OK, i expect to pick up a LOT of flak for this, BUT i will freely admit that i prefer the TEC to the other races (I rarely play as Vasaari and i have never even finished a game as Advent)
I favour the TEC because i like the look and feel of their ships, i think their capital ships are the best and i really love the strong economy you can build up quite easily (especially with the Trade Facilities on the Argonev, 6.5 credits per second each, great!), the strong economy and the reduce ship build time reseach allows you to rapidly and cheaply replace losses, and the ships themselves are great.
also...there is just something...satisfying...about winning games as TEC. as if you'd saved the human race from annihilation.
BUT, what race is your favourite, and most importantly, WHY???
I prefer the TEC, i dont know why, but i am just better with them. my favorite cap ship is the one that can colonize (forgot its name), i dont use the Marza or the Kol, i like this one.
Advent is "meh", Vasari as well. I just like the TEC
TEC, man, TEC. They have the BEST economy (who needs to mine if you make 75 credits per sec.?)
They have some of the BEST ships (Marza excluded, a rounded TEC fleet is pretty tough to beat)\
Massive fleet regeneration capacity (both late and early game)
Novalith Cannons... Easy way to win an unwinnable war.
Argonev Starbases- Last resort can destroy virtually anything... and they can be massive staples to your economy.
We are also the race that seems to have the most untapped power... (referring to the galaxy prior to the TEC...)
(^) koda0
Okay, that comment confused the hell out of me. Do you mean that the Marza is not among the best ships the TEC have? Because if you mean that, you're so, SO wrong, my friend.
he is indeed mistaken in his belief that the Marza is not useful in battle
he is right about the insanely strong economy. i was playing the Arolian Sector as TEC and i had 75% fleet upkeep and i was still getting 125 credits per second. metal and crystal were around 15 per second. it did help that i had four desert worlds with nothing but trade ports, and that every grav well had a starbase with both trade upgrades. im raking it in
I think he laid ground for some misunderstanding. What he wanted to point out was that TEC fleets can be very resistive and resilient provided enough gardas, hoshikos and KOL-tanks are present on the battlefield. The Marza does not fit in that over-protective fleet approach. Instead it is one of the two ooops-your-fleet-is-gone abilities of the TEC along with the SB (self-destruction).
I read it as: Even without the Marza, a well-rounded TEC fleet is tough to beat.
Add in some Marza firepower and you are unstoppable.
Ive gotten over 200 credits per second and about 30 of metal and crystal with ful fleet upgrades. It was a huge map and I would just capture a planet and fill it with trade ports and refinerys. I also had all the economics research. This was in vanilla sins, so no starbases. I still prefer the Vasari though. I once beat a lvl 5 Marza and some frigates with 2 lvl 1 Eggs, so I dont get the Marza obsession. Its just not the unbeatable supership everyone says.
Marza isn't revered for its cap killing ability (though it is fairly good at that as well). It's the Missle Barrage.
yeah
a level 5 marza is no better than, say a level 5 kol
its when a marza gets to level 6 and gets that badass missile barrage that it becomes a ship to be reckoned with
my current cap ship fleet has 8 of them, all level 6 or higher
thats a lot of explosions when they let fly
Marza is kind of fail if you fly round it in circles. It turns sssssssssslllllllllllooooooooooowwwwwwwwlllllllllllllyyyyyyy and has like half a torch on 1 side and a pistol on the other.
Of course at lvl 6 even if you do surround, it it proceeds to scream ALL THAT SURROUND ME SHALL DIE and blows up your carefully manouvered firgates
I was wondering if in a 1 on 1 fight the best counter might be the Antorak Marauder, because it can take the barrage and run rings around the slllllloooooowwwwww turning Marza, feel free to tell me why this wouldn't work thorugh.
Doesn't the Marauder counter the Marza already with phase out hull? So yeah, Marauder is the best way to counter the Marza for Vasari, whether you use POH or run rings 'round it.
I like being around 1(long) jump away from anywhere with the Vasari. It allows you to have a larger strike group since you don't have to have your fleet as spread apart. When all else is fairly similar speed and information is key.
I do however really like the feel of the Advent. Nice huge guardian shields and all. The capital with provoke hysteria is amazing at bombarding a planet. If you haven't seen it you are missing out on it. Completely changed my view of the usefulness of that ship. I have used TEC the least and that is mostly because their capital with a shield restore is single target. Although in a normal engagement there is usually only a few ships being targeted at once. I however do like their long range super weapon. I went and built a lot of them and was very surprised when my enemy had no more planets. I would say that the best race is purely based on how you like to play. Which is the way it should work.
Vasari, IMHO, are the best race. Early game they can gain a sifnificant economic and military advantage by capturing neutrals and being able to pump out LRMs within 5 minutes.
Mid game, their support cruisers can disable enemy units and make them even more vulnerable to the almight phase missile. Upgrades further increase the effectiveness of phase missiles and improve crystal and metal extraction rates as well as reducing the cost of everything.
Late game, the Vasari can move anywhere in an instant through phase stabalizer technology, and can use this to jump far behind enemy lines through the use of the Kostura. Their powerful capships can rip anything to shreds, and their still-powerful LRMs continue to rain down phase missiles.
Vasari are simply the ultimate combiniation of mobility, power and efficiency.
Sorry for the delay for my reply, but what I'm saying about the Marza is that the TEC is still a formidable foe, WITHOUT the Marza... With the Marza you can't really lose.
Also, the TEC is sort of the Median race as I see it, we aren't the best at ONE thing, but we are well rounded at EVERYTHING.
(^) Koda0
How do you do that?! As if the Vasari werent already the best.
Build pahse nodes everywhere and you can jump between them.
My issue with Vasari is that I never have any credits, as TEC and advent I end up with a very strong economy, with Vasari im always scrimping for cash.
koda0 i have to agree with you
they are rather reminiscent, in that regard, to the Space Marines of W40K, they are general purpose combatants, equally capable in close range slugging matches (Kodiaks) and long range death dealing (Javelis, Novalith etc). they have a strong economy, reasonable culture, powerful weapons
they are the most well rounded, and that is why i prefer them
How do you do that?! As if the Vasari werent already the best. Build pahse nodes everywhere and you can jump between them.My issue with Vasari is that I never have any credits, as TEC and advent I end up with a very strong economy, with Vasari im always scrimping for cash.
No the Kostura thing
Shoot a planet with a kostura cannon, it now acts like it has a phase stabiliser for a bit, allowing you to jump from a phose node to the kostura target.
Vasari sell metal and crystal at the Black Market.
With the temporary phase stabilizers the base and capital have you can only bring reinforcements. You cannot use it to head back to a permenant stabilizer.
actually you can
the capital however cannot jump back with the fleet
Not really, tech is a trade superpower. and on the military sides, it is a missle manic.
The only think I like about the advent is the battlecrusier, that is probably one of the ships that look "right" if you know what I mean. However, if you usually don't put refinaries but rather trade ports on either phase or tech, advent is the way to go. I usually build a research station where I won't build if I had played either tech or phase. While we are the subjects of looks, I think the research stations both civ and mil looks like research stations than tech and phase
However, the mazra, I agree, is what make tech great.
and for phase, i have no comment what so ever
If you move up to playing it in online multiplayer, you might quickly discover uses for the Marza (missile barrage) and the Kol (anti-strikecraft) along with the new knowledge that the TEC aren't all that. (I would imagine that there's a gigantic difference between an AI-managed Advent fleet and a human-managed Advent battleball bearing down on your TEC fleet.) TEC is actually regarded by many online players as being the weakest race.
You should probably spend some time playing the Advent and the Vasari, just for variety and the challenge of having to learn to play and master a different race.
Your post more or less encapsulates one of the huge benefits of playing the game in online multiplayer--your opponents won't be fighting you with one or two hands tied behind their backs.
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