fear going longer then 20 minutes into the game because you dont really know what your doing. It says that you are uncomfortable building a fleet (an actual fleet with mixed escort/support) and utilizing it.
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